mirror of
https://github.com/esiur/esiur-dotnet.git
synced 2026-04-29 06:48:41 +00:00
1358 lines
43 KiB
C#
1358 lines
43 KiB
C#
//////////using System;
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//////////using System.Collections.Generic;
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//////////using System.Runtime.CompilerServices;
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//////////namespace Esiur.Data.Gvwie;
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//////////public static class GroupInt32Codec
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//////////{
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////////// private const byte ExtendedRaw32Header = 0xFF;
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////////// // ----------------- Encoder -----------------
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////////// public static byte[] Encode(IList<int> values)
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////////// {
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////////// var dst = new List<byte>(values.Count * 2);
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////////// int i = 0;
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////////// while (i < values.Count)
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////////// {
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////////// uint zz = ZigZag32(values[i]);
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////////// // Fast path: single byte (MSB=0) when zigzag fits in 7 bits
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////////// if (zz <= 0x7Fu)
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////////// {
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////////// dst.Add((byte)zz);
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////////// i++;
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////////// continue;
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////////// }
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////////// int start = i;
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////////// int width = WidthFromZigZag(zz);
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////////// // Extended raw 32-bit run:
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////////// // 0xFF + varint(count-1) + count * 4-byte LE zigzag payload
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////////// if (width == 4)
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////////// {
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////////// int count = 1;
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////////// while ((i + count) < values.Count)
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////////// {
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////////// uint z2 = ZigZag32(values[i + count]);
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////////// if (WidthFromZigZag(z2) != 4)
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////////// break;
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////////// count++;
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////////// }
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////////// dst.Add(ExtendedRaw32Header);
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////////// WriteVarUInt32(dst, (uint)(count - 1));
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////////// for (int k = 0; k < count; k++)
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////////// WriteLE(dst, ZigZag32(values[start + k]), 4);
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////////// i += count;
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////////// continue;
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////////// }
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////////// // Normal group: up to 32 items sharing a common width (1..3 bytes)
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////////// int countNormal = 1;
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////////// while (countNormal < 32 && (i + countNormal) < values.Count)
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////////// {
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////////// uint z2 = ZigZag32(values[i + countNormal]);
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////////// int w2 = WidthFromZigZag(z2);
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////////// // Stop before 4-byte values so extended mode can take them
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////////// if (w2 == 4)
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////////// break;
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////////// width = Math.Max(width, w2);
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////////// countNormal++;
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////////// }
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////////// // Header: 1 | (count-1)[5 bits] | (width-1)[2 bits]
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////////// byte header = 0x80;
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////////// header |= (byte)(((countNormal - 1) & 0x1F) << 2);
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////////// header |= (byte)((width - 1) & 0x03);
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////////// dst.Add(header);
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////////// for (int k = 0; k < countNormal; k++)
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////////// WriteLE(dst, ZigZag32(values[start + k]), width);
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////////// i += countNormal;
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////////// }
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////////// return dst.ToArray();
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////////// }
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////////// // ----------------- Decoder -----------------
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////////// public static int[] Decode(ReadOnlySpan<byte> src)
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////////// {
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////////// var result = new List<int>();
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////////// int pos = 0;
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////////// while (pos < src.Length)
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////////// {
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////////// byte h = src[pos++];
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////////// if ((h & 0x80) == 0)
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////////// {
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////////// uint zz7 = (uint)(h & 0x7F);
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////////// result.Add(UnZigZag32(zz7));
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////////// continue;
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////////// }
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////////// // Extended raw 32-bit run
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////////// if (h == ExtendedRaw32Header)
