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			88 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| using System.Collections.Generic;
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| using System.Text;
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| 
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| namespace Esiur.Analysis.Neural
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| {
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|     public delegate double ActivationFunction(double value);
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| 
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|     public static class ActivationFunctions
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|     {
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| 
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|         public static (ActivationFunction, ActivationFunction) Sigmoid()
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|         {
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|             return (new ActivationFunction(x =>
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|             {
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|                 float k = (float)Math.Exp(x);
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|                 return k / (1.0 + k);
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|             }),
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|               new ActivationFunction(x =>
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|              {
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|                  return x * (1 - x);
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|              }));
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|         }
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| 
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|         public static ActivationFunction Tanh()
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|         {
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|             return new ActivationFunction(x =>
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|             {
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|                 return Math.Tanh(x);
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|             });
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|         }
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| 
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| 
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|         public static ActivationFunction ReLU()
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|         {
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|             return new ActivationFunction(x =>
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|             {
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|                 return (0 >= x) ? 0 : x;
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|             });
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|         }
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| 
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|         public static ActivationFunction LeakyReLU()
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|         {
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|             return new ActivationFunction(x =>
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|             {
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|                 return (0 >= x) ? 0.01 * x : x;
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|             });
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|         }
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| 
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|         public static ActivationFunction SigmoidDer()
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|         {
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|             return new ActivationFunction(x =>
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|             {
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|                 return x * (1 - x);
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|             });
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|         }
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| 
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|         public static ActivationFunction TanhDer()
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|         {
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|             return new ActivationFunction(x =>
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|             {
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|                 return 1 - (x * x);
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|             });
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|         }
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| 
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|         public static ActivationFunction ReLUDer()
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|         {
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|             return new ActivationFunction(x =>
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|             {
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|                 return (0 >= x) ? 0 : 1;
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|             });
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|         }
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| 
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|         public static ActivationFunction LeakyReLUDer()
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|         {
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|             return new ActivationFunction(x =>
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|             {
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|                 return (0 >= x) ? 0.01f : 1;
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|             });
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|         }
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| 
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| 
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| 
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|         
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|     }
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| 
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| }
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