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https://github.com/esiur/esiur-dotnet.git
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208 lines
7.9 KiB
C#
208 lines
7.9 KiB
C#
using Esiur.Protocol;
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using Esiur.Resource;
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namespace Esiur.Tests.Unit.Integration;
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[Collection("Integration")]
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public class EventSubscriptionIntegrationTests
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{
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[Fact]
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public async Task On_DeliversAutoDeliveredEventWithNoSubscribeNeeded()
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{
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await using var cluster = await StartClusterAsync(out var getBeacon).WaitAsync(TimeSpan.FromSeconds(10));
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var remote = await GetRemote(cluster);
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var beacon = getBeacon();
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var received = new List<string>();
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remote.On("Tick", v => received.Add((string)v));
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beacon.Fire("tick", "a");
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await WaitUntilAsync(() => received.Count == 1, TimeSpan.FromSeconds(3));
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Assert.Equal(new[] { "a" }, received);
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}
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[Fact]
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public async Task On_RefCountsListeners_OffOnlyUnsubscribesAtZero()
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{
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await using var cluster = await StartClusterAsync(out var getBeacon).WaitAsync(TimeSpan.FromSeconds(10));
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var remote = await GetRemote(cluster);
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var beacon = getBeacon();
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var a = new List<string>();
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var b = new List<string>();
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void CbA(object v) => a.Add((string)v);
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void CbB(object v) => b.Add((string)v);
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remote.On("Ping", CbA);
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// Give the wire Subscribe request time to round-trip before firing.
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await Task.Delay(200);
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remote.On("Ping", CbB); // 2nd listener on an already-subscribed event
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await Task.Delay(100);
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beacon.Fire("ping", "x");
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await WaitUntilAsync(() => a.Count == 1 && b.Count == 1, TimeSpan.FromSeconds(3));
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remote.Off("Ping", CbA); // one listener remains — must not unsubscribe yet
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await Task.Delay(100);
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beacon.Fire("ping", "y");
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await WaitUntilAsync(() => b.Count == 2, TimeSpan.FromSeconds(3));
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Assert.Equal(new[] { "x" }, a); // CbA got nothing after being removed
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remote.Off("Ping", CbB); // last listener — now it should unsubscribe
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await Task.Delay(200);
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beacon.Fire("ping", "z");
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await Task.Delay(200);
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Assert.Equal(new[] { "x" }, a);
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Assert.Equal(new[] { "x", "y" }, b); // neither received "z"
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}
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[Fact]
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public async Task NativePlusEquals_AutoSubscribesAndUnsubscribes()
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{
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// `r.Ping += handler` is the built-in, idiomatic C# way to listen —
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// TrySetMember already combines this into a proper multicast
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// delegate; what's new is that it now also drives Subscribe/Unsubscribe.
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await using var cluster = await StartClusterAsync(out var getBeacon).WaitAsync(TimeSpan.FromSeconds(10));
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var remote = await GetRemote(cluster);
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var beacon = getBeacon();
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dynamic dyn = remote;
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var received = new List<string>();
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EpResourceEvent handler = (_, arg) => received.Add((string)arg);
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dyn.Ping += handler;
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await Task.Delay(200); // let the wire Subscribe request round-trip
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beacon.Fire("ping", "x");
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await WaitUntilAsync(() => received.Count == 1, TimeSpan.FromSeconds(3));
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Assert.Equal(new[] { "x" }, received);
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dyn.Ping -= handler;
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await Task.Delay(200); // let the wire Unsubscribe request round-trip
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beacon.Fire("ping", "y");
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await Task.Delay(200);
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Assert.Equal(new[] { "x" }, received); // "y" never arrives once unsubscribed
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}
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[Fact]
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public async Task On_AndNativePlusEquals_ComposeCorrectly()
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{
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// `On()`'s ref-counted list and `+=`'s multicast delegate are two
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// independent subscriber sources for the same wire subscription —
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// either being non-empty must keep it subscribed.