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////////// {
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////////// uint countMinus1 = ReadVarUInt32(src, ref pos);
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////////// int count = checked((int)countMinus1 + 1);
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////////// for (int j = 0; j < count; j++)
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////////// {
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////////// uint raw = (uint)ReadLE(src, ref pos, 4);
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////////// result.Add(UnZigZag32(raw));
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////////// }
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////////// continue;
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////////// }
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////////// int countNormal = ((h >> 2) & 0x1F) + 1; // 1..32
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////////// int width = (h & 0x03) + 1; // 1..4 (though encoder uses 1..3 here)
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////////// for (int j = 0; j < countNormal; j++)
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////////// {
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////////// uint raw = (uint)ReadLE(src, ref pos, width);
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////////// result.Add(UnZigZag32(raw));
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////////// }
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////////// }
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////////// return result.ToArray();
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////////// }
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////////// // ----------------- Helpers -----------------
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////////// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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////////// private static uint ZigZag32(int v) => (uint)((v << 1) ^ (v >> 31));
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////////// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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////////// private static int UnZigZag32(uint u) => (int)((u >> 1) ^ (uint)-(int)(u & 1));
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////////// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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////////// private static int WidthFromZigZag(uint z)
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////////// {
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////////// if (z <= 0xFFu) return 1;
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////////// if (z <= 0xFFFFu) return 2;
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////////// if (z <= 0xFFFFFFu) return 3;
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////////// return 4;
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////////// }
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////////// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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////////// private static void WriteLE(List<byte> dst, uint value, int width)
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////////// {
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////////// for (int i = 0; i < width; i++)
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////////// dst.Add((byte)((value >> (8 * i)) & 0xFF));
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////////// }
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////////// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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////////// private static ulong ReadLE(ReadOnlySpan<byte> src, ref int pos, int width)
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////////// {
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////////// if ((uint)(pos + width) > (uint)src.Length)
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////////// throw new ArgumentException("Buffer underflow while reading group payload.");
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////////// ulong v = 0;
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////////// for (int i = 0; i < width; i++)
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////////// v |= (ulong)src[pos++] << (8 * i);
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////////// return v;
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////////// }
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////////// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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////////// private static void WriteVarUInt32(List<byte> dst, uint value)
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////////// {
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////////// while (value >= 0x80)
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////////// {
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////////// dst.Add((byte)(value | 0x80));
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////////// value >>= 7;
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////////// }
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////////// dst.Add((byte)value);
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////////// }
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////////// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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////////// private static uint ReadVarUInt32(ReadOnlySpan<byte> src, ref int pos)
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////////// {
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////////// uint result = 0;
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////////// int shift = 0;
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////////// while (true)
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////////// {
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////////// if (pos >= src.Length)
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////////// throw new ArgumentException("Buffer underflow while reading varint.");
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////////// byte b = src[pos++];
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////////// result |= (uint)(b & 0x7F) << shift;
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////////// if ((b & 0x80) == 0)
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////////// return result;
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////////// shift += 7;
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////////// if (shift >= 35)
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////////// throw new ArgumentException("Varint is too long for UInt32.");
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////////// }
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////////// }
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//////////}
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////////using System;
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////////using System.Collections.Generic;
