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			274 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			274 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| /*
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|  
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| Copyright (c) 2020 Ahmed Kh. Zamil
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| 
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| Permission is hereby granted, free of charge, to any person obtaining a copy
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| of this software and associated documentation files (the "Software"), to deal
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| in the Software without restriction, including without limitation the rights
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| to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| copies of the Software, and to permit persons to whom the Software is
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| furnished to do so, subject to the following conditions:
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| 
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| The above copyright notice and this permission notice shall be included in all
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| copies or substantial portions of the Software.
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| 
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| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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| SOFTWARE.
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| 
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| */
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| 
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| using System;
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| using System.Collections.Generic;
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| using System.Linq;
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| using System.Text;
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| using System.Collections;
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| using Esiur.Core;
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| using System.Reflection;
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| 
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| namespace Esiur.Data;
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| 
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| public class ResourceList<T, ST> : IEnumerable<T>, ICollection, ICollection<T>
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| {
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| 
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|     private readonly object syncRoot = new object();
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|     private List<T> list = new List<T>();
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| 
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|     public delegate void Modified(ST sender, int index, T oldValue, T newValue);
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|     public delegate void Added(ST sender, T value);
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|     public delegate void Removed(ST sender, int index, T value);
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|     public delegate void Cleared(ST sender);
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| 
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| 
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|     public event Modified OnModified;
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|     public event Removed OnRemoved;
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|     public event Cleared OnCleared;
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|     public event Added OnAdd;
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| 
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|     ST state;
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| 
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|     public void Sort()
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|     {
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|         list.Sort();
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|     }
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| 
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|     public void Sort(IComparer<T> comparer)
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|     {
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|         list.Sort(comparer);
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|     }
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| 
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|     public void Sort(Comparison<T> comparison)
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|     {
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|         list.Sort(comparison);
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|     }
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| 
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|     public IEnumerable<T> Where(Func<T, bool> predicate)
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|     {
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|         return list.Where(predicate);
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|     }
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| 
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|     /// <summary>
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|     /// Convert AutoList to array
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|     /// </summary>
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|     /// <returns>Array</returns>
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|     public T[] ToArray()
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|     {
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|         //    list.OrderBy()
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|         return list.ToArray();
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|     }
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| 
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|     /// <summary>
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|     /// Create a new instance of AutoList
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|     /// </summary>
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|     /// <param name="state">State object to be included when an event is raised.</param>
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|     public ResourceList(ST state)
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|     {
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|         this.state = state;
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|     }
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| 
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|     /// <summary>
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|     /// Create a new instance of AutoList
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|     /// </summary>
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|     /// <param name="values">Populate the list with items</param>
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|     /// <returns></returns>
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|     public ResourceList(ST state, T[] values)
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|     {
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|         this.state = state;
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|         AddRange(values);
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|     }
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| 
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|     /// <summary>
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|     /// Synchronization lock of the list
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|     /// </summary>
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|     public object SyncRoot
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|     {
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|         get
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|         {
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|             return syncRoot;
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|         }
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|     }
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| 
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|     /// <summary>
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|     /// First item in the list
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|     /// </summary>
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|     public T First()
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|     {
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|         return list.First();
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|     }
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| 
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|     /// <summary>
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|     /// Get an item at a specified index
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|     /// </summary>
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|     public T this[int index]
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|     {
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|         get
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|         {
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|             return list[index];
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|         }
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|         set
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|         {
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|             var oldValue = list[index];
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| 
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|             lock (syncRoot)
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|                 list[index] = value;
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| 
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|             OnModified?.Invoke(state, index, oldValue, value);
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|         }
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|     }
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| 
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|     /// <summary>
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|     /// Add item to the list
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|     /// </summary>
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|     public void Add(T value)
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|     {
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|         lock (syncRoot)
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|             list.Add(value);
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| 
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|         OnAdd?.Invoke(state, value);
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|     }
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| 
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|     /// <summary>
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|     /// Add an array of items to the list
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|     /// </summary>
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|     public void AddRange(T[] values)
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|     {
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|         foreach (var v in values)
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|             Add(v);
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|     }
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| 
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|     private void ItemDestroyed(object sender)
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|     {
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|         Remove((T)sender);
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|     }
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| 
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|     /// <summary>
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|     /// Clear the list
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|     /// </summary>
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|     public void Clear()
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|     {
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| 
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|         lock (syncRoot)
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|             list.Clear();
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| 
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|         OnCleared?.Invoke(state);
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|     }
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| 
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|     /// <summary>
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|     /// Remove an item from the list
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|     /// <param name="value">Item to remove</param>
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|     /// </summary>
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|     public void Remove(T value)
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|     {
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|         var index = 0;
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| 
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|         lock (syncRoot)
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|         {
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|             index = list.IndexOf(value);
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| 
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|             if (index == -1)
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|                 return;
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| 
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|             list.RemoveAt(index);
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| 
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| 
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|         }
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| 
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|         OnRemoved?.Invoke(state, index, value);
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|     }
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| 
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|     /// <summary>
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|     /// Number of items in the list
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|     /// </summary>
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|     public int Count
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|     {
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|         get { return list.Count; }
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|     }
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| 
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|     public bool IsSynchronized => (list as ICollection).IsSynchronized;
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| 
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|     public bool IsReadOnly => throw new NotImplementedException();
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| 
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| 
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|     /// <summary>
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|     /// Check if an item exists in the list
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|     /// </summary>
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|     /// <param name="value">Item to check if exists</param>
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|     public bool Contains(T value)
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|     {
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|         return list.Contains(value);
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|     }
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| 
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|     /// <summary>
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|     /// Check if any item of the given array is in the list
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|     /// </summary>
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|     /// <param name="values">Array of items</param>
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|     public bool ContainsAny(T[] values)
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|     {
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|         foreach (var v in values)
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|             if (list.Contains(v))
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|                 return true;
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|         return false;
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|     }
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| 
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|     /// <summary>
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|     /// Check if any item of the given list is in the list
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|     /// </summary>
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|     /// <param name="values">List of items</param>
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|     public bool ContainsAny(AutoList<T, ST> values)
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|     {
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|         foreach (var v in values)
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|             if (list.Contains((T)v))
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|                 return true;
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|         return false;
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|     }
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| 
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|     public IEnumerator<T> GetEnumerator()
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|     {
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|         return ((IEnumerable<T>)list).GetEnumerator();
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|     }
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| 
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|     IEnumerator IEnumerable.GetEnumerator()
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|     {
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|         return ((IEnumerable<T>)list).GetEnumerator();
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|     }
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| 
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|     public void CopyTo(Array array, int index)
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|     {
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|         (list as ICollection).CopyTo(array, index);
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|     }
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| 
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|     public void CopyTo(T[] array, int arrayIndex)
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|     {
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|         list.CopyTo(array, arrayIndex);
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|     }
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| 
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|     bool ICollection<T>.Remove(T item)
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|     {
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|         return list.Remove(item);
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|     }
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| }
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