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1.6.0
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34
src/Net/Sockets/ISocket.js
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34
src/Net/Sockets/ISocket.js
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@@ -0,0 +1,34 @@
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"use strict";
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import IDestructible from "../../Core/IDestructible.js";
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import SocketState from "./SocketState.js";
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export default class ISocket extends IDestructible
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{
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//SocketState State { get; }
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//INetworkReceiver<ISocket> Receiver { get; set; }
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constructor(){
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super();
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this.state = SocketState.Initial;
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}
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// get state() {}
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sendAsync(message, offset, length) { }
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send(message, offset, length) {}
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close() {}
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connect(hostname, port) {}
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begin() {}
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beginAsync() {}
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acceptAsync() {}
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accept() {}
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get remoteEndPoint(){}
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get localEndPoint() {}
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hold() {}
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unhold() {}
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}
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@@ -1,119 +0,0 @@
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/*
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* Copyright (c) 2017 Ahmed Kh. Zamil
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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/**
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* Created by Ahmed Zamil on 01/09/2017.
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*/
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"use strict";
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import DC from '../../Data/DataConverter.js';
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export default class NetworkBuffer {
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constructor() {
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this.neededDataLength = 0;
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this.data = new DC(0);
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}
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get protected() {
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return this.neededDataLength > this.data.length;
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}
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get available() {
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return this.data.length;
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}
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holdAllForNextWrite(src) {
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this.holdFor(src, src.length + 1);
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}
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holdForNextWrite(src, offset, size) {
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this.holdFor(src, offset, size, size + 1);
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}
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holdFor(src, offset, size, needed) {
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if (size >= needed)
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throw new Error("Size >= Needed !");
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this.data = DC.combine(src, offset, size, this.data, 0, this.data.length);
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this.neededDataLength = needed;
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}
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holdAllFor(src, needed) {
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this.holdFor(src, 0, src.length, needed);
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}
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protect(data, offset, needed) {
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var dataLength = data.length - offset;
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// protection
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if (dataLength < needed) {
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this.holdFor(data, offset, dataLength, needed);
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return true;
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}
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else
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return false;
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}
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writeAll(src) {
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this.write(src, 0, src.length ? src.length : src.byteLength);
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}
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write(src, offset, length) {
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this.data = this.data.append(src, offset, length);
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}
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get canRead() {
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if (this.data.length == 0)
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return false;
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else if (this.data.length < this.neededDataLength)
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return false;
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return true;
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}
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read() {
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if (this.data.length == 0)
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return null;
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var rt = null;
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if (this.neededDataLength == 0) {
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rt = this.data;
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this.data = new DC(0);
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}
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else {
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if (this.data.length >= this.neededDataLength) {
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rt = this.data;
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this.data = new DC(0);
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this.neededDataLength = 0;
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return rt;
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}
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else {
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return null;
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}
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}
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return rt;
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}
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}
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7
src/Net/Sockets/SocketState.js
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7
src/Net/Sockets/SocketState.js
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export default {
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Initial : 0,
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Listening : 1,
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Connecting : 2,
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Established : 3,
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Closed: 4,
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}
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165
src/Net/Sockets/WSSocket.js
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165
src/Net/Sockets/WSSocket.js
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import AsyncReply from "../../Core/AsyncReply.js";
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import ErrorType from "../../Core/ErrorType.js";
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import ExceptionCode from "../../Core/ExceptionCode.js";
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import ISocket from "./ISocket.js";
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import SocketState from "./SocketState.js";
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import NetworkBuffer from "../NetworkBuffer.js";
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export default class WSSocket extends ISocket
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{
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//SocketState State { get; }
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//INetworkReceiver<ISocket> Receiver { get; set; }
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constructor(websocket){
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super();
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this.receiveNetworkBuffer = new NetworkBuffer();
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this.sendNetworkBuffer = new NetworkBuffer();
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this.held = false;
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if (websocket != null)// instanceof WebSocket)
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{
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//websocket.onerror = () => {
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// self.state = SocketState.Closed;
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//};
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websocket.onopen = () => {
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self.state = SocketState.Established;
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};
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websocket.onerror = () => {
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self.state = SocketState.Closed;
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};
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this._assign(websocket);
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}
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}
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destroy(){
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this.close();
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this.receiveNetworkBuffer = null;
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this.receiver = null;
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thsi.ws = null;
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this._emit("destroy");
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}
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sendAsync(message, offset, length) {
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}
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sendAll(message)
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{
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if (this.held)
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this.sendNetworkBuffer.writeAll(message);
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else
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{
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try
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{
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this.ws.send(message);
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} catch {
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this.state = SocketState.Closed;
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}
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}
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}
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send(message, offset, length) {
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this.sendAll(message.clip(offset, length));
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}
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close() {
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this.ws.close();
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}
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connect(hostname, port, secure = false) {
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let self = this;
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var rt = new AsyncReply();
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this.state = SocketState.Connecting;
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this.url = `ws${secure ? 's' : ''}://${hostname}:${port}`;
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let ws = new WebSocket(this.url, "iip");
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ws.binaryType = "arraybuffer";
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ws.onopen = () => {
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self.state = SocketState.Established;
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rt.trigger(true);
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};
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ws.onerror = () => {
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self.state = SocketState.Closed;
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rt.triggerError(ErrorType.Management, ExceptionCode.HostNotReachable);
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};
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this._assign(ws);
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return rt;// new AsyncReply(true);
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}
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_assign(ws)
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{
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let self = this;
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ws.onclose = () => {
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self.state = SocketState.Closed;
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self.receiver?.networkClose(self);
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};
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ws.onmessage = function(msg) {
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self.receiveNetworkBuffer.writeAll(msg.data);
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self.receiver.networkReceive(this, self.receiveNetworkBuffer);
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//self.lastAction = new Date();
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};
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this.ws = ws;
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}
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begin() {
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}
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beginAsync() {
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}
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acceptAsync() {
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}
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accept() {
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}
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get remoteEndPoint(){}
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get localEndPoint() {}
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hold()
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{
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this.held = true;
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}
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unhold()
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{
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this.held = false;
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var message = this.sendNetworkBuffer.read();
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if (message == null)
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return;
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// totalSent += message.Length;
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try {
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this.ws.send(message);
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} catch {
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this.state = SocketState.Closed;
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}
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}
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}
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// if (this.holdSending) {
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// //console.log("hold ", data.length);
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// this.sendBuffer.writeAll(data);
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// }
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// else
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// //console.log("Send", data.length);
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