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////////using System.Runtime.CompilerServices;
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////////namespace Esiur.Data.Gvwie;
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////////public static class GroupInt32Codec
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////////{
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//////// // ----------------- Encoder -----------------
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//////// public static byte[] Encode(IList<int> values)
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//////// {
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//////// var dst = new List<byte>(values.Count * 2);
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//////// int i = 0;
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//////// while (i < values.Count)
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//////// {
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//////// uint zz = ZigZag32(values[i]);
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//////// // Fast path: single byte (MSB=0) when zigzag fits in 7 bits
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//////// if (zz <= 0x7Fu)
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//////// {
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//////// dst.Add((byte)zz);
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//////// i++;
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//////// continue;
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//////// }
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//////// int start = i;
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//////// int width = WidthFromZigZag(zz);
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//////// int count = 1;
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//////// // Build a run of same-width non-literal values
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//////// while ((i + count) < values.Count)
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//////// {
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//////// uint z2 = ZigZag32(values[i + count]);
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//////// // Do not absorb literal-fast-path values into groups
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//////// if (z2 <= 0x7Fu)
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//////// break;
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//////// int w2 = WidthFromZigZag(z2);
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//////// if (w2 != width)
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//////// break;
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//////// count++;
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//////// }
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//////// if (count <= 31)
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//////// {
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//////// // Short group:
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//////// // Header: 1 | (count-1)[5 bits] | (width-1)[2 bits]
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//////// byte header = 0x80;
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//////// header |= (byte)(((count - 1) & 0x1F) << 2);
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//////// header |= (byte)((width - 1) & 0x03);
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//////// dst.Add(header);
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//////// }
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//////// else
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//////// {
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//////// // Extended group:
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//////// // Header: 1 | 11111 | (width-1)[2 bits]
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//////// // Followed by varint(count - 32)
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//////// byte header = 0x80;
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//////// header |= 0x7C; // count bits = 11111
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//////// header |= (byte)((width - 1) & 0x03);
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//////// dst.Add(header);
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//////// WriteVarUInt32(dst, (uint)(count - 32));
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//////// }
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//////// // Payload: 'count' zigzag values, LE, 'width' bytes each
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//////// for (int k = 0; k < count; k++)
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//////// WriteLE(dst, ZigZag32(values[start + k]), width);
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//////// i += count;
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//////// }
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//////// return dst.ToArray();
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//////// }
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//////// // ----------------- Decoder -----------------
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//////// public static int[] Decode(ReadOnlySpan<byte> src)
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//////// {
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//////// var result = new List<int>();
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//////// int pos = 0;
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//////// while (pos < src.Length)
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//////// {
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//////// byte h = src[pos++];
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//////// if ((h & 0x80) == 0)
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//////// {
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//////// // Fast path: 7-bit ZigZag in low bits
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//////// uint zz7 = (uint)(h & 0x7F);
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//////// result.Add(UnZigZag32(zz7));
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//////// continue;
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//////// }
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//////// int countField = (h >> 2) & 0x1F;
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//////// int width = (h & 0x03) + 1;
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//////// int count;
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//////// if (countField == 31)
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//////// {
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//////// // Extended group length
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//////// uint extra = ReadVarUInt32(src, ref pos);
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//////// count = checked(32 + (int)extra);
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//////// }
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//////// else
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//////// {
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//////// count = countField + 1;
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//////// }
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//////// for (int j = 0; j < count; j++)
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//////// {
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//////// uint raw = (uint)ReadLE(src, ref pos, width);
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//////// int val = UnZigZag32(raw);
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//////// result.Add(val);
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//////// }
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//////// }
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//////// return result.ToArray();
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//////// }
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//////// // ----------------- Helpers -----------------
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//////// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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//////// private static uint ZigZag32(int v) => (uint)((v << 1) ^ (v >> 31));
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//////// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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//////// private static int UnZigZag32(uint u) => (int)((u >> 1) ^ (uint)-(int)(u & 1));
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//////// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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//////// private static int WidthFromZigZag(uint z)
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//////// {
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//////// if (z <= 0xFFu) return 1;
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//////// if (z <= 0xFFFFu) return 2;
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//////// if (z <= 0xFFFFFFu) return 3;
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//////// return 4;
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//////// }
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//////// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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//////// private static void WriteLE(List<byte> dst, uint value, int width)
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//////// {
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//////// for (int i = 0; i < width; i++)
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//////// dst.Add((byte)((value >> (8 * i)) & 0xFF));
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//////// }
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//////// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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//////// private static ulong ReadLE(ReadOnlySpan<byte> src, ref int pos, int width)
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//////// {
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//////// if ((uint)(pos + width) > (uint)src.Length)
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//////// throw new ArgumentException("Buffer underflow while reading group payload.");
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//////// ulong v = 0;
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//////// for (int i = 0; i < width; i++)
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//////// v |= (ulong)src[pos++] << (8 * i);
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//////// return v;
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//////// }
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//////// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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//////// private static void WriteVarUInt32(List<byte> dst, uint value)
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//////// {
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//////// while (value >= 0x80)
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//////// {
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//////// dst.Add((byte)((value & 0x7F) | 0x80));
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//////// value >>= 7;
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//////// }
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//////// dst.Add((byte)value);
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//////// }
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//////// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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//////// private static uint ReadVarUInt32(ReadOnlySpan<byte> src, ref int pos)
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//////// {
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//////// uint result = 0;
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//////// int shift = 0;
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//////// while (true)
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//////// {
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//////// if (pos >= src.Length)
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//////// throw new ArgumentException("Buffer underflow while reading varint.");
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//////// byte b = src[pos++];
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//////// result |= (uint)(b & 0x7F) << shift;
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//////// if ((b & 0x80) == 0)
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//////// return result;
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//////// shift += 7;
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//////// if (shift >= 35)
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//////// throw new ArgumentException("Varint is too long for UInt32.");
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//////// }
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//////// }
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////////}
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//////using System;
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//////using System.Collections.Generic;
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//////using System.Runtime.CompilerServices;
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|
|
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//////namespace Esiur.Data.Gvwie;
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//////public static class GroupInt32Codec
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//////{
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////// private const byte ExtendedRaw32Header = 0xFF;
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////// // ----------------- Encoder -----------------
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////// public static byte[] Encode(IList<int> values)
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////// {
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////// var dst = new List<byte>(values.Count * 2);
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////// int i = 0;
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////// while (i < values.Count)
