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mirror of https://github.com/esiur/esiur-dotnet.git synced 2025-05-06 11:32:59 +00:00
2017-09-15 23:40:03 +03:00

428 lines
12 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Esiur.Data;
using System.Runtime.CompilerServices;
using System.Reflection;
using Esiur.Net.IIP;
using Esiur.Misc;
using Esiur.Security.Permissions;
using Esiur.Resource.Template;
namespace Esiur.Resource
{
public class Instance
{
string name;
AutoList<IResource, Instance> children;// = new AutoList<IResource, Instance>();
IResource resource;
IStore store;
AutoList<IResource, Instance> parents;// = new AutoList<IResource>();
bool inherit;
ResourceTemplate template;
AutoList<IPermissionManager, Instance> managers;// = new AutoList<IPermissionManager, Instance>();
public delegate void ResourceModifiedEvent(IResource resource, string propertyName, object newValue, object oldValue);
public delegate void ResourceEventOccurredEvent(IResource resource, string eventName, string[] receivers, object[] args);
public delegate void ResourceDestroyedEvent(IResource resource);
public event ResourceModifiedEvent ResourceModified;
public event ResourceEventOccurredEvent ResourceEventOccured;
public event ResourceDestroyedEvent ResourceDestroyed;
KeyList<string, object> attributes = new KeyList<string, object>();
List<uint> ages = new List<uint>();
private uint age;
uint id;
/// <summary>
/// Instance attributes are custom properties associated with the instance, a place to store information by IStore.
/// </summary>
public KeyList<string, object> Attributes
{
get
{
return attributes;
}
}
/// <summary>
/// Get the age of a given property index.
/// </summary>
/// <param name="index">Zero-based property index.</param>
/// <returns>Age.</returns>
public uint GetAge(byte index)
{
if (index < ages.Count)
return ages[index];
else
return 0;
}
/// <summary>
/// Age of the instance, increments by 1 in every modification.
/// </summary>
public uint Age
{
get { return age; }
internal set { age = value; }
}
/// <summary>
/// Instance Id.
/// </summary>
public uint Id
{
get { return id; }
}
/// <summary>
/// Import properties from bytes array.
/// </summary>
/// <param name="properties"></param>
/// <returns></returns>
public bool Deserialize(object[] properties)
{
foreach (var pt in template.Properties)
{
#if NETSTANDARD1_5
var pi = resource.GetType().GetTypeInfo().GetProperty(pt.Name);
#else
var pi = resource.GetType().GetProperty(pt.Name);
#endif
if (!(properties[pt.Index] is NotModified))
pi.SetValue(resource, properties[pt.Index]);
}
return true;
}
/// <summary>
/// Export all properties with ResourceProperty attributed as bytes array.
/// </summary>
/// <returns></returns>
public object[] Serialize()
{
List<object> props = new List<object>();
foreach (var pt in template.Properties)
{
#if NETSTANDARD1_5
var pi = resource.GetType().GetTypeInfo().GetProperty(pt.Name);
#else
var pi = resource.GetType().GetProperty(pt.Name);
#endif
var rt = pi.GetValue(resource, null);
props.Add(rt);
}
return props.ToArray();
}
/*
public bool Deserialize(byte[] data, uint offset, uint length)
{
var props = Codec.ParseValues(data, offset, length);
Deserialize(props);
return true;
}
*/
/*
public byte[] Serialize(bool includeLength = false, DistributedConnection sender = null)
{
//var bl = new BinaryList();
List<object> props = new List<object>();
foreach (var pt in template.Properties)
{
var pi = resource.GetType().GetProperty(pt.Name);
var rt = pi.GetValue(resource, null);
// this is a cool hack to let the property know the sender
if (rt is Func<DistributedConnection, object>)
rt = (rt as Func<DistributedConnection, object>)(sender);
props.Add(rt);
}
if (includeLength)
{
return Codec.Compose(props.ToArray(), false);
}
else
{
var rt = Codec.Compose(props.ToArray(), false);
return DC.Clip(rt, 4, (uint)(rt.Length - 4));
}
}
public byte[] StorageSerialize()
{
var props = new List<object>();
foreach(var pt in template.Properties)
{
if (!pt.Storable)
continue;
var pi = resource.GetType().GetProperty(pt.Name);
if (!pi.CanWrite)
continue;
var rt = pi.GetValue(resource, null);
props.Add(rt);
}
return Codec.Compose(props.ToArray(), false);
}
*/
/// <summary>
/// If True, the instance can be stored to disk.
/// </summary>
/// <returns></returns>
public bool IsStorable()
{
#if NETSTANDARD1_5
var attrs = resource.GetType().GetTypeInfo().GetCustomAttributes(typeof(Storable), true).ToArray();
#else
var attrs = resource.GetType().GetCustomAttributes(typeof(Storable), true);
#endif
return attrs.Length > 0;
}
/// <summary>
/// Notify listeners that a property was modified.
