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esiur-dotnet/Esiur/Resource/Template/PropertyTemplate.cs
2019-08-07 05:18:27 +03:00

126 lines
3.3 KiB
C#

using Esiur.Data;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace Esiur.Resource.Template
{
public class PropertyTemplate : MemberTemplate
{
public enum PropertyPermission:byte
{
Read = 1,
Write,
ReadWrite
}
public PropertyInfo Info
{
get;
set;
}
//bool ReadOnly;
//IIPTypes::DataType ReturnType;
public PropertyPermission Permission {
get;
set;
}
/*
public bool Recordable
{
get;
set;
}*/
public StorageMode Storage
{
get;
set;
}
public string ReadExpansion
{
get;
set;
}
public string WriteExpansion
{
get;
set;
}
/*
public bool Storable
{
get;
set;
}*/
public override byte[] Compose()
{
var name = base.Compose();
var pv = ((byte)(Permission) << 1) | (Storage == StorageMode.Recordable ? 1 : 0);
if (WriteExpansion != null && ReadExpansion != null)
{
var rexp = DC.ToBytes(ReadExpansion);
var wexp = DC.ToBytes(WriteExpansion);
return new BinaryList()
.AddUInt8((byte)(0x38 | pv))
.AddUInt8((byte)name.Length)
.AddUInt8Array(name)
.AddInt32(wexp.Length)
.AddUInt8Array(wexp)
.AddInt32(rexp.Length)
.AddUInt8Array(rexp)
.ToArray();
}
else if (WriteExpansion != null)
{
var wexp = DC.ToBytes(WriteExpansion);
return new BinaryList()
.AddUInt8((byte)(0x30 | pv))
.AddUInt8((byte)name.Length)
.AddUInt8Array(name)
.AddInt32(wexp.Length)
.AddUInt8Array(wexp)
.ToArray();
}
else if (ReadExpansion != null)
{
var rexp = DC.ToBytes(ReadExpansion);
return new BinaryList()
.AddUInt8((byte)(0x28 | pv))
.AddUInt8((byte)name.Length)
.AddUInt8Array(name)
.AddInt32(rexp.Length)
.AddUInt8Array(rexp)
.ToArray();
}
else
return new BinaryList()
.AddUInt8((byte)(0x20 | pv))
.AddUInt8((byte)name.Length)
.AddUInt8Array(name)
.ToArray();
}
public PropertyTemplate(ResourceTemplate template, byte index, string name, string read, string write, StorageMode storage)
:base(template, MemberType.Property, index, name)
{
//this.Recordable = recordable;
this.Storage = storage;
this.ReadExpansion = read;
this.WriteExpansion = write;
}
}
}