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////// {
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////// uint zz = ZigZag32(values[i]);
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////// // Fast path: single byte (MSB=0) when zigzag fits in 7 bits
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////// if (zz <= 0x7Fu)
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////// {
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////// dst.Add((byte)zz);
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////// i++;
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////// continue;
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////// }
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////// int start = i;
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////// int width = WidthFromZigZag(zz);
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////// // Extended mode only for long width-4 runs
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////// if (width == 4)
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////// {
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////// int runCount = 1;
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////// while ((i + runCount) < values.Count)
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////// {
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////// uint z2 = ZigZag32(values[i + runCount]);
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////// // Keep literals separate
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////// if (z2 <= 0x7Fu)
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////// break;
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////// if (WidthFromZigZag(z2) != 4)
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////// break;
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////// runCount++;
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////// }
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////// // Use extended mode only when it is actually longer than normal max group
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////// if (runCount > 32)
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////// {
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////// dst.Add(ExtendedRaw32Header);
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////// WriteVarUInt32(dst, (uint)(runCount - 33)); // 33 -> 0, 34 -> 1, ...
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////// for (int k = 0; k < runCount; k++)
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////// WriteLE(dst, ZigZag32(values[start + k]), 4);
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////// i += runCount;
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////// continue;
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////// }
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////// }
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////// // Normal group: up to 32 items sharing a common width (1..4 bytes)
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////// int count = 1;
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////// while (count < 32 && (i + count) < values.Count)
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////// {
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////// uint z2 = ZigZag32(values[i + count]);
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////// // Do not absorb literal-fast-path values into groups
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////// if (z2 <= 0x7Fu)
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////// break;
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////// int w2 = WidthFromZigZag(z2);
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////// if (w2 != width)
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////// break;
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////// count++;
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////// }
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////// // Header: 1 | (count-1)[5 bits] | (width-1)[2 bits]
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////// byte header = 0x80;
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////// header |= (byte)(((count - 1) & 0x1F) << 2);
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////// header |= (byte)((width - 1) & 0x03);
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////// dst.Add(header);
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////// for (int k = 0; k < count; k++)
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////// WriteLE(dst, ZigZag32(values[start + k]), width);
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////// i += count;
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////// }
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////// return dst.ToArray();
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////// }
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////// // ----------------- Decoder -----------------
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////// public static int[] Decode(ReadOnlySpan<byte> src)
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////// {
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////// var result = new List<int>();
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////// int pos = 0;
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////// while (pos < src.Length)
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////// {
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////// byte h = src[pos++];
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////// if ((h & 0x80) == 0)
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////// {
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////// // Fast path: 7-bit ZigZag in low bits
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////// uint zz7 = (uint)(h & 0x7F);
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////// result.Add(UnZigZag32(zz7));
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////// continue;
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////// }
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|
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////// // Extended raw width-4 run
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////// if (h == ExtendedRaw32Header)
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////// {
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////// uint extra = ReadVarUInt32(src, ref pos);
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////// int count = checked(33 + (int)extra);
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////// for (int j = 0; j < count; j++)
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////// {
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////// uint raw = (uint)ReadLE(src, ref pos, 4);
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////// result.Add(UnZigZag32(raw));
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////// }
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////// continue;
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////// }
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|
|
////// int countNormal = ((h >> 2) & 0x1F) + 1; // 1..32
|
|
////// int width = (h & 0x03) + 1; // 1..4
