mirror of
https://github.com/esiur/esiur-dotnet.git
synced 2025-05-06 11:32:59 +00:00
173 lines
3.9 KiB
C#
173 lines
3.9 KiB
C#
using System;
|
|
using System.Net;
|
|
using System.Net.Sockets;
|
|
using System.Threading;
|
|
using System.Text;
|
|
using System.Collections;
|
|
using Esiur.Data;
|
|
using Esiur.Misc;
|
|
using Esiur.Engine;
|
|
using Esiur.Resource;
|
|
|
|
namespace Esiur.Net.UDP
|
|
{
|
|
|
|
/* public class IIPConnection
|
|
{
|
|
public EndPoint SenderPoint;
|
|
public
|
|
}*/
|
|
public class UDPServer : IResource
|
|
{
|
|
Thread Receiver;
|
|
UdpClient Udp;
|
|
|
|
public event DestroyedEvent OnDestroy;
|
|
|
|
public Instance Instance
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[Storable]
|
|
string ip
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[Storable]
|
|
ushort port
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
public bool Trigger(ResourceTrigger trigger)
|
|
{
|
|
if (trigger == ResourceTrigger.Initialize)
|
|
{
|
|
var address = ip == null ? IPAddress.Any : IPAddress.Parse(ip);
|
|
|
|
Udp = new UdpClient(new IPEndPoint(address, (int)port));
|
|
Receiver = new Thread(Receiving);
|
|
Receiver.Start();
|
|
}
|
|
else if (trigger == ResourceTrigger.Terminate)
|
|
{
|
|
if (Receiver != null)
|
|
Receiver.Abort();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
private void Receiving()
|
|
{
|
|
IPEndPoint ep = new IPEndPoint(IPAddress.Any, 0);
|
|
|
|
|
|
while (true)
|
|
{
|
|
byte[] b = Udp.Receive(ref ep);
|
|
|
|
foreach(var child in Instance.Children)
|
|
{
|
|
var f = child as UDPFilter;
|
|
|
|
try
|
|
{
|
|
if (f.Execute(b, ep))
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Global.Log("UDPServer", LogType.Error, ex.ToString());
|
|
//Console.WriteLine(ex.ToString());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public bool Send(byte[] Data, int Count, IPEndPoint EP)
|
|
{
|
|
try
|
|
{
|
|
Udp.Send(Data, Count, EP);
|
|
return true;
|
|
}
|
|
catch
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
public bool Send(byte[] Data, IPEndPoint EP)
|
|
{
|
|
try
|
|
{
|
|
Udp.Send(Data, Data.Length, EP);
|
|
return true;
|
|
}
|
|
catch
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
public bool Send(byte[] Data, int Count, string Host, int Port)
|
|
{
|
|
try
|
|
{
|
|
Udp.Send(Data, Count, Host, Port);
|
|
return true;
|
|
}
|
|
catch
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
public bool Send(byte[] Data, string Host, int Port)
|
|
{
|
|
try
|
|
{
|
|
Udp.Send(Data, Data.Length, Host, Port);
|
|
return true;
|
|
}
|
|
catch
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
public bool Send(string Data, IPEndPoint EP)
|
|
{
|
|
try
|
|
{
|
|
Udp.Send(Encoding.Default.GetBytes(Data), Data.Length, EP);
|
|
return true;
|
|
}
|
|
catch
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
public bool Send(string Data, string Host, int Port)
|
|
{
|
|
try
|
|
{
|
|
Udp.Send(Encoding.Default.GetBytes(Data), Data.Length, Host, Port);
|
|
return true;
|
|
}
|
|
catch
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public void Destroy()
|
|
{
|
|
Udp.Close();
|
|
OnDestroy?.Invoke(this);
|
|
}
|
|
}
|
|
} |