mirror of
https://github.com/esiur/esiur-dotnet.git
synced 2025-05-06 19:42:58 +00:00
220 lines
6.2 KiB
C#
220 lines
6.2 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Net.Sockets;
|
|
using System.Net;
|
|
using Esiur.Net.Packets;
|
|
using Esiur.Misc;
|
|
using System.IO;
|
|
using Esiur.Engine;
|
|
using Esiur.Resource;
|
|
|
|
namespace Esiur.Net.Sockets
|
|
{
|
|
public class WSSocket : ISocket
|
|
{
|
|
WebsocketPacket pkt_receive = new WebsocketPacket();
|
|
WebsocketPacket pkt_send = new WebsocketPacket();
|
|
|
|
ISocket sock;
|
|
NetworkBuffer receiveNetworkBuffer = new NetworkBuffer();
|
|
object sendLock = new object();
|
|
|
|
public event ISocketReceiveEvent OnReceive;
|
|
public event ISocketConnectEvent OnConnect;
|
|
public event ISocketCloseEvent OnClose;
|
|
public event DestroyedEvent OnDestroy;
|
|
|
|
long totalSent, totalReceived;
|
|
|
|
public IPEndPoint LocalEndPoint
|
|
{
|
|
get { return (IPEndPoint)sock.LocalEndPoint; }
|
|
}
|
|
|
|
|
|
|
|
public IPEndPoint RemoteEndPoint
|
|
{
|
|
get { return sock.RemoteEndPoint; }
|
|
}
|
|
|
|
|
|
public SocketState State
|
|
{
|
|
get
|
|
{
|
|
return sock.State;
|
|
}
|
|
}
|
|
|
|
|
|
public WSSocket(ISocket socket)
|
|
{
|
|
pkt_send.FIN = true;
|
|
pkt_send.Mask = false;
|
|
pkt_send.Opcode = WebsocketPacket.WSOpcode.BinaryFrame;
|
|
sock = socket;
|
|
sock.OnClose += Sock_OnClose;
|
|
sock.OnConnect += Sock_OnConnect;
|
|
sock.OnReceive += Sock_OnReceive;
|
|
}
|
|
|
|
private void Sock_OnReceive(NetworkBuffer buffer)
|
|
{
|
|
|
|
if (sock.State == SocketState.Closed || sock.State == SocketState.Terminated)
|
|
return;
|
|
|
|
if (buffer.Protected)
|
|
return;
|
|
|
|
var msg = buffer.Read();
|
|
|
|
var wsPacketLength = pkt_receive.Parse(msg, 0, (uint)msg.Length);
|
|
|
|
if (wsPacketLength < 0)
|
|
{
|
|
buffer.Protect(msg, 0, (uint)msg.Length + (uint)-wsPacketLength);
|
|
return;
|
|
}
|
|
|
|
uint offset = 0;
|
|
|
|
while (wsPacketLength > 0)
|
|
{
|
|
if (pkt_receive.Opcode == WebsocketPacket.WSOpcode.ConnectionClose)
|
|
{
|
|
Close();
|
|
return;
|
|
}
|
|
else if (pkt_receive.Opcode == WebsocketPacket.WSOpcode.Ping)
|
|
{
|
|
var pkt_pong = new WebsocketPacket();
|
|
|
|
pkt_pong.FIN = true;
|
|
pkt_pong.Mask = false;
|
|
pkt_pong.Opcode = WebsocketPacket.WSOpcode.Pong;
|
|
pkt_pong.Message = pkt_receive.Message;
|
|
offset += (uint)wsPacketLength;
|
|
|
|
Send(pkt_pong);
|
|
}
|
|
else if (pkt_receive.Opcode == WebsocketPacket.WSOpcode.Pong)
|
|
{
|
|
offset += (uint)wsPacketLength;
|
|
}
|
|
else if (pkt_receive.Opcode == WebsocketPacket.WSOpcode.BinaryFrame
|
|
|| pkt_receive.Opcode == WebsocketPacket.WSOpcode.TextFrame
|
|
|| pkt_receive.Opcode == WebsocketPacket.WSOpcode.ContinuationFrame)
|
|
{
|
|
totalReceived += pkt_receive.Message.Length;
|
|
//Console.WriteLine("RX " + pkt_receive.Message.Length + "/" + totalReceived);// + " " + DC.ToHex(message, 0, (uint)size));
|
|
|
|
receiveNetworkBuffer.Write(pkt_receive.Message);
|
|
offset += (uint)wsPacketLength;
|
|
}
|
|
else
|
|
Console.WriteLine("Unknown WS opcode:" + pkt_receive.Opcode);
|
|
|
|
if (offset == msg.Length)
|
|
{
|
|
OnReceive?.Invoke(receiveNetworkBuffer);
|
|
return;
|
|
}
|
|
|
|
wsPacketLength = pkt_receive.Parse(msg, offset, (uint)msg.Length);
|
|
}
|
|
|
|
if (wsPacketLength < 0)//(offset < msg.Length) && (offset > 0))
|
|
{
|
|
//receiveNetworkBuffer.HoldFor(msg, offset, (uint)(msg.Length - offset), (uint)msg.Length + (uint)-wsPacketLength);
|
|
// save the incomplete packet to the heldBuffer queue
|
|
|
|
receiveNetworkBuffer.HoldFor(msg, offset, (uint)(msg.Length - offset), (uint)(msg.Length - offset) + (uint)-wsPacketLength);
|
|
|
|
}
|
|
|
|
OnReceive?.Invoke(receiveNetworkBuffer);
|
|
}
|
|
|
|
private void Sock_OnConnect()
|
|
{
|
|
OnConnect?.Invoke();
|
|
}
|
|
|
|
private void Sock_OnClose()
|
|
{
|
|
OnClose?.Invoke();
|
|
}
|
|
|
|
public void Send(WebsocketPacket packet)
|
|
{
|
|
lock(sendLock)
|
|
if (packet.Compose())
|
|
sock.Send(packet.Data);
|
|
}
|
|
|
|
public void Send(byte[] message)
|
|
{
|
|
lock(sendLock)
|
|
{
|
|
totalSent += message.Length;
|
|
//Console.WriteLine("TX " + message.Length +"/"+totalSent);// + " " + DC.ToHex(message, 0, (uint)size));
|
|
|
|
pkt_send.Message = message;
|
|
if (pkt_send.Compose())
|
|
sock.Send(pkt_send.Data);
|
|
}
|
|
}
|
|
|
|
|
|
public void Send(byte[] message, int offset, int size)
|
|
{
|
|
lock (sendLock)
|
|
{
|
|
totalSent += size;
|
|
//Console.WriteLine("TX " + size + "/"+totalSent);// + " " + DC.ToHex(message, 0, (uint)size));
|
|
|
|
pkt_send.Message = new byte[size];
|
|
Buffer.BlockCopy(message, offset, pkt_send.Message, 0, size);
|
|
if (pkt_send.Compose())
|
|
sock.Send(pkt_send.Data);
|
|
}
|
|
}
|
|
|
|
|
|
public void Close()
|
|
{
|
|
sock.Close();
|
|
}
|
|
|
|
public bool Connect(string hostname, ushort port)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
|
|
public bool Begin()
|
|
{
|
|
return sock.Begin();
|
|
}
|
|
|
|
public bool Trigger(ResourceTrigger trigger)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
public void Destroy()
|
|
{
|
|
Close();
|
|
OnDestroy?.Invoke(this);
|
|
}
|
|
|
|
public AsyncReply<ISocket> Accept()
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
}
|
|
} |