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			555 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			555 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| /*
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|  
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| Copyright (c) 2017 Ahmed Kh. Zamil
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| 
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| Permission is hereby granted, free of charge, to any person obtaining a copy
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| of this software and associated documentation files (the "Software"), to deal
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| in the Software without restriction, including without limitation the rights
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| to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| copies of the Software, and to permit persons to whom the Software is
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| furnished to do so, subject to the following conditions:
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| 
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| The above copyright notice and this permission notice shall be included in all
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| copies or substantial portions of the Software.
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| 
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| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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| SOFTWARE.
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| 
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| */
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| 
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| using System;
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| using System.Collections.Generic;
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| using System.Linq;
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| using System.Text;
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| using System.Net.Sockets;
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| using System.Net;
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| using Esiur.Misc;
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| using Esiur.Core;
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| using System.Threading;
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| using System.Net.Security;
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| using System.Security.Cryptography.X509Certificates;
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| using Esiur.Resource;
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| using System.Threading.Tasks;
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| using Esiur.Data;
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| 
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| namespace Esiur.Net.Sockets;
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| public class SSLSocket : ISocket
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| {
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| 
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|     public INetworkReceiver<ISocket> Receiver { get; set; }
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| 
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|     Socket sock;
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|     byte[] receiveBuffer;
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| 
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|     bool held;
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| 
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|     //ArraySegment<byte> receiveBufferSegment;
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| 
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|     NetworkBuffer receiveNetworkBuffer = new NetworkBuffer();
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| 
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|     readonly object sendLock = new object();
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| 
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|     Queue<KeyValuePair<AsyncReply<bool>, byte[]>> sendBufferQueue = new Queue<KeyValuePair<AsyncReply<bool>, byte[]>>();// Queue<byte[]>();
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| 
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|     bool asyncSending;
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|     bool began = false;
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| 
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|     SocketState state = SocketState.Initial;
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| 
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|     //public event ISocketReceiveEvent OnReceive;
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|     //public event ISocketConnectEvent OnConnect;
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|     //public event ISocketCloseEvent OnClose;
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|     public event DestroyedEvent OnDestroy;
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| 
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| 
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|     SslStream ssl;
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|     X509Certificate2 cert;
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|     bool server;
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|     string hostname;
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| 
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| 
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|     public async AsyncReply<bool> Connect(string hostname, ushort port)
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|     {
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|         var rt = new AsyncReply<bool>();
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| 
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|         this.hostname = hostname;
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|         this.server = false;
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| 
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|         state = SocketState.Connecting;
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|         await sock.ConnectAsync(hostname, port);
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| 
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| 
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|         try
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|         {
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|             await BeginAsync();
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|             state = SocketState.Established;
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|             //OnConnect?.Invoke();
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|             Receiver?.NetworkConnect(this);
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|         }
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|         catch (Exception ex)
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|         {
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|             state = SocketState.Closed;// .Terminated;
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|             Close();
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|             Global.Log(ex);
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|         }
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| 
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|         return true;
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|     }
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| 
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|     //private void DataSent(Task task)
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|     //{
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|     //    try
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|     //    {
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| 
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|     //        if (sendBufferQueue.Count > 0)
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|     //        {
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|     //            byte[] data = sendBufferQueue.Dequeue();
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|     //            lock (sendLock)
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|     //                ssl.WriteAsync(data, 0, data.Length).ContinueWith(DataSent);
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|     //        }
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|     //        else
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|     //        {
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|     //            asyncSending = false;
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|     //        }
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|     //    }
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|     //    catch (Exception ex)
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|     //    {
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|     //        if (state != SocketState.Closed && !sock.Connected)
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|     //        {
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|     //            state = SocketState.Terminated;
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|     //            Close();
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|     //        }
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| 
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|     //        asyncSending = false;
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| 
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|     //        Global.Log("SSLSocket", LogType.Error, ex.ToString());
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|     //    }
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|     //}
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| 
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| 
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|     private void SendCallback(IAsyncResult ar)
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|     {
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|         if (ar != null)
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|         {
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|             try
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|             {
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|                 ssl.EndWrite(ar);
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| 
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|                 if (ar.AsyncState != null)
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|                     ((AsyncReply<bool>)ar.AsyncState).Trigger(true);
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|             }
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|             catch
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|             {
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|                 if (state != SocketState.Closed && !sock.Connected)
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|                 {
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|                     //state = SocketState.Closed;//.Terminated;
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|                     Close();
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|                 }
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|             }
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|         }
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| 
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|         lock (sendLock)
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|         {
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| 
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|             if (sendBufferQueue.Count > 0)
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|             {
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|                 var kv = sendBufferQueue.Dequeue();
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| 
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|                 try
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|                 {
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|                     ssl.BeginWrite(kv.Value, 0, kv.Value.Length, SendCallback, kv.Key);
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|                 }
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|                 catch //(Exception ex)
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|                 {
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|                     asyncSending = false;
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|                     try
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|                     {
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|                         if (kv.Key != null)
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|                             kv.Key.Trigger(false);
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| 
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|                         if (state != SocketState.Closed && !sock.Connected)
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|                         {
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|                             //state = SocketState.Terminated;
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|                             Close();
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|                         }
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|                     }
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|                     catch //(Exception ex2)
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|                     {