/// </summary>
/// <param name="propertyName"></param>
/// <param name="newValue"></param>
/// <param name="oldValue"></param>
public void Modified([CallerMemberName] string propertyName = "", object newValue = null, object oldValue = null)
{
if (newValue == null)
{
object val;
if (GetPropertyValue(propertyName, out val))
ResourceModified?.Invoke(resource, propertyName, val, oldValue);
}
else
ResourceModified?.Invoke(resource, propertyName, newValue, oldValue);
}
internal void EmitResourceEvent(string name, string[] receivers, object[] args)
{
ResourceEventOccured?.Invoke(resource, name, receivers, args);
}
/// <summary>
/// Get the value of a given property by name.
/// </summary>
/// <param name="name">Property name</param>
/// <param name="value">Output value</param>
/// <returns>True, if the resource has the property.</returns>
public bool GetPropertyValue(string name, out object value)
{
#if NETSTANDARD1_5
PropertyInfo pi = resource.GetType().GetTypeInfo().GetProperty(name, BindingFlags.Public | BindingFlags.Instance | BindingFlags.DeclaredOnly);
#else
PropertyInfo pi = resource.GetType().GetProperty(name, BindingFlags.Public | BindingFlags.Instance | BindingFlags.DeclaredOnly);
#endif
if (pi != null)
{
#if NETSTANDARD1_5
object[] ca = pi.GetCustomAttributes(typeof(ResourceProperty), false).ToArray();
#else
object[] ca = pi.GetCustomAttributes(typeof(ResourceProperty), false);
#endif
if (ca.Length > 0)
{
value = pi.GetValue(resource, null);
//if (value is Func<IManager, object>)
// value = (value as Func<IManager, object>)(sender);
return true;
}
}
value = null;
return false;
}
public bool Inherit
{
get { return inherit; }
}
/// <summary>
/// List of parents.
/// </summary>
public AutoList<IResource, Instance> Parents
{
get { return parents; }
}
/// <summary>
/// Store responsible for creating and keeping the resource.
/// </summary>
public IStore Store
{
get { return store; }
}
/// <summary>
/// List of children.
/// </summary>
public AutoList<IResource, Instance> Children
{
get { return children; }
}
/// <summary>
/// The unique and permanent link to the resource.
/// </summary>
public string Link
{
get
{
if (this.store != null)
return this.store.Link(this.resource);
else
{
var l = new List<string>();
//l.Add(name);
var p = this.resource; // parents.First();
while (true)
{
l.Insert(0, p.Instance.name);
if (p.Instance.parents.Count == 0)
break;
p = p.Instance.parents.First();
}
return String.Join("/", l.ToArray());
}
}
}
/// <summary>
/// Instance name.
/// </summary>
public string Name
{
get { return name; }
}
/// <summary>
/// Resource managed by this instance.
/// </summary>
public IResource Resource
{
get { return resource; }
}
/// <summary>
/// Resource template describes the properties, functions and events of the resource.
/// </summary>
public ResourceTemplate Template
{
get { return template; }
}
/// <summary>
/// Create new instance.
/// </summary>
/// <param name="id">Instance Id.</param>
/// <param name="name">Name of the instance.</param>
/// <param name="resource">Resource to manage.</param>
/// <param name="store">Store responsible for the resource.</param>
public Instance(uint id, string name, IResource resource, IStore store)
{
this.store = store;
this.resource = resource;
this.id = id;
this.name = name;
children = new AutoList<IResource, Instance>(this);
parents = new AutoList<IResource, Instance>(this);
managers = new AutoList<IPermissionManager, Instance>(this);
children.OnAdd += Children_OnAdd;
children.OnRemoved += Children_OnRemoved;
resource.OnDestroy += Resource_OnDestroy;
template = Warehouse.GetTemplate(resource.GetType());
// set ages
for (byte i = 0; i < template.Properties.Length; i++)
ages.Add(0);
// connect events
Type t = resource.GetType();
#if NETSTANDARD1_5
var events = t.GetTypeInfo().GetEvents(BindingFlags.Public | BindingFlags.Instance | BindingFlags.DeclaredOnly);
#else
var events = t.GetEvents(BindingFlags.Public | BindingFlags.Instance | BindingFlags.DeclaredOnly);
#endif
foreach (var evt in events)
{
if (evt.EventHandlerType != typeof(ResourceEventHanlder))
continue;
var ca = (ResourceEvent[])evt.GetCustomAttributes(typeof(ResourceEvent), true);
if (ca.Length == 0)
continue;
ResourceEventHanlder proxyDelegate = (receivers, args) => EmitResourceEvent(evt.Name, receivers, args);
evt.AddEventHandler(resource, proxyDelegate);
}
}
private void Children_OnRemoved(Instance parent, IResource value)
{
value.Instance.parents.Remove(resource);
}
private void Children_OnAdd(Instance parent, IResource value)
{
value.Instance.parents.Add(resource);
}
private void Resource_OnDestroy(object sender)
{
ResourceDestroyed?.Invoke((IResource)sender);
}
}
}