/* Copyright (c) 2017 Ahmed Kh. Zamil Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Net.Sockets; using System.Net; using Esyur.Misc; using Esyur.Core; using System.Threading; using Esyur.Resource; using System.Threading.Tasks; using Esyur.Data; namespace Esyur.Net.Sockets { public class TCPSocket : ISocket { Socket sock; byte[] receiveBuffer; bool held; ArraySegment receiveBufferSegment; NetworkBuffer receiveNetworkBuffer = new NetworkBuffer(); readonly object sendLock = new object(); Queue, byte[]>> sendBufferQueue = new Queue, byte[]>>();// Queue(); bool asyncSending; bool began = false; SocketState state = SocketState.Initial; public event ISocketReceiveEvent OnReceive; public event ISocketConnectEvent OnConnect; public event ISocketCloseEvent OnClose; public event DestroyedEvent OnDestroy; SocketAsyncEventArgs socketArgs = new SocketAsyncEventArgs(); public bool Begin() { if (began) return false; began = true; socketArgs.SetBuffer(receiveBuffer, 0, receiveBuffer.Length); socketArgs.Completed += SocketArgs_Completed; if (!sock.ReceiveAsync(socketArgs)) SocketArgs_Completed(null, socketArgs); //sock.ReceiveAsync(receiveBufferSegment, SocketFlags.None).ContinueWith(DataReceived); return true; } public AsyncReply Connect(string hostname, ushort port) { var rt = new AsyncReply(); try { state = SocketState.Connecting; sock.ConnectAsync(hostname, port).ContinueWith((x) => { if (x.IsFaulted) rt.TriggerError(x.Exception); else { state = SocketState.Established; OnConnect?.Invoke(); Begin(); rt.Trigger(true); } }); } catch (Exception ex) { rt.TriggerError(ex); } return rt; } private void DataReceived(Task task) { try { // SocketError err; if (state == SocketState.Closed || state == SocketState.Terminated) return; if (task.Result <= 0) { Close(); return; } receiveNetworkBuffer.Write(receiveBuffer, 0, (uint)task.Result); OnReceive?.Invoke(receiveNetworkBuffer); if (state == SocketState.Established) sock.ReceiveAsync(receiveBufferSegment, SocketFlags.None).ContinueWith(DataReceived); } catch (Exception ex) { if (state != SocketState.Closed && !sock.Connected) { state = SocketState.Terminated; Close(); } Global.Log("TCPSocket", LogType.Error, ex.ToString()); } } private void SocketArgs_Completed(object sender, SocketAsyncEventArgs e) { try { if (state != SocketState.Established) return; if (e.BytesTransferred <= 0) { Close(); return; } var recCount = e.BytesTransferred > e.Count ? e.Count : e.BytesTransferred; receiveNetworkBuffer.Write(receiveBuffer, 0, (uint)recCount); OnReceive?.Invoke(receiveNetworkBuffer); if (state == SocketState.Established) while (!sock.ReceiveAsync(e)) { if (e.SocketError != SocketError.Success) { Close(); return; } if (State != SocketState.Established) return; if (e.BytesTransferred < 0) Console.WriteLine("BytesTransferred is less than zero"); if (e.BytesTransferred <= 0) { Close(); return; } if (e.BytesTransferred > 100000) Console.WriteLine("BytesTransferred is large " + e.BytesTransferred); recCount = e.BytesTransferred > e.Count ? e.Count : e.BytesTransferred; receiveNetworkBuffer.Write(receiveBuffer, 0, (uint)recCount); OnReceive?.Invoke(receiveNetworkBuffer); } } catch (Exception ex) { if (state != SocketState.Closed && !sock.Connected) { state = SocketState.Terminated; Close(); } Global.Log("TCPSocket", LogType.Error, ex.ToString()); } } public IPEndPoint LocalEndPoint { get { return (IPEndPoint)sock.LocalEndPoint; } } public TCPSocket() { sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); receiveBuffer = new byte[sock.ReceiveBufferSize]; receiveBufferSegment = new ArraySegment(receiveBuffer); } public TCPSocket(string hostname, ushort port) { // create the socket sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); receiveBuffer = new byte[sock.ReceiveBufferSize]; receiveBufferSegment = new ArraySegment(receiveBuffer); Connect(hostname, port); } //private void DataSent(Task task) //{ // try // { // lock (sendLock) // { // if (sendBufferQueue.Count > 0) // { // byte[] data = sendBufferQueue.Dequeue(); // //Console.WriteLine(Encoding.UTF8.GetString(data)); // sock.SendAsync(new ArraySegment(data), SocketFlags.None).ContinueWith(DataSent); // } // else // { // asyncSending = false; // } // } // } // catch (Exception ex) // { // if (state != SocketState.Closed && !sock.Connected) // { // state = SocketState.Terminated; // Close(); // } // asyncSending = false; // Global.Log("TCPSocket", LogType.Error, ex.ToString()); // } //} public TCPSocket(IPEndPoint localEndPoint) { // create the socket sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); receiveBuffer = new byte[sock.ReceiveBufferSize]; state = SocketState.Listening; // bind sock.Bind(localEndPoint); // start listening sock.Listen(UInt16.MaxValue); } public IPEndPoint RemoteEndPoint { get { return (IPEndPoint)sock.RemoteEndPoint; } } public SocketState State { get { return state; } } public TCPSocket(Socket socket) { sock = socket; receiveBuffer = new byte[sock.ReceiveBufferSize]; receiveBufferSegment = new ArraySegment(receiveBuffer); if (socket.Connected) state = SocketState.Established; } public void Close() { if (state != SocketState.Closed && state != SocketState.Terminated) { state = SocketState.Closed; if (sock.Connected) { try { sock.Shutdown(SocketShutdown.Both); } catch { state = SocketState.Terminated; } } OnClose?.Invoke(); } } public void Send(byte[] message) { Send(message, 0, message.Length); } public void Send(byte[] message, int offset, int size) { var msg = message.Clip((uint)offset, (uint)size); lock (sendLock) { if (!sock.Connected) return; if (asyncSending || held) { sendBufferQueue.Enqueue(new KeyValuePair, byte[]>(null, msg));// message.Clip((uint)offset, (uint)size)); } else { asyncSending = true; try { sock.BeginSend(msg, 0, msg.Length, SocketFlags.None, SendCallback, null); } catch { asyncSending = false; state = SocketState.Terminated; Close(); } //sock.SendAsync(new ArraySegment(msg), SocketFlags.None).ContinueWith(DataSent); } } } private void SendCallback(IAsyncResult ar) { if (ar != null && ar.AsyncState != null) ((AsyncReply)ar.AsyncState).Trigger(true); lock (sendLock) { if (sendBufferQueue.Count > 0) { var kv = sendBufferQueue.Dequeue(); try { sock.BeginSend(kv.Value, 0, kv.Value.Length, SocketFlags.None, SendCallback, kv.Key); } catch (Exception ex) { asyncSending = false; try { kv.Key.Trigger(false); if (state != SocketState.Closed && !sock.Connected) { state = SocketState.Terminated; Close(); } } catch (Exception ex2) { state = SocketState.Terminated; } Global.Log("TCPSocket", LogType.Error, ex.ToString()); } } else { asyncSending = false; } } } public bool Trigger(ResourceTrigger trigger) { return true; } public void Destroy() { Close(); OnDestroy?.Invoke(this); } public ISocket Accept() { try { var s = sock.Accept(); return new TCPSocket(s); } catch { state = SocketState.Terminated; return null; } } public async AsyncReply AcceptAsync() { try { var s = await sock.AcceptAsync(); return new TCPSocket(s); } catch { state = SocketState.Terminated; return null; } } public void Hold() { held = true; } public void Unhold() { try { SendCallback(null); } catch (Exception ex) { Console.WriteLine(ex); } finally { held = false; } } public AsyncReply SendAsync(byte[] message, int offset, int length) { var msg = message.Clip((uint)offset, (uint)length); lock (sendLock) { if (!sock.Connected) return new AsyncReply(false); var rt = new AsyncReply(); if (asyncSending || held) { sendBufferQueue.Enqueue(new KeyValuePair, byte[]>(rt, msg)); } else { asyncSending = true; try { sock.BeginSend(msg, 0, msg.Length, SocketFlags.None, SendCallback, rt);// null); } catch (Exception ex) { rt.TriggerError(ex); asyncSending = false; state = SocketState.Terminated; Close(); } //sock.SendAsync(new ArraySegment(msg), SocketFlags.None).ContinueWith(DataSent); } return rt; } } } }