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|                         //state = SocketState.Closed;// .Terminated;
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|                         Close();
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|                     }
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| 
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|                     //Global.Log("TCPSocket", LogType.Error, ex.ToString());
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|                 }
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|             }
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|             else
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|             {
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|                 asyncSending = false;
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|             }
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|         }
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|     }
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| 
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|     public IPEndPoint LocalEndPoint
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|     {
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|         get { return (IPEndPoint)sock.LocalEndPoint; }
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|     }
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| 
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|     public SSLSocket()
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|     {
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|         sock = new Socket(AddressFamily.InterNetwork,
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|                              SocketType.Stream,
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|                              ProtocolType.Tcp);
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|         receiveBuffer = new byte[sock.ReceiveBufferSize];
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|     }
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| 
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|     public SSLSocket(IPEndPoint localEndPoint, X509Certificate2 certificate)
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|     {
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|         // create the socket
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|         sock = new Socket(AddressFamily.InterNetwork,
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|                                          SocketType.Stream,
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|                                          ProtocolType.Tcp);
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| 
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|         state = SocketState.Listening;
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| 
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|         // bind
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|         sock.Bind(localEndPoint);
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| 
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|         // start listening
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|         sock.Listen(UInt16.MaxValue);
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| 
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|         cert = certificate;
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|     }
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| 
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|     public IPEndPoint RemoteEndPoint
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|     {
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|         get { return (IPEndPoint)sock.RemoteEndPoint; }
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|     }
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| 
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|     public SocketState State
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|     {
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|         get
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|         {
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|             return state;
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|         }
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|     }
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| 
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| 
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| 
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|     public SSLSocket(Socket socket, X509Certificate2 certificate, bool authenticateAsServer)
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|     {
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|         cert = certificate;
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|         sock = socket;
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|         receiveBuffer = new byte[sock.ReceiveBufferSize];
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| 
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|         ssl = new SslStream(new NetworkStream(sock));
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| 
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|         server = authenticateAsServer;
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| 
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|         if (socket.Connected)
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|             state = SocketState.Established;
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|     }
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| 
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| 
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|     public void Close()
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|     {
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|         if (state != SocketState.Closed)// && state != SocketState.Terminated)
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|         {
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|             state = SocketState.Closed;
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| 
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|             if (sock.Connected)
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|             {
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|                 try
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|                 {
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|                     sock.Shutdown(SocketShutdown.Both);
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|                 }
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|                 catch
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|                 {
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|                     //state = SocketState.Terminated;
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|                 }
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|             }
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| 
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|             Receiver?.NetworkClose(this);
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|             //OnClose?.Invoke();
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|         }
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|     }
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| 
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| 
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|     public void Send(byte[] message)
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|     {
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|         Send(message, 0, message.Length);
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|     }
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| 
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| 
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|     public void Send(byte[] message, int offset, int size)
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|     {
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| 
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| 
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|         var msg = message.Clip((uint)offset, (uint)size);
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| 
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|         lock (sendLock)
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|         {
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| 
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|             if (!sock.Connected)
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|                 return;
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| 
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|             if (asyncSending || held)
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|             {
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|                 sendBufferQueue.Enqueue(new KeyValuePair<AsyncReply<bool>, byte[]>(null, msg));// message.Clip((uint)offset, (uint)size));
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|             }
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|             else
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|             {
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|                 asyncSending = true;
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|                 try
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|                 {
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|                     ssl.BeginWrite(msg, 0, msg.Length, SendCallback, null);
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|                 }
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|                 catch
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|                 {
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|                     asyncSending = false;
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|                     //state = SocketState.Terminated;
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|                     Close();
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|                 }
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|             }
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|         }
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|     }
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| 
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|     //public void Send(byte[] message)
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|     //{
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|     //    Send(message, 0, message.Length);
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|     //}
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| 
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|     //public void Send(byte[] message, int offset, int size)
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|     //{
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|     //    lock (sendLock)
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|     //    {
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|     //        if (asyncSending)
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|     //        {
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|     //            sendBufferQueue.Enqueue(message.Clip((uint)offset, (uint)size));
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|     //        }
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|     //        else
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|     //        {
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|     //            asyncSending = true;
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|     //            ssl.WriteAsync(message, offset, size).ContinueWith(DataSent);
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|     //        }
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|     //    }
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|     //}
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| 
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| 
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| 
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|     //private void DataReceived(Task<int> task)
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|     //{
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|     //    try
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|     //    {
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|     //        if (state == SocketState.Closed || state == SocketState.Terminated)
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|     //            return;
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| 
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|     //        if (task.Result <= 0)
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|     //        {
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|     //            Close();
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|     //            return;
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|     //        }
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| 
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|     //        receiveNetworkBuffer.Write(receiveBuffer, 0, (uint)task.Result);
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|     //        OnReceive?.Invoke(receiveNetworkBuffer);
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|     //        if (state == SocketState.Established)
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|     //            ssl.ReadAsync(receiveBuffer, 0, receiveBuffer.Length).ContinueWith(DataReceived);
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|     //    }
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|     //    catch (Exception ex)
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|     //    {
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|     //        if (state != SocketState.Closed && !sock.Connected)
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|     //        {
