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mirror of https://github.com/esiur/esiur-dotnet.git synced 2025-05-06 19:42:58 +00:00
2023-04-20 15:55:20 +03:00

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1.6 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" />
<title>Esiur.eBook</title>
<base href="/" />
<link href="css/bootstrap/bootstrap.min.css" rel="stylesheet" />
<link href="css/app.css" rel="stylesheet" />
<link href="Esiur.eBook.styles.css" rel="stylesheet" />
</head>
<body>
<div id="app">Loading...</div>
<div id="blazor-error-ui">
An unhandled error has occurred.
<a href="" class="reload">Reload</a>
<a class="dismiss">🗙</a>
</div>
<script src="_framework/blazor.webassembly.js"></script>
</body>
<script src='_content/Blazor.Extensions.Canvas/blazor.extensions.canvas.js'></script>
<script>
function renderJS(timeStamp) {
theInstance.invokeMethodAsync('RenderInBlazor', timeStamp);
window.requestAnimationFrame(renderJS);
}
function resizeCanvasToFitWindow() {
var holder = document.getElementById('canvasHolder');
var canvas = holder.querySelector('canvas');
if (canvas) {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
theInstance.invokeMethodAsync('ResizeInBlazor', canvas.width, canvas.height);
}
}
window.initRenderJS = (instance) => {
window.theInstance = instance;
//window.addEventListener("resize", resizeCanvasToFitWindow);
//resizeCanvasToFitWindow();
window.requestAnimationFrame(renderJS);
};
</script>
</html>