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			66 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| /*
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|  
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| Copyright (c) 2017 Ahmed Kh. Zamil
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| 
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| Permission is hereby granted, free of charge, to any person obtaining a copy
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| of this software and associated documentation files (the "Software"), to deal
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| in the Software without restriction, including without limitation the rights
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| to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| copies of the Software, and to permit persons to whom the Software is
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| furnished to do so, subject to the following conditions:
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| 
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| The above copyright notice and this permission notice shall be included in all
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| copies or substantial portions of the Software.
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| 
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| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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| SOFTWARE.
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| 
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| */
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| 
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| using System;
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| using System.Collections.Generic;
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| using System.Linq;
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| using System.Text;
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| using Esiur.Net.Sockets;
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| using System.Net;
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| using System.Collections;
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| using Esiur.Misc;
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| using Esiur.Data;
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| 
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| namespace Esiur.Net.TCP;
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| public class TCPConnection : NetworkConnection
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| {
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| 
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|     private KeyList<string, object> variables = new KeyList<string, object>();
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| 
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|     public TCPServer Server { get; internal set; }
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| 
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|     public KeyList<string, object> Variables
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|     {
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|         get
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|         {
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|             return variables;
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|         }
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|     }
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| 
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|     protected override void Connected()
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|     {
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|         // do nothing
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|     }
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| 
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|     protected override void DataReceived(NetworkBuffer buffer)
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|     {
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|         Server?.Execute(this, buffer);
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|     }
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| 
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|     protected override void Disconnected()
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|     {
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|         // do nothing
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|     }
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| }
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