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Deserialization fix
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@@ -360,8 +360,8 @@ public partial class DistributedConnection : NetworkConnection, IStore
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}).Error(e =>
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{
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// do nothing
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Console.WriteLine("Queue is empty");
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//throw e;
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//Console.WriteLine("Queue is empty");
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throw e;
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});
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// set local nonce
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@@ -434,7 +434,7 @@ public partial class DistributedConnection : NetworkConnection, IStore
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if (packet.DataType == null)
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return offset;
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Console.WriteLine("Incoming: " + packet + " " + packet.CallbackId);
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//Console.WriteLine("Incoming: " + packet + " " + packet.CallbackId);
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if (packet.Method == IIPPacketMethod.Notification)
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{
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@@ -1044,7 +1044,7 @@ public partial class DistributedConnection : NetworkConnection, IStore
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SendParams()
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.AddUInt8((byte)IIPAuthPacketAcknowledge.NoAuthNoAuth)
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.AddUInt8Array(Codec.Compose(localHeaders,this.Instance.Warehouse, this))
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.AddUInt8Array(Codec.Compose(localHeaders,Server.Instance.Warehouse, this))
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.Done();
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}
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else
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@@ -1711,7 +1711,8 @@ public partial class DistributedConnection : NetworkConnection, IStore
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AsyncReply<bool> IStore.Remove(IResource resource)
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{
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throw new NotImplementedException();
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// @TODO: this is called when no connection is possible
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return new AsyncReply<bool>(true);
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}
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public AsyncReply<bool> Remove(string path)
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