|
|
|
|
////// for (int j = 0; j < countNormal; j++)
|
|
////// {
|
|
////// uint raw = (uint)ReadLE(src, ref pos, width);
|
|
////// result.Add(UnZigZag32(raw));
|
|
////// }
|
|
////// }
|
|
|
|
////// return result.ToArray();
|
|
////// }
|
|
|
|
////// // ----------------- Helpers -----------------
|
|
|
|
////// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
////// private static uint ZigZag32(int v) => (uint)((v << 1) ^ (v >> 31));
|
|
|
|
////// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
////// private static int UnZigZag32(uint u) => (int)((u >> 1) ^ (uint)-(int)(u & 1));
|
|
|
|
////// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
////// private static int WidthFromZigZag(uint z)
|
|
////// {
|
|
////// if (z <= 0xFFu) return 1;
|
|
////// if (z <= 0xFFFFu) return 2;
|
|
////// if (z <= 0xFFFFFFu) return 3;
|
|
////// return 4;
|
|
////// }
|
|
|
|
////// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
////// private static void WriteLE(List<byte> dst, uint value, int width)
|
|
////// {
|
|
////// for (int i = 0; i < width; i++)
|
|
////// dst.Add((byte)((value >> (8 * i)) & 0xFF));
|
|
////// }
|
|
|
|
////// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
////// private static ulong ReadLE(ReadOnlySpan<byte> src, ref int pos, int width)
|
|
////// {
|
|
////// if ((uint)(pos + width) > (uint)src.Length)
|
|
////// throw new ArgumentException("Buffer underflow while reading group payload.");
|
|
|
|
////// ulong v = 0;
|
|
////// for (int i = 0; i < width; i++)
|
|
////// v |= (ulong)src[pos++] << (8 * i);
|
|
////// return v;
|
|
////// }
|
|
|
|
////// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
////// private static void WriteVarUInt32(List<byte> dst, uint value)
|
|
////// {
|
|
////// while (value >= 0x80)
|
|
////// {
|
|
////// dst.Add((byte)((value & 0x7F) | 0x80));
|
|
////// value >>= 7;
|
|
////// }
|
|
|
|
////// dst.Add((byte)value);
|
|
////// }
|
|
|
|
////// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
////// private static uint ReadVarUInt32(ReadOnlySpan<byte> src, ref int pos)
|
|
////// {
|
|
////// uint result = 0;
|
|
////// int shift = 0;
|
|
|
|
////// while (true)
|
|
////// {
|
|
////// if (pos >= src.Length)
|
|
////// throw new ArgumentException("Buffer underflow while reading varint.");
|
|
|
|
////// byte b = src[pos++];
|
|
////// result |= (uint)(b & 0x7F) << shift;
|
|
|
|
////// if ((b & 0x80) == 0)
|
|
////// return result;
|
|
|
|
////// shift += 7;
|
|
////// if (shift >= 35)
|
|
////// throw new ArgumentException("Varint is too long for UInt32.");
|
|
////// }
|
|
////// }
|
|
//////}
|
|
|
|
////using System;
|
|
////using System.Collections.Generic;
|
|
////using System.Runtime.CompilerServices;
|
|
|
|
////namespace Esiur.Data.Gvwie;
|
|
|
|
////public static class GroupInt32Codec
|
|
////{
|
|
//// private const byte RawInt32RunHeader = 0xFF;
|
|
|
|
//// // ----------------- Encoder -----------------
|
|
//// public static byte[] Encode(IList<int> values)
|
|
//// {
|
|
//// var dst = new List<byte>(values.Count * 2);
|
|
//// int i = 0;
|
|
|
|
//// while (i < values.Count)
|
|
//// {
|
|
//// uint zz = ZigZag32(values[i]);
|
|
|
|
//// // Fast path: single byte (MSB=0) when zigzag fits in 7 bits
|
|
//// if (zz <= 0x7Fu)
|
|
//// {
|
|
//// dst.Add((byte)zz);
|
|
//// i++;
|
|
//// continue;
|
|
//// }
|
|
|
|
//// int start = i;
|
|
//// int width = WidthFromZigZag(zz);
|
|
|
|
//// // Detect long full-width run and emit raw Int32 block instead of grouped width=4
|
|
//// if (width == 4)
|
|
//// {
|
|
//// int runCount = 1;
|
|
|
|
//// while ((i + runCount) < values.Count)
|
|
//// {
|
|
//// uint z2 = ZigZag32(values[i + runCount]);
|
|
|
|
//// // keep literals separate
|
|
//// if (z2 <= 0x7Fu)
|
|
//// break;
|
|
|
|
//// if (WidthFromZigZag(z2) != 4)
|
|
//// break;
|
|
|
|
//// runCount++;
|
|
//// }
|
|
|
|
//// // Threshold can be tuned; 33+ is a good starting point
|
|
//// if (runCount >= 33)
|
|
//// {
|
|
//// dst.Add(RawInt32RunHeader);
|
|
//// WriteVarUInt32(dst, (uint)runCount);
|
|
|
|
//// for (int k = 0; k < runCount; k++)
|
|
//// WriteInt32LE(dst, values[start + k]);
|
|
|
|
//// i += runCount;
|
|
//// continue;
|
|
//// }
|
|
//// }
|
|
|
|
//// // Normal group: up to 32 items sharing the same width (1..4 bytes)
|
|
//// int count = 1;
|
|
|
|
//// while (count < 32 && (i + count) < values.Count)
|
|
//// {
|
|
//// uint z2 = ZigZag32(values[i + count]);
|
|
|
|
//// // do not absorb literal-fast-path values into groups
|
|
//// if (z2 <= 0x7Fu)
|
|
//// break;
|
|
|
|
//// int w2 = WidthFromZigZag(z2);
|
|
//// if (w2 != width)
|
|
//// break;
|
|
|
|
//// count++;
|
|
//// }
|
|
|
|
//// // Header: 1 | (count-1)[5 bits] | (width-1)[2 bits]
|
|
//// byte header = 0x80;
|
|
//// header |= (byte)(((count - 1) & 0x1F) << 2);
|
|
//// header |= (byte)((width - 1) & 0x03);
|
|
//// dst.Add(header);
|
|
|
|
//// for (int k = 0; k < count; k++)
|
|
//// WriteLE(dst, ZigZag32(values[start + k]), width);
|
|
|
|
//// i += count;
|
|
//// }
|
|
|
|
//// return dst.ToArray();
|
|
//// }
|
|
|
|
//// // ----------------- Decoder -----------------
|
|
//// public static int[] Decode(ReadOnlySpan<byte> src)
|
|
//// {
|
|
//// var result = new List<int>();
|
|
//// int pos = 0;
|
|
|
|
//// while (pos < src.Length)
|
|
//// {
|
|
//// byte h = src[pos++];
|
|
|
|
//// if ((h & 0x80) == 0)
|
|
//// {
|
|
//// // Fast path: 7-bit ZigZag in low bits
|
|
//// uint zz7 = (uint)(h & 0x7F);
|
|
//// result.Add(UnZigZag32(zz7));
|
|
//// continue;
|
|
//// }
|
|
|
|
//// // Raw fixed-width Int32 run
|
|
//// if (h == RawInt32RunHeader)
|
|
//// {
|
|
//// uint countU = ReadVarUInt32(src, ref pos);
|
|
//// int count = checked((int)countU);
|
|
|
|
//// for (int j = 0; j < count; j++)
|
|
//// result.Add(ReadInt32LE(src, ref pos));
|
|
|
|
//// continue;
|
|
//// }
|
|
|
|
//// int countNormal = ((h >> 2) & 0x1F) + 1; // 1..32
|
|
//// int width = (h & 0x03) + 1; // 1..4
|
|
|
|
//// for (int j = 0; j < countNormal; j++)
|
|
//// {
|
|
//// uint raw = (uint)ReadLE(src, ref pos, width);
|
|
//// result.Add(UnZigZag32(raw));
|
|
//// }
|
|
//// }
|
|
|
|
//// return result.ToArray();
|
|
//// }
|
|
|
|
//// // ----------------- Helpers -----------------
|
|
|
|
//// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
//// private static uint ZigZag32(int v) => (uint)((v << 1) ^ (v >> 31));
|
|
|
|
//// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
//// private static int UnZigZag32(uint u) => (int)((u >> 1) ^ (uint)-(int)(u & 1));
|
|
|
|
//// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
//// private static int WidthFromZigZag(uint z)
|
|
//// {
|
|
//// if (z <= 0xFFu) return 1;
|
|
//// if (z <= 0xFFFFu) return 2;
|
|
//// if (z <= 0xFFFFFFu) return 3;
|
|
//// return 4;
|
|
//// }
|
|
|
|
//// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
//// private static void WriteLE(List<byte> dst, uint value, int width)
|
|
//// {
|
|
//// for (int i = 0; i < width; i++)
|
|
//// dst.Add((byte)((value >> (8 * i)) & 0xFF));
|
|
//// }
|
|
|
|
//// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
//// private static ulong ReadLE(ReadOnlySpan<byte> src, ref int pos, int width)
|
|
//// {
|
|
//// if ((uint)(pos + width) > (uint)src.Length)
|
|
//// throw new ArgumentException("Buffer underflow while reading group payload.");
|
|
|
|
//// ulong v = 0;
|
|
//// for (int i = 0; i < width; i++)
|
|
//// v |= (ulong)src[pos++] << (8 * i);
|
|
//// return v;
|
|
//// }
|
|
|
|
//// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
//// private static void WriteInt32LE(List<byte> dst, int value)
|
|
//// {
|
|
//// uint u = unchecked((uint)value);
|
|
//// dst.Add((byte)(u & 0xFF));
|
|
//// dst.Add((byte)((u >> 8) & 0xFF));
|
|
//// dst.Add((byte)((u >> 16) & 0xFF));
|
|
//// dst.Add((byte)((u >> 24) & 0xFF));
|
|
//// }
|
|
|
|
//// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
//// private static int ReadInt32LE(ReadOnlySpan<byte> src, ref int pos)
|
|
//// {
|
|
//// if ((uint)(pos + 4) > (uint)src.Length)
|
|
//// throw new ArgumentException("Buffer underflow while reading raw Int32 payload.");
|
|
|
|
//// uint u =
|
|
//// (uint)src[pos]
|
|
//// | ((uint)src[pos + 1] << 8)
|
|
//// | ((uint)src[pos + 2] << 16)
|
|
//// | ((uint)src[pos + 3] << 24);
|
|
|
|
//// pos += 4;
|
|
//// return unchecked((int)u);
|
|
//// }
|
|
|
|
//// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
//// private static void WriteVarUInt32(List<byte> dst, uint value)
|
|
//// {
|
|
//// while (value >= 0x80)
|
|
//// {
|
|
//// dst.Add((byte)((value & 0x7F) | 0x80));
|
|
//// value >>= 7;
|
|
//// }
|
|
|
|
//// dst.Add((byte)value);
|
|
//// }
|
|
|
|
//// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
//// private static uint ReadVarUInt32(ReadOnlySpan<byte> src, ref int pos)
|
|
//// {
|
|
//// uint result = 0;
|
|
//// int shift = 0;
|
|
|
|
//// while (true)
|
|
//// {
|
|
//// if (pos >= src.Length)
|
|
//// throw new ArgumentException("Buffer underflow while reading varint.");
|
|
|
|
//// byte b = src[pos++];
|
|
//// result |= (uint)(b & 0x7F) << shift;
|
|
|
|
//// if ((b & 0x80) == 0)
|
|
//// return result;
|
|
|
|
//// shift += 7;
|
|
//// if (shift >= 35)
|
|
//// throw new ArgumentException("Varint is too long for UInt32.");
|
|
//// }
|
|
//// }
|
|
////}
|
|
|
|
|
|
//using System;
|
|
//using System.Collections.Generic;
|
|
//using System.Runtime.CompilerServices;
|
|
|
|
//namespace Esiur.Data.Gvwie;
|
|
|
|
//public static class GroupInt32Codec
|
|
//{
|
|
// private const byte RawInt32RunHeader = 0xFF;
|
|
|
|
// // ----------------- Encoder -----------------
|
|
// public static byte[] Encode(IList<int> values)
|
|
// {
|
|
// var dst = new List<byte>(values.Count * 2);
|
|
// int i = 0;
|
|
|
|
// while (i < values.Count)
|
|
// {
|
|
// uint zz = ZigZag32(values[i]);
|
|
|
|
// // Fast path: single byte (MSB=0) when zigzag fits in 7 bits
|
|
// if (zz <= 0x7Fu)
|
|
// {
|
|
// dst.Add((byte)zz);
|
|
// i++;
|
|
// continue;
|
|
// }
|
|
|
|
// int start = i;
|
|
// int width = WidthFromZigZag(zz);
|
|
|
|
// // Detect long full-width run and emit raw Int32 block instead of grouped width=4
|
|
// if (width == 4)
|
|
// {
|
|
// int runCount = 1;
|
|
|
|
// while ((i + runCount) < values.Count)
|
|
// {
|
|
// uint z2 = ZigZag32(values[i + runCount]);
|
|
|
|
// // keep literals separate
|
|
// if (z2 <= 0x7Fu)
|
|
// break;
|
|
|
|
// if (WidthFromZigZag(z2) != 4)
|
|
// break;
|
|
|
|
// runCount++;
|
|
// }
|
|
|
|
// // Threshold can be tuned; 33+ is a good starting point
|
|
// if (runCount >= 33)
|
|
// {
|
|
// dst.Add(RawInt32RunHeader);
|
|
// WriteVarUInt32(dst, (uint)runCount);
|
|
|
|
// for (int k = 0; k < runCount; k++)
|
|
// WriteInt32LE(dst, values[start + k]);
|
|
|
|
// i += runCount;
|
|
// continue;
|
|
// }
|
|
// }
|
|
|
|
// // Normal group: up to 32 items sharing the same width (1..4 bytes)
|
|
// int count = 1;
|
|
|
|
// while (count < 32 && (i + count) < values.Count)
|
|
// {
|
|
// uint z2 = ZigZag32(values[i + count]);
|
|
|
|
// // do not absorb literal-fast-path values into groups
|
|
// if (z2 <= 0x7Fu)
|
|
// break;
|
|
|
|
// int w2 = WidthFromZigZag(z2);
|
|
// if (w2 != width)
|
|
// break;
|
|
|
|
// count++;
|
|
// }
|
|
|
|
// // Header: 1 | (count-1)[5 bits] | (width-1)[2 bits]
|
|
// byte header = 0x80;
|
|
// header |= (byte)(((count - 1) & 0x1F) << 2);
|
|
// header |= (byte)((width - 1) & 0x03);
|
|
// dst.Add(header);
|
|
|
|
// for (int k = 0; k < count; k++)
|
|
// WriteLE(dst, ZigZag32(values[start + k]), width);
|
|
|
|
// i += count;
|
|
// }
|
|
|
|
// return dst.ToArray();
|
|
// }
|
|
|
|
// // ----------------- Decoder -----------------
|
|
// public static int[] Decode(ReadOnlySpan<byte> src)
|
|
// {
|
|
// var result = new List<int>();
|
|
// int pos = 0;
|
|
|
|
// while (pos < src.Length)
|
|
// {
|
|
// byte h = src[pos++];
|
|
|
|
// if ((h & 0x80) == 0)
|
|
// {
|
|
// // Fast path: 7-bit ZigZag in low bits
|
|
// uint zz7 = (uint)(h & 0x7F);
|
|
// result.Add(UnZigZag32(zz7));
|
|
// continue;
|
|
// }
|
|
|
|
// // Raw fixed-width Int32 run
|
|
// if (h == RawInt32RunHeader)
|
|
// {
|
|
// uint countU = ReadVarUInt32(src, ref pos);
|
|
// int count = checked((int)countU);
|
|
|
|
// for (int j = 0; j < count; j++)
|
|
// result.Add(ReadInt32LE(src, ref pos));
|
|
|
|
// continue;
|
|
// }
|
|
|
|
// int countNormal = ((h >> 2) & 0x1F) + 1; // 1..32
|
|
// int width = (h & 0x03) + 1; // 1..4
|
|
|
|
// for (int j = 0; j < countNormal; j++)
|
|
// {
|
|
// uint raw = (uint)ReadLE(src, ref pos, width);
|
|
// result.Add(UnZigZag32(raw));
|
|
// }
|
|
// }
|
|
|
|
// return result.ToArray();
|
|
// }
|
|
|
|
// // ----------------- Helpers -----------------
|
|
|
|
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
// private static uint ZigZag32(int v) => (uint)((v << 1) ^ (v >> 31));
|
|
|
|
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
// private static int UnZigZag32(uint u) => (int)((u >> 1) ^ (uint)-(int)(u & 1));
|
|
|
|
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
// private static int WidthFromZigZag(uint z)
|
|
// {
|
|
// if (z <= 0xFFu) return 1;
|
|
// if (z <= 0xFFFFu) return 2;
|
|
// if (z <= 0xFFFFFFu) return 3;
|
|
// return 4;
|
|
// }
|
|
|
|
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
// private static void WriteLE(List<byte> dst, uint value, int width)
|
|
// {
|
|
// for (int i = 0; i < width; i++)
|
|
// dst.Add((byte)((value >> (8 * i)) & 0xFF));
|
|
// }
|
|
|
|
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
// private static ulong ReadLE(ReadOnlySpan<byte> src, ref int pos, int width)
|
|
// {
|
|
// if ((uint)(pos + width) > (uint)src.Length)
|
|
// throw new ArgumentException("Buffer underflow while reading group payload.");
|
|
|
|
// ulong v = 0;
|
|
// for (int i = 0; i < width; i++)
|
|
// v |= (ulong)src[pos++] << (8 * i);
|
|
// return v;
|
|
// }
|
|
|
|
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
// private static void WriteInt32LE(List<byte> dst, int value)
|
|
// {
|
|
// uint u = unchecked((uint)value);
|
|
// dst.Add((byte)(u & 0xFF));
|
|
// dst.Add((byte)((u >> 8) & 0xFF));
|
|
// dst.Add((byte)((u >> 16) & 0xFF));
|
|
// dst.Add((byte)((u >> 24) & 0xFF));
|
|
// }
|
|
|
|
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
// private static int ReadInt32LE(ReadOnlySpan<byte> src, ref int pos)
|
|
// {
|
|
// if ((uint)(pos + 4) > (uint)src.Length)
|
|
// throw new ArgumentException("Buffer underflow while reading raw Int32 payload.");
|
|
|
|
// uint u =
|
|
// (uint)src[pos]
|
|
// | ((uint)src[pos + 1] << 8)
