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mirror of https://github.com/esiur/esiur-dotnet.git synced 2025-06-27 05:23:13 +00:00
This commit is contained in:
2022-03-09 21:55:30 +03:00
parent 530df018ec
commit 9a174f406f
106 changed files with 5166 additions and 4398 deletions

View File

@ -93,10 +93,10 @@ public static class DC // Data Converter
rt.Set(value);
return rt;
}
else if (sourceType == typeof(Structure) && sourceType.IsAssignableFrom(destinationType))
{
return Structure.FromStructure((Structure)value, destinationType);
}
//else if (sourceType == typeof(Structure) && sourceType.IsAssignableFrom(destinationType))
//{
// return Structure.FromStructure((Structure)value, destinationType);
//}
else if (destinationType.IsEnum)
{
return Enum.ToObject(destinationType, value);
@ -190,45 +190,6 @@ public static class DC // Data Converter
return value.ToByteArray();
}
public static byte[] ToBytes(Guid[] value)
{
var rt = new List<byte>();
foreach (var g in value)
rt.AddRange(g.ToByteArray());
return rt.ToArray();
}
public static byte[] ToBytes(char[] value)
{
List<byte> rt = new List<byte>();
for (int i = 0; i < value.Length; i++)
rt.AddRange(ToBytes(value[i]));
return rt.ToArray();
}
public static byte[] ToBytes(short[] value)
{
List<byte> rt = new List<byte>();
for (int i = 0; i < value.Length; i++)
rt.AddRange(ToBytes(value[i]));
return rt.ToArray();
}
public static byte[] ToBytes(ushort[] value)
{
List<byte> rt = new List<byte>();
for (int i = 0; i < value.Length; i++)
rt.AddRange(ToBytes(value[i]));
return rt.ToArray();
}
public static void Append(ref byte[] dst, byte[] src)
{
@ -265,88 +226,6 @@ public static class DC // Data Converter
}
public static byte[] ToBytes(this int[] value)
{
List<byte> rt = new List<byte>();
for (int i = 0; i < value.Length; i++)
rt.AddRange(ToBytes(value[i]));
return rt.ToArray();
}
public static byte[] ToBytes(this uint[] value)
{
List<byte> rt = new List<byte>();
for (int i = 0; i < value.Length; i++)
rt.AddRange(ToBytes(value[i]));
return rt.ToArray();
}
public static byte[] ToBytes(this long[] value)
{
List<byte> rt = new List<byte>();
for (int i = 0; i < value.Length; i++)
rt.AddRange(ToBytes(value[i]));
return rt.ToArray();
}
public static byte[] ToBytes(this ulong[] value)
{
List<byte> rt = new List<byte>();
for (int i = 0; i < value.Length; i++)
rt.AddRange(ToBytes(value[i]));
return rt.ToArray();
}
public static byte[] ToBytes(this float[] value)
{
List<byte> rt = new List<byte>();
for (int i = 0; i < value.Length; i++)
rt.AddRange(ToBytes(value[i]));
return rt.ToArray();
}
public static byte[] ToBytes(this double[] value)
{
List<byte> rt = new List<byte>();
for (int i = 0; i < value.Length; i++)
rt.AddRange(ToBytes(value[i]));
return rt.ToArray();
}
public static byte[] ToBytes(this decimal[] value)
{
List<byte> rt = new List<byte>();
for (int i = 0; i < value.Length; i++)
rt.AddRange(ToBytes(value[i]));
return rt.ToArray();
}
public static byte[] ToBytes(this DateTime[] value)
{
List<byte> rt = new List<byte>();
for (int i = 0; i < value.Length; i++)
rt.AddRange(ToBytes(value[i]));
return rt.ToArray();
}
public static byte[] ToBytes(this string[] value)
{
@ -356,7 +235,7 @@ public static class DC // Data Converter
{
byte[] ba = ToBytes(value[i]);
// add string length
rt.AddRange(ToBytes(ba.Length));
rt.AddRange(ToBytes(ba.Length, Endian.Little));
// add encoded string
rt.AddRange(ba);
}
@ -364,41 +243,68 @@ public static class DC // Data Converter
return rt.ToArray();
}
public static unsafe byte[] ToBytes(this int value)
public static unsafe byte[] ToBytes(this int value, Endian endian)
{
var rt = new byte[4];
byte* p = (byte*)&value;
rt[0] = *(p + 3);
rt[1] = *(p + 2);
rt[2] = *(p + 1);
rt[3] = *(p + 0);
if (endian == Endian.Little)
{
fixed (byte* ptr = rt)
*((int*)ptr) = value;
}
else
{
byte* p = (byte*)&value;
rt[0] = *(p + 3);
rt[1] = *(p + 2);
rt[2] = *(p + 1);
rt[3] = *(p + 0);
}
return rt;
}
public static unsafe byte[] ToBytes(this short value)
public static unsafe byte[] ToBytes(this short value, Endian endian)
{
var rt = new byte[2];
byte* p = (byte*)&value;
if (endian == Endian.Little)
{
fixed (byte* ptr = rt)
*((short*)ptr) = value;
}
else
{
byte* p = (byte*)&value;
rt[0] = *(p + 1);
rt[1] = *(p + 0);
rt[0] = *(p + 1);
rt[1] = *(p + 0);
}
return rt;
}
public static unsafe byte[] ToBytes(this float value)
public static unsafe byte[] ToBytes(this float value, Endian endian)
{
var rt = new byte[4];
//float rt = 0;
byte* p = (byte*)&value;
rt[0] = *(p + 3);
rt[1] = *(p + 2);
rt[2] = *(p + 1);
rt[3] = *(p);
if (endian == Endian.Little)
{
fixed (byte* ptr = rt)
*((float*)ptr) = value;
}
else
{
byte* p = (byte*)&value;
rt[0] = *(p + 3);
rt[1] = *(p + 2);
rt[2] = *(p + 1);
rt[3] = *(p);
}
return rt;
}
@ -406,122 +312,153 @@ public static class DC // Data Converter
public static byte[] ToBytes(this string value)
{
return Encoding.UTF8.GetBytes(value);
}
public unsafe static byte[] ToBytes(this double value)
public unsafe static byte[] ToBytes(this double value, Endian endian)
{
var rt = new byte[8];
if (endian == Endian.Little)
{
fixed (byte* ptr = rt)
*((double*)ptr) = value;
}
else
{
byte* p = (byte*)&value;
byte* p = (byte*)&value;
rt[0] = *(p + 7);
rt[1] = *(p + 6);
rt[2] = *(p + 5);
rt[3] = *(p + 4);
rt[4] = *(p + 3);
rt[5] = *(p + 2);
rt[6] = *(p + 1);
rt[7] = *(p + 0);
rt[0] = *(p + 7);
rt[1] = *(p + 6);
rt[2] = *(p + 5);
rt[3] = *(p + 4);
rt[4] = *(p + 3);
rt[5] = *(p + 2);
rt[6] = *(p + 1);
rt[7] = *(p + 0);
}
return rt;
}
public static unsafe byte[] ToBytes(this long value)
public static unsafe byte[] ToBytes(this long value, Endian endian)
{
var rt = new byte[8];
if (endian == