Files
finger_print_app/lib/presentation/screens/face_screen2.dart

534 lines
14 KiB
Dart

import 'dart:async';
import 'dart:io';
import 'dart:math' as math;
import 'package:camera/camera.dart';
import 'package:flutter/material.dart';
import '../../core/error/exceptions.dart';
import 'package:local_auth/local_auth.dart';
class OvalCameraCapturePage extends StatefulWidget {
final bool isLogin;
final Future<void> Function(File image, {required bool localAuth}) onCapture;
const OvalCameraCapturePage({
super.key,
this.isLogin = true,
required this.onCapture,
});
@override
State<OvalCameraCapturePage> createState() => _OvalCameraCapturePageState();
}
class _OvalCameraCapturePageState extends State<OvalCameraCapturePage> {
CameraController? _cameraController;
bool _isCameraInitialized = false;
String? _errorMessage;
bool _isSuccess = false;
bool _isSubmitting = false;
// Timer countdown
int _countdown = 3;
Timer? _countdownTimer;
bool _countdownStarted = false;
// Local auth for 422
final LocalAuthentication _localAuth = LocalAuthentication();
bool _handlingAuth422 = false;
File? _lastCapturedFile;
@override
void initState() {
super.initState();
_initializeCamera();
}
@override
void dispose() {
_countdownTimer?.cancel();
_cameraController?.dispose();
super.dispose();
}
Future<void> _initializeCamera() async {
try {
setState(() {
_errorMessage = null;
_isCameraInitialized = false;
_isSuccess = false;
_isSubmitting = false;
_countdown = 3;
_countdownStarted = false;
});
await _cameraController?.dispose();
_cameraController = null;
final cameras = await availableCameras();
if (cameras.isEmpty) {
if (!mounted) return;
setState(() {
_errorMessage = "لا توجد كاميرات متاحة على هذا الجهاز";
_isCameraInitialized = false;
});
return;
}
final front = cameras.where(
(c) => c.lensDirection == CameraLensDirection.front,
);
final selectedCamera = front.isNotEmpty ? front.first : cameras.first;
_cameraController = CameraController(
selectedCamera,
ResolutionPreset.medium,
enableAudio: false,
);
await _cameraController!.initialize();
if (!mounted) return;
setState(() {
_isCameraInitialized = true;
});
_startCountdown();
} catch (e) {
if (!mounted) return;
setState(() {
_errorMessage = "خطأ في تهيئة الكاميرا: $e";
_isCameraInitialized = false;
});
}
}
void _startCountdown() {
if (_countdownStarted) return;
_countdownStarted = true;
_countdown = 3;
_countdownTimer = Timer.periodic(const Duration(seconds: 1), (timer) {
if (!mounted) {
timer.cancel();
return;
}
setState(() {
_countdown--;
});
if (_countdown <= 0) {
timer.cancel();
_captureAndSubmit();
}
});
}
Future<bool?> _showLocalAuthDialog() {
return showDialog<bool>(
context: context,
barrierDismissible: false,
builder: (_) => AlertDialog(
title: const Text('فشل التحقق بالوجه', textAlign: TextAlign.center),
content: const Text(
'لم يتم التعرف على الوجه.\n\nيرجى استخدام بصمة الإصبع أو رمز القفل (PIN/النمط) للمتابعة.',
textAlign: TextAlign.center,
),
actions: [
TextButton(
onPressed: () => Navigator.pop(context, false),
child: const Text('إلغاء'),
),
ElevatedButton(
onPressed: () => Navigator.pop(context, true),
child: const Text('استخدام البصمة / رمز القفل'),
),
],
),
);
}
Future<bool> _authenticateLocally() async {
try {
final isSupported = await _localAuth.isDeviceSupported();
if (!isSupported) return false;
return await _localAuth.authenticate(
localizedReason: 'تأكيد هويتك لإكمال تسجيل الحضور.',
options: const AuthenticationOptions(
biometricOnly: false,
stickyAuth: true,
useErrorDialogs: true,
),
);
} catch (_) {
return false;
}
}
void _stopCameraCompletely() {
_countdownTimer?.cancel();
try {
_cameraController?.dispose();
_cameraController = null;
} catch (e) {
debugPrint("Error stopping camera: $e");
}
}
Future<void> _captureAndSubmit() async {
if (_cameraController == null) return;
if (_isSubmitting || _isSuccess) return;
setState(() {
_isSubmitting = true;
_errorMessage = null;
});
try {
if (_cameraController == null ||
!_cameraController!.value.isInitialized) {
_handleScanError("الكاميرا غير جاهزة، حاول مرة أخرى");
return;
}
final xFile = await _cameraController!.takePicture();
final file = File(xFile.path);
_lastCapturedFile = file;
await widget.onCapture(file, localAuth: false);
if (mounted) {
setState(() {
_isSuccess = true;
_isSubmitting = false;
});
Future.delayed(const Duration(seconds: 1), () {
if (mounted) {
Navigator.of(context).pop(true);
}
});
}
} on ServerException catch (e) {
final msg = e.message.toLowerCase();
if (e.statusCode == 422 || msg.contains('face verification failed')) {
await _handleFaceVerificationFailed422(e);
return;
}
if (msg.contains('already logged in') ||
msg.contains('مسجل دخول بالفعل')) {
_stopCameraCompletely();
if (mounted) {
showDialog(
context: context,
barrierDismissible: false,
builder: (_) => AlertDialog(
title: const Text('تنبيه', textAlign: TextAlign.center),
content: const Text(
'أنت مسجل دخول بالفعل، لا يمكنك تسجيل الدخول مرة أخرى.',
textAlign: TextAlign.center,
),
actions: [
TextButton(
onPressed: () {
Navigator.of(context).pop();
Navigator.of(context).pop();
},
child: const Text('حسناً'),
),
],
),
);
}
return;
}
_handleScanError(e.message);
} on NetworkException catch (e) {
_handleScanError(e.message);
} on CameraException catch (e) {
_handleScanError("فشل التقاط الصورة: ${e.description ?? e.code}");
} catch (e) {
_handleScanError("حدث خطأ غير متوقع: $e");
}
}
void _handleScanError(String msg) {
if (!mounted) return;
setState(() {
_isSubmitting = false;
_errorMessage = msg;
_countdown = 3;
_countdownStarted = false;
});
// Restart countdown after error
_startCountdown();
}
Future<void> _handleFaceVerificationFailed422(ServerException e) async {
if (!mounted) return;
if (_handlingAuth422) return;
_handlingAuth422 = true;
setState(() {
_isSubmitting = false;
_errorMessage = null;
});
final proceed = await _showLocalAuthDialog();
if (proceed != true) {
_handlingAuth422 = false;
_stopCameraCompletely();
if (!mounted) return;
Navigator.of(context).pop(false);
return;
}
final ok = await _authenticateLocally();
if (!ok) {
_handlingAuth422 = false;
_stopCameraCompletely();
if (!mounted) return;
Navigator.of(context).pop("local_auth_failed");
return;
}
final file = _lastCapturedFile;
if (file == null) {
_handlingAuth422 = false;
_stopCameraCompletely();
if (!mounted) return;
Navigator.of(context).pop("retry_missing_file");
return;
}
setState(() {
_isSubmitting = true;
});
try {
await widget.onCapture(file, localAuth: true);
if (!mounted) return;
setState(() {
_isSuccess = true;
_isSubmitting = false;
});
Future.delayed(const Duration(seconds: 1), () {
if (mounted) Navigator.of(context).pop(true);
});
} on ServerException catch (_) {
_handlingAuth422 = false;
_stopCameraCompletely();
if (!mounted) return;
Navigator.of(context).pop("retry_failed");
} catch (_) {
_handlingAuth422 = false;
_stopCameraCompletely();
if (!mounted) return;
Navigator.of(context).pop("retry_failed");
}
}
@override
Widget build(BuildContext context) {
if (_errorMessage != null && !_isCameraInitialized) {
return Scaffold(
backgroundColor: Colors.black,
body: Center(
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
const Icon(Icons.error, color: Colors.red, size: 48),
const SizedBox(height: 16),
Text(_errorMessage!, style: const TextStyle(color: Colors.white)),
const SizedBox(height: 16),
ElevatedButton(
onPressed: _initializeCamera,
child: const Text("إعادة المحاولة"),
),
],
),
),
);
}
if (!_isCameraInitialized || _cameraController == null) {
return const Scaffold(
backgroundColor: Colors.black,
body: Center(child: CircularProgressIndicator(color: Colors.red)),
);
}
return Scaffold(
backgroundColor: Colors.black,
body: Stack(
fit: StackFit.expand,
children: [
Center(child: CameraPreview(_cameraController!)),
CustomPaint(
painter: _OvalOverlayPainter(
borderColor: _isSuccess
? Colors.greenAccent
: (_countdown <= 1 ? Colors.orangeAccent : Colors.white70),
progress: _countdownStarted
? ((3 - _countdown) / 3).clamp(0.0, 1.0)
: 0,
),
),
Positioned(
top: 60,
left: 0,
right: 0,
child: Column(
children: [
Text(
widget.isLogin ? "تسجيل الدخول" : "تسجيل خروج",
style: const TextStyle(
color: Colors.white,
fontSize: 24,
fontWeight: FontWeight.bold,
fontFamily: 'Cairo',
),
),
const SizedBox(height: 10),
Container(
padding: const EdgeInsets.symmetric(
horizontal: 16,
vertical: 8,
),
decoration: BoxDecoration(
color: Colors.black54,
borderRadius: BorderRadius.circular(20),
),
child: Text(
_isSubmitting
? "جاري التحقق..."
: _isSuccess
? "تم بنجاح"
: "التقاط الصورة خلال $_countdown ثانية",
style: TextStyle(
color: _isSuccess ? Colors.greenAccent : Colors.white,
fontSize: 16,
fontWeight: FontWeight.w600,
),
),
),
],
),
),
// Countdown number in center
if (!_isSubmitting && !_isSuccess && _countdown > 0)
Center(
child: Text(
'$_countdown',
style: TextStyle(
color: Colors.white.withOpacity(0.7),
fontSize: 80,
fontWeight: FontWeight.bold,
),
),
),
if (_isSubmitting)
const Center(child: CircularProgressIndicator(color: Colors.white)),
if (_isSuccess)
const Center(
child: Icon(Icons.check_circle, color: Colors.green, size: 80),
),
if (_errorMessage != null && _isCameraInitialized)
Positioned(
bottom: 20,
left: 0,
right: 0,
child: Container(
color: Colors.black54,
padding: const EdgeInsets.all(8),
child: Text(
_errorMessage!,
style: const TextStyle(color: Colors.red),
textAlign: TextAlign.center,
),
),
),
],
),
);
}
}
class _OvalOverlayPainter extends CustomPainter {
final Color borderColor;
final double progress;
_OvalOverlayPainter({required this.borderColor, required this.progress});
@override
void paint(Canvas canvas, Size size) {
final width = size.width * 0.75;
final height = size.height * 0.55;
final center = Offset(size.width / 2, size.height / 2);
final ovalRect = Rect.fromCenter(
center: center,
width: width,
height: height,
);
final screenPath =
Path()..addRect(Rect.fromLTWH(0, 0, size.width, size.height));
final ovalPath = Path()..addOval(ovalRect);
final overlayPath = Path.combine(
PathOperation.difference,
screenPath,
ovalPath,
);
final bgPaint = Paint()
..color = Colors.black.withOpacity(0.6)
..style = PaintingStyle.fill;
canvas.drawPath(overlayPath, bgPaint);
final borderPaint = Paint()
..color = borderColor
..style = PaintingStyle.stroke
..strokeWidth = 4.0;
canvas.drawOval(ovalRect, borderPaint);
if (progress > 0) {
final progressPaint = Paint()
..color = Colors.greenAccent
..style = PaintingStyle.stroke
..strokeWidth = 6.0
..strokeCap = StrokeCap.round;
final startAngle = -math.pi / 2;
final sweepAngle = 2 * math.pi * progress;
canvas.drawArc(
ovalRect.inflate(10),
startAngle,
sweepAngle,
false,
progressPaint,
);
}
}
@override
bool shouldRepaint(covariant _OvalOverlayPainter oldDelegate) {
return oldDelegate.borderColor != borderColor ||
oldDelegate.progress != progress;
}
}