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await using var cluster = await StartClusterAsync(out var getBeacon).WaitAsync(TimeSpan.FromSeconds(10));
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var remote = await GetRemote(cluster);
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var beacon = getBeacon();
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dynamic dyn = remote;
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var onReceived = new List<string>();
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var plusReceived = new List<string>();
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void OnCb(object v) => onReceived.Add((string)v);
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EpResourceEvent plusHandler = (_, arg) => plusReceived.Add((string)arg);
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remote.On("Ping", OnCb);
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await Task.Delay(200);
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dyn.Ping += plusHandler; // 2nd subscriber via the other mechanism
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await Task.Delay(100);
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beacon.Fire("ping", "x");
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await WaitUntilAsync(() => onReceived.Count == 1 && plusReceived.Count == 1, TimeSpan.FromSeconds(3));
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remote.Off("Ping", OnCb); // On()'s listener gone, but += subscriber remains
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await Task.Delay(100);
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beacon.Fire("ping", "y");
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await WaitUntilAsync(() => plusReceived.Count == 2, TimeSpan.FromSeconds(3));
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Assert.Equal(new[] { "x" }, onReceived); // no "y" — Off() already removed it
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dyn.Ping -= plusHandler; // last subscriber — now it should unsubscribe
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await Task.Delay(200);
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beacon.Fire("ping", "z");
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await Task.Delay(200);
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Assert.Equal(new[] { "x", "y" }, plusReceived); // neither got "z"
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}
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[Fact]
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public async Task On_ResubscribesAfterAutomaticReconnect()
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{
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await using var cluster = await StartClusterAsync(out var getBeacon).WaitAsync(TimeSpan.FromSeconds(10));
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cluster.Connection.AutoReconnect = true;
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cluster.Connection.ReconnectInterval = 1;
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var remote = await GetRemote(cluster);
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var beacon = getBeacon();
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var received = new List<string>();
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remote.On("Ping", v => received.Add((string)v));
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await Task.Delay(200); // let the initial Subscribe land
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beacon.Fire("ping", "before");
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await WaitUntilAsync(() => received.Count == 1, TimeSpan.FromSeconds(3));
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// Simulate an unexpected disconnect — the server-side subscription
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// state (keyed to the now-dead connection) is gone, but the client's
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// local `On()` listener is untouched, so it still believes it's
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// subscribed unless _Reattach's ReconcileAllSubscriptions() resets that.
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foreach (var serverConnection in cluster.Server.Connections.ToArray())
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serverConnection.Destroy();
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await WaitUntilAsync(() => !cluster.Connection.IsConnected, TimeSpan.FromSeconds(3));
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await WaitUntilAsync(() => cluster.Connection.IsConnected, TimeSpan.FromSeconds(5));
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await Task.Delay(300); // let the post-reattach resubscribe land
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beacon.Fire("ping", "after");
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await WaitUntilAsync(() => received.Count == 2, TimeSpan.FromSeconds(3));
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Assert.Equal(new[] { "before", "after" }, received);
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}
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[Fact]
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public async Task On_PropertyPrefix_ListensWithNoWireSubscription()
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{
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await using var cluster = await StartClusterAsync(out var getBeacon).WaitAsync(TimeSpan.FromSeconds(10));
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var remote = await GetRemote(cluster);
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var beacon = getBeacon();
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var seen = new List<object>();
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remote.On(":Pings", v => seen.Add(v));
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beacon.Fire("tick", "z");
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await WaitUntilAsync(() => seen.Count == 1, TimeSpan.FromSeconds(3));
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Assert.Equal(1, Convert.ToInt32(seen[0]));
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}
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static Task<IntegrationCluster> StartClusterAsync(out Func<BeaconResource> getBeacon)
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{
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BeaconResource? beacon = null;
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var clusterTask = IntegrationCluster.StartAsync(async warehouse =>
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{
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beacon = new BeaconResource();
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await warehouse.Put("sys/beacon", beacon);
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});
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getBeacon = () => beacon!;
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return clusterTask;
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}
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static async Task<EpResource> GetRemote(IntegrationCluster cluster)
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=> (EpResource)await Task.Run(async () =>
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await cluster.Connection.Get("sys/beacon"))
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.WaitAsync(TimeSpan.FromSeconds(10));
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static async Task WaitUntilAsync(Func<bool> condition, TimeSpan timeout)
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{
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var deadline = DateTime.UtcNow + timeout;
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while (!condition())
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{
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if (DateTime.UtcNow >= deadline)
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throw new TimeoutException("The expected condition was not reached.");
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await Task.Delay(20);
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}
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}
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}
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