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comparision test brought here

This commit is contained in:
2026-03-19 15:26:42 +03:00
parent ee3fbd116d
commit e300173bdd
24 changed files with 2613 additions and 424 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Esiur.Tests.Serialization;
public static class IntArrayGenerator
{
private static readonly Random rng = new Random(24241564);
public static long[] GenerateInt32Run(int length)
{
var data = new long[length];
int i = 0;
var inSmallRange = true;
var inShortRange = false;
var inLargeRange = false;
var inLongRange = false;
long range = 30;
while (i < length)
{
// stay same range
if (rng.NextDouble() < 0.9)
{
if (inSmallRange)
data[i++] = rng.Next(-64, 65);
else if (inShortRange)
data[i++] = rng.NextInt64(range - 100, range + 100);
else if (inLargeRange)
data[i++] = rng.NextInt64(range - 1000, range + 1000);
else if (inLongRange)
data[i++] = rng.NextInt64(range - 10000, range + 10000);
}
else
{
// switch range
var rand = rng.NextDouble();
if (rand < 0.25)
{
inSmallRange = true;
inShortRange = false;
inLargeRange = false;
inLongRange = false;
data[i++] = rng.Next(-64, 65);
}
else if (rand < 0.50)
{
inSmallRange = false;
inShortRange = true;
inLargeRange = false;
inLongRange = false;
range = rng.NextInt64(1000, short.MaxValue);
data[i++] = rng.NextInt64(range - 100, range + 100);
}
else if (rand < 0.75)
{
inSmallRange = false;
inShortRange = false;
inLargeRange = true;
inLongRange = false;
range = rng.NextInt64(1000, int.MaxValue);
data[i++] = rng.NextInt64(range - 1000, range + 1000);
}
else
{
inSmallRange = false;
inShortRange = false;
inLargeRange = false;
inLongRange = true;
range = rng.NextInt64(10000, long.MaxValue);
data[i++] = rng.NextInt64(range - 10000, range + 10000);
}
}
}
return data;
}
// Generate random int array of given length and distribution
public static int[] GenerateInt32(int length, string pattern = "uniform",
int range = int.MaxValue)
{
var data = new int[length];
switch (pattern.ToLower())
{
case "uniform":
// Random values in [-range, range]
for (int i = 0; i < length; i++)
data[i] = rng.Next(-range, range);
break;
case "positive":
for (int i = 0; i < length; i++)
data[i] = rng.Next(0, range);
break;
case "negative":
for (int i = 0; i < length; i++)
data[i] = -rng.Next(0, range);
break;
case "alternating":
for (int i = 0; i < length; i++)
{
int val = rng.Next(0, range);
data[i] = (i % 2 == 0) ? val : -val;
}
break;
case "small":
// Focused on small magnitudes to test ZigZag fast path
for (int i = 0; i < length; i++)
data[i] = rng.Next(-64, 65);
break;
case "ascending":
{
int start = rng.Next(-range, range);
for (int i = 0; i < length; i++)
data[i] = start + i;
}
break;
default:
throw new ArgumentException($"Unknown pattern: {pattern}");
}
return data;
}
// Generate random int array of given length and distribution
public static uint[] GenerateUInt32(int length, string pattern = "uniform",
uint range = uint.MaxValue)
{
var data = new uint[length];
switch (pattern.ToLower())
{
case "uniform":
// Random values in [-range, range]
for (int i = 0; i < length; i++)
data[i] = (uint)rng.NextInt64(0, (long)range);
break;
case "small":
// Focused on small magnitudes to test ZigZag fast path
for (int i = 0; i < length; i++)
data[i] = (uint)rng.Next(0, 127);
break;
case "ascending":
{
uint start = (uint)rng.NextInt64(0, (long)range);
for (uint i = 0; i < length; i++)
data[i] = start + i;
}
break;
default:
throw new ArgumentException($"Unknown pattern: {pattern}");
}
return data;
}
// Generate random int array of given length and distribution
public static ulong[] GenerateUInt64(int length, string pattern = "uniform")
{
var data = new ulong[length];
switch (pattern.ToLower())
{
case "uniform":
// Random values in [-range, range]
for (int i = 0; i < length; i++)
data[i] = (ulong)rng.NextInt64();
break;
case "small":
// Focused on small magnitudes to test ZigZag fast path
for (int i = 0; i < length; i++)
data[i] = (uint)rng.Next(0, 127);
break;
case "ascending":
{
uint start = (uint)rng.NextInt64();
for (uint i = 0; i < length; i++)
data[i] = start + i;
}
break;
default:
throw new ArgumentException($"Unknown pattern: {pattern}");
}
return data;
}
public static uint[] GenerateUInt16(int length, string pattern = "uniform",
ushort range = ushort.MaxValue)
{
var data = new uint[length];
switch (pattern.ToLower())
{
case "uniform":
// Random values in [-range, range]
for (int i = 0; i < length; i++)
data[i] = (ushort)rng.Next(0, range);
break;
case "small":
// Focused on small magnitudes to test ZigZag fast path
for (int i = 0; i < length; i++)
data[i] = (uint)rng.Next(0, 127);
break;
case "ascending":
{
var start = (ushort)rng.Next(0, range);
for (uint i = 0; i < length; i++)
data[i] = start + i;
}
break;
default:
throw new ArgumentException($"Unknown pattern: {pattern}");
}
return data;
}
// Generate random int array of given length and distribution
public static long[] GenerateInt64(int length, string pattern = "uniform",
long range = long.MaxValue)
{
var data = new long[length];
switch (pattern.ToLower())
{
case "uniform":
// Random values in [-range, range]
for (int i = 0; i < length; i++)
data[i] = rng.NextInt64(-range, range);
break;
case "positive":
for (int i = 0; i < length; i++)
data[i] = rng.NextInt64(0, range);
break;
case "negative":
for (int i = 0; i < length; i++)
data[i] = -rng.NextInt64(0, range);
break;
case "alternating":
for (int i = 0; i < length; i++)
{
var val = rng.NextInt64(0, range);
data[i] = (i % 2 == 0) ? val : -val;
}
break;
case "small":
// Focused on small magnitudes to test ZigZag fast path
for (int i = 0; i < length; i++)
data[i] = rng.NextInt64(-64, 65);
break;
case "ascending":
{
var start = rng.NextInt64(-range, range);
for (int i = 0; i < length; i++)
data[i] = start + i;
}
break;
default:
throw new ArgumentException($"Unknown pattern: {pattern}");
}
return data;
}
public static short[] GenerateInt16(int length, string pattern = "uniform",
short range = short.MaxValue)
{
var data = new short[length];
switch (pattern.ToLower())
{
case "uniform":
for (int i = 0; i < length; i++)
data[i] = (short)rng.Next(-range, range + 1);
break;
case "positive":
for (int i = 0; i < length; i++)
data[i] = (short)rng.Next(0, range + 1);
break;
case "negative":
for (int i = 0; i < length; i++)
data[i] = (short)(-rng.Next(0, range + 1));
break;
case "alternating":
for (int i = 0; i < length; i++)
{
short val = (short)rng.Next(0, range + 1);
data[i] = (i % 2 == 0) ? val : (short)-val;
}
break;
case "small":
for (int i = 0; i < length; i++)
data[i] = (short)rng.Next(-64, 65);
break;
case "ascending":
{
short start = (short)rng.Next(-range, range);
for (int i = 0; i < length; i++)
data[i] = (short)(start + i);
}
break;
default:
throw new ArgumentException($"Unknown pattern: {pattern}");
}
return data;
}
}