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220
Esiur/Net/Sockets/WSSocket.cs
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220
Esiur/Net/Sockets/WSSocket.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Net.Sockets;
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using System.Net;
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using Esiur.Net.Packets;
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using Esiur.Misc;
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using System.IO;
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using Esiur.Engine;
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using Esiur.Resource;
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namespace Esiur.Net.Sockets
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{
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public class WSSocket : ISocket
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{
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WebsocketPacket pkt_receive = new WebsocketPacket();
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WebsocketPacket pkt_send = new WebsocketPacket();
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ISocket sock;
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NetworkBuffer receiveNetworkBuffer = new NetworkBuffer();
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object sendLock = new object();
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public event ISocketReceiveEvent OnReceive;
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public event ISocketConnectEvent OnConnect;
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public event ISocketCloseEvent OnClose;
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public event DestroyedEvent OnDestroy;
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long totalSent, totalReceived;
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public IPEndPoint LocalEndPoint
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{
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get { return (IPEndPoint)sock.LocalEndPoint; }
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}
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public IPEndPoint RemoteEndPoint
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{
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get { return sock.RemoteEndPoint; }
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}
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public SocketState State
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{
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get
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{
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return sock.State;
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}
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}
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public WSSocket(ISocket socket)
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{
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pkt_send.FIN = true;
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pkt_send.Mask = false;
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pkt_send.Opcode = WebsocketPacket.WSOpcode.BinaryFrame;
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sock = socket;
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sock.OnClose += Sock_OnClose;
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sock.OnConnect += Sock_OnConnect;
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sock.OnReceive += Sock_OnReceive;
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}
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private void Sock_OnReceive(NetworkBuffer buffer)
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{
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if (sock.State == SocketState.Closed || sock.State == SocketState.Terminated)
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return;
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if (buffer.Protected)
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return;
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var msg = buffer.Read();
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var wsPacketLength = pkt_receive.Parse(msg, 0, (uint)msg.Length);
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if (wsPacketLength < 0)
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{
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buffer.Protect(msg, 0, (uint)msg.Length + (uint)-wsPacketLength);
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return;
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}
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uint offset = 0;
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while (wsPacketLength > 0)
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{
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if (pkt_receive.Opcode == WebsocketPacket.WSOpcode.ConnectionClose)
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{
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Close();
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return;
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}
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else if (pkt_receive.Opcode == WebsocketPacket.WSOpcode.Ping)
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{
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var pkt_pong = new WebsocketPacket();
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pkt_pong.FIN = true;
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pkt_pong.Mask = false;
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pkt_pong.Opcode = WebsocketPacket.WSOpcode.Pong;
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pkt_pong.Message = pkt_receive.Message;
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offset += (uint)wsPacketLength;
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Send(pkt_pong);
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}
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else if (pkt_receive.Opcode == WebsocketPacket.WSOpcode.Pong)
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{
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offset += (uint)wsPacketLength;
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}
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else if (pkt_receive.Opcode == WebsocketPacket.WSOpcode.BinaryFrame
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|| pkt_receive.Opcode == WebsocketPacket.WSOpcode.TextFrame
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|| pkt_receive.Opcode == WebsocketPacket.WSOpcode.ContinuationFrame)
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{
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totalReceived += pkt_receive.Message.Length;
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//Console.WriteLine("RX " + pkt_receive.Message.Length + "/" + totalReceived);// + " " + DC.ToHex(message, 0, (uint)size));
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receiveNetworkBuffer.Write(pkt_receive.Message);
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offset += (uint)wsPacketLength;
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}
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else
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Console.WriteLine("Unknown WS opcode:" + pkt_receive.Opcode);
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if (offset == msg.Length)
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{
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OnReceive?.Invoke(receiveNetworkBuffer);
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return;
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}
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wsPacketLength = pkt_receive.Parse(msg, offset, (uint)msg.Length);
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}
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if (wsPacketLength < 0)//(offset < msg.Length) && (offset > 0))
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{
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//receiveNetworkBuffer.HoldFor(msg, offset, (uint)(msg.Length - offset), (uint)msg.Length + (uint)-wsPacketLength);
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// save the incomplete packet to the heldBuffer queue
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receiveNetworkBuffer.HoldFor(msg, offset, (uint)(msg.Length - offset), (uint)(msg.Length - offset) + (uint)-wsPacketLength);
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}
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OnReceive?.Invoke(receiveNetworkBuffer);
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}
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private void Sock_OnConnect()
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{
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OnConnect?.Invoke();
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}
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private void Sock_OnClose()
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{
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OnClose?.Invoke();
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}
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public void Send(WebsocketPacket packet)
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{
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lock(sendLock)
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if (packet.Compose())
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sock.Send(packet.Data);
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}
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public void Send(byte[] message)
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{
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lock(sendLock)
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{
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totalSent += message.Length;
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//Console.WriteLine("TX " + message.Length +"/"+totalSent);// + " " + DC.ToHex(message, 0, (uint)size));
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pkt_send.Message = message;
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if (pkt_send.Compose())
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sock.Send(pkt_send.Data);
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}
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}
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public void Send(byte[] message, int offset, int size)
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{
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lock (sendLock)
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{
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totalSent += size;
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//Console.WriteLine("TX " + size + "/"+totalSent);// + " " + DC.ToHex(message, 0, (uint)size));
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pkt_send.Message = new byte[size];
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Buffer.BlockCopy(message, offset, pkt_send.Message, 0, size);
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if (pkt_send.Compose())
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sock.Send(pkt_send.Data);
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}
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}
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public void Close()
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{
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sock.Close();
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}
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public bool Connect(string hostname, ushort port)
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{
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throw new NotImplementedException();
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}
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public bool Begin()
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{
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return sock.Begin();
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}
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public bool Trigger(ResourceTrigger trigger)
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{
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return true;
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}
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public void Destroy()
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{
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Close();
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OnDestroy?.Invoke(this);
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}
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public AsyncReply<ISocket> Accept()
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{
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throw new NotImplementedException();
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}
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}
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}
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