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|     //            state = SocketState.Terminated;
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|     //            Close();
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|     //        }
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| 
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|     //        Global.Log("SSLSocket", LogType.Error, ex.ToString());
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|     //    }
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|     //}
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| 
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| 
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|     public bool Begin()
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|     {
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|         if (began)
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|             return false;
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| 
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|         began = true;
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| 
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|         if (server)
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|             ssl.AuthenticateAsServer(cert);
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|         else
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|             ssl.AuthenticateAsClient(hostname);
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| 
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|         if (state == SocketState.Established)
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|         {
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|             ssl.BeginRead(receiveBuffer, 0, receiveBuffer.Length, ReceiveCallback, this);
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|             return true;
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|         }
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|         else
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|             return false;
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|     }
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| 
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|     public async AsyncReply<bool> BeginAsync()
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|     {
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|         if (began)
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|             return false;
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| 
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|         began = true;
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| 
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|         if (server)
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|             await ssl.AuthenticateAsServerAsync(cert);
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|         else
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|             await ssl.AuthenticateAsClientAsync(hostname);
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| 
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|         if (state == SocketState.Established)
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|         {
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|             ssl.BeginRead(receiveBuffer, 0, receiveBuffer.Length, ReceiveCallback, this);
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|             return true;
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|         }
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|         else
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|             return false;
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|     }
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| 
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|     private void ReceiveCallback(IAsyncResult results)
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|     {
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|         try
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|         {
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|             if (state != SocketState.Established)
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|                 return;
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| 
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|             var bytesReceived = ssl.EndRead(results);
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| 
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|             if (bytesReceived <= 0)
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|             {
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|                 Close();
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|                 return;
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|             }
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| 
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|             receiveNetworkBuffer.Write(receiveBuffer, 0, (uint)bytesReceived);
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| 
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|             //OnReceive?.Invoke(receiveNetworkBuffer);
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| 
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|             Receiver?.NetworkReceive(this, receiveNetworkBuffer);
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| 
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|             ssl.BeginRead(receiveBuffer, 0, receiveBuffer.Length, ReceiveCallback, this);
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| 
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|         }
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|         catch //(Exception ex)
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|         {
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|             if (state != SocketState.Closed && !sock.Connected)
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|             {
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|                 //state = SocketState.Terminated;
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|                 Close();
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|             }
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| 
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|             //Global.Log("SSLSocket", LogType.Error, ex.ToString());
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|         }
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|     }
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| 
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|     public bool Trigger(ResourceTrigger trigger)
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|     {
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|         return true;
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|     }
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| 
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|     public void Destroy()
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|     {
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|         Close();
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|         Receiver = null;
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|         receiveNetworkBuffer = null;
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|         OnDestroy?.Invoke(this);
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|         OnDestroy = null;
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|     }
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| 
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|     public async AsyncReply<ISocket> AcceptAsync()
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|     {
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|         try
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|         {
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|             var s = await sock.AcceptAsync();
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|             return new SSLSocket(s, cert, true);
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|         }
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|         catch
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|         {
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|             state = SocketState.Closed;// Terminated;
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|             return null;
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|         }
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|     }
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| 
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| 
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|     public void Hold()
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|     {
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|         held = true;
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|     }
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| 
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|     public void Unhold()
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|     {
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|         try
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|         {
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|             SendCallback(null);
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|         }
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|         catch (Exception ex)
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|         {
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|             Global.Log(ex);
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|         }
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|         finally
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|         {
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|             held = false;
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|         }
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|     }
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| 
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| 
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|     public AsyncReply<bool> SendAsync(byte[] message, int offset, int length)
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|     {
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| 
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|         var msg = message.Clip((uint)offset, (uint)length);
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| 
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|         lock (sendLock)
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|         {
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|             if (!sock.Connected)
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|                 return new AsyncReply<bool>(false);
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| 
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|             var rt = new AsyncReply<bool>();
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| 
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|             if (asyncSending || held)
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|             {
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|                 sendBufferQueue.Enqueue(new KeyValuePair<AsyncReply<bool>, byte[]>(rt, msg));
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|             }
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|             else
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|             {
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|                 asyncSending = true;
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|                 try
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|                 {
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|                     ssl.BeginWrite(msg, 0, msg.Length, SendCallback, rt);// null);
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|                 }
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|                 catch (Exception ex)
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|                 {
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|                     rt.TriggerError(ex);
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|                     asyncSending = false;
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|                     //state = SocketState.Terminated;
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|                     Close();
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|                 }
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|             }
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| 
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|             return rt;
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|         }
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|     }
 | |
| 
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| 
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|     public ISocket Accept()
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|     {
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|         try
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|         {
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|             return new SSLSocket(sock.Accept(), cert, true);
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|         }
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|         catch
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|         {
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|             state = SocketState.Closed;// .Terminated;
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|             return null;
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|         }
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|     }
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| }
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| 
 |