using System; using System.Collections.Generic; using System.Text; namespace Esiur.Data { public enum TRUIdentifier { Void = 0x0, Dynamic = 0x1, Bool = 0x2, UInt8, Int8, Char, UInt16, Int16, UInt32, Int32, Float32, UInt64, Int64, Float64, DateTime, UInt128, Int128, Decimal, String, RawData, Resource, Record, List, Map, Enum = 0x44, TypedResource = 0x45, // Followed by UUID TypedRecord = 0x46, // Followed by UUID TypedList = 0x48, // Followed by element type Tuple2 = 0x50, // Followed by element type TypedMap = 0x51, // Followed by key type and value type Tuple3 = 0x58, Tuple4 = 0x60, Tuple5 = 0x68, Tuple6 = 0x70, Tuple7 = 0x78 } }