|
|
// | ((uint)src[pos + 2] << 16)
|
|
// | ((uint)src[pos + 3] << 24);
|
|
|
|
// pos += 4;
|
|
// return unchecked((int)u);
|
|
// }
|
|
|
|
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
// private static void WriteVarUInt32(List<byte> dst, uint value)
|
|
// {
|
|
// while (value >= 0x80)
|
|
// {
|
|
// dst.Add((byte)((value & 0x7F) | 0x80));
|
|
// value >>= 7;
|
|
// }
|
|
|
|
// dst.Add((byte)value);
|
|
// }
|
|
|
|
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
// private static uint ReadVarUInt32(ReadOnlySpan<byte> src, ref int pos)
|
|
// {
|
|
// uint result = 0;
|
|
// int shift = 0;
|
|
|
|
// while (true)
|
|
// {
|
|
// if (pos >= src.Length)
|
|
// throw new ArgumentException("Buffer underflow while reading varint.");
|
|
|
|
// byte b = src[pos++];
|
|
// result |= (uint)(b & 0x7F) << shift;
|
|
|
|
// if ((b & 0x80) == 0)
|
|
// return result;
|
|
|
|
// shift += 7;
|
|
// if (shift >= 35)
|
|
// throw new ArgumentException("Varint is too long for UInt32.");
|
|
// }
|
|
// }
|
|
//}
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Runtime.CompilerServices;
|
|
|
|
namespace Esiur.Data.Gvwie;
|
|
|
|
public static class GroupInt32Codec
|
|
{
|
|
private const byte RawInt32RunHeader = 0xFF;
|
|
|
|
// ----------------- Encoder -----------------
|
|
public static byte[] Encode(IList<int> values)
|
|
{
|
|
var dst = new List<byte>(values.Count * 2);
|
|
int i = 0;
|
|
|
|
while (i < values.Count)
|
|
{
|
|
uint zz = ZigZag32(values[i]);
|
|
|
|
// Fast path: single byte (MSB=0) when zigzag fits in 7 bits
|
|
if (zz <= 0x7Fu)
|
|
{
|
|
dst.Add((byte)zz);
|
|
i++;
|
|
continue;
|
|
}
|
|
|
|
int start = i;
|
|
int width = WidthFromZigZag(zz);
|
|
|
|
// Raw fixed-width mode only for a consecutive width-4 run
|
|
if (width == 4)
|
|
{
|
|
int runCount = 1;
|
|
|
|
while ((i + runCount) < values.Count)
|
|
{
|
|
uint z2 = ZigZag32(values[i + runCount]);
|
|
|
|
// keep literals separate
|
|
if (z2 <= 0x7Fu)
|
|
break;
|
|
|
|
if (WidthFromZigZag(z2) != 4)
|
|
break;
|
|
|
|
runCount++;
|
|
}
|
|
|
|
// Compare raw run vs grouped run for this exact width-4 span
|
|
int rawSize = 1 + VarUInt32Size((uint)runCount) + runCount * 4;
|
|
int groupedSize = EstimateWidth4GroupedSize(runCount);
|
|
|
|
if (rawSize < groupedSize)
|
|
{
|
|
dst.Add(RawInt32RunHeader);
|
|
WriteVarUInt32(dst, (uint)runCount);
|
|
|
|
for (int k = 0; k < runCount; k++)
|
|
WriteInt32LE(dst, values[start + k]);
|
|
|
|
i += runCount;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// Normal group: up to 32 items sharing the same width
|
|
int count = 1;
|
|
|
|
// 0xFF is reserved for raw Int32 blocks, so width=4 groups max out at 31
|
|
int maxGroupCount = (width == 4) ? 31 : 32;
|
|
|
|
while (count < maxGroupCount && (i + count) < values.Count)
|
|
{
|
|
uint z2 = ZigZag32(values[i + count]);
|
|
|
|
// keep literals separate
|
|
if (z2 <= 0x7Fu)
|
|
break;
|
|
|
|
int w2 = WidthFromZigZag(z2);
|
|
if (w2 != width)
|
|
break;
|
|
|
|
count++;
|
|
}
|
|
|
|
// Header: 1 | (count-1)[5 bits] | (width-1)[2 bits]
|
|
byte header = 0x80;
|
|
header |= (byte)(((count - 1) & 0x1F) << 2);
|
|
header |= (byte)((width - 1) & 0x03);
|
|
dst.Add(header);
|
|
|
|
for (int k = 0; k < count; k++)
|
|
WriteLE(dst, ZigZag32(values[start + k]), width);
|
|
|
|
i += count;
|
|
}
|
|
|
|
return dst.ToArray();
|
|
}
|
|
|
|
// ----------------- Decoder -----------------
|
|
public static int[] Decode(ReadOnlySpan<byte> src)
|
|
{
|
|
var result = new List<int>();
|
|
int pos = 0;
|
|
|
|
while (pos < src.Length)
|
|
{
|
|
byte h = src[pos++];
|
|
|
|
if ((h & 0x80) == 0)
|
|
{
|
|
uint zz7 = (uint)(h & 0x7F);
|
|
result.Add(UnZigZag32(zz7));
|
|
continue;
|
|
}
|
|
|
|
if (h == RawInt32RunHeader)
|
|
{
|
|
uint countU = ReadVarUInt32(src, ref pos);
|
|
int count = checked((int)countU);
|
|
|
|
for (int j = 0; j < count; j++)
|
|
result.Add(ReadInt32LE(src, ref pos));
|
|
|
|
continue;
|
|
}
|
|
|
|
int countNormal = ((h >> 2) & 0x1F) + 1;
|
|
int width = (h & 0x03) + 1;
|
|
|
|
for (int j = 0; j < countNormal; j++)
|
|
{
|
|
uint raw = (uint)ReadLE(src, ref pos, width);
|
|
result.Add(UnZigZag32(raw));
|
|
}
|
|
}
|
|
|
|
return result.ToArray();
|
|
}
|
|
|
|
// ----------------- Size helpers -----------------
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static int EstimateWidth4GroupedSize(int count)
|
|
{
|
|
// width=4 groups use max 31 items each because 0xFF is reserved
|
|
int groups = count / 31;
|
|
if ((count % 31) != 0)
|
|
groups++;
|
|
|
|
return groups + count * 4;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static int VarUInt32Size(uint value)
|
|
{
|
|
int size = 1;
|
|
while (value >= 0x80)
|
|
{
|
|
value >>= 7;
|
|
size++;
|
|
}
|
|
return size;
|
|
}
|
|
|
|
// ----------------- Helpers -----------------
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static uint ZigZag32(int v) => (uint)((v << 1) ^ (v >> 31));
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static int UnZigZag32(uint u) => (int)((u >> 1) ^ (uint)-(int)(u & 1));
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static int WidthFromZigZag(uint z)
|
|
{
|
|
if (z <= 0xFFu) return 1;
|
|
if (z <= 0xFFFFu) return 2;
|
|
if (z <= 0xFFFFFFu) return 3;
|
|
return 4;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static void WriteLE(List<byte> dst, uint value, int width)
|
|
{
|
|
for (int i = 0; i < width; i++)
|
|
dst.Add((byte)((value >> (8 * i)) & 0xFF));
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static ulong ReadLE(ReadOnlySpan<byte> src, ref int pos, int width)
|
|
{
|
|
if ((uint)(pos + width) > (uint)src.Length)
|
|
throw new ArgumentException("Buffer underflow while reading group payload.");
|
|
|
|
ulong v = 0;
|
|
for (int i = 0; i < width; i++)
|
|
v |= (ulong)src[pos++] << (8 * i);
|
|
return v;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static void WriteInt32LE(List<byte> dst, int value)
|
|
{
|
|
uint u = unchecked((uint)value);
|
|
dst.Add((byte)(u & 0xFF));
|
|
dst.Add((byte)((u >> 8) & 0xFF));
|
|
dst.Add((byte)((u >> 16) & 0xFF));
|
|
dst.Add((byte)((u >> 24) & 0xFF));
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static int ReadInt32LE(ReadOnlySpan<byte> src, ref int pos)
|
|
{
|
|
if ((uint)(pos + 4) > (uint)src.Length)
|
|
throw new ArgumentException("Buffer underflow while reading raw Int32 payload.");
|
|
|
|
uint u =
|
|
(uint)src[pos]
|
|
| ((uint)src[pos + 1] << 8)
|
|
| ((uint)src[pos + 2] << 16)
|
|
| ((uint)src[pos + 3] << 24);
|
|
|
|
pos += 4;
|
|
return unchecked((int)u);
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static void WriteVarUInt32(List<byte> dst, uint value)
|
|
{
|
|
while (value >= 0x80)
|
|
{
|
|
dst.Add((byte)((value & 0x7F) | 0x80));
|
|
value >>= 7;
|
|
}
|
|
|
|
dst.Add((byte)value);
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static uint ReadVarUInt32(ReadOnlySpan<byte> src, ref int pos)
|
|
{
|
|
uint result = 0;
|
|
int shift = 0;
|
|
|
|
while (true)
|
|
{
|
|
if (pos >= src.Length)
|
|
throw new ArgumentException("Buffer underflow while reading varint.");
|
|
|
|
byte b = src[pos++];
|
|
result |= (uint)(b & 0x7F) << shift;
|
|
|
|
if ((b & 0x80) == 0)
|
|
return result;
|
|
|
|
shift += 7;
|
|
if (shift >= 35)
|
|
throw new ArgumentException("Varint is too long for UInt32.");
|
|
}
|
|
}
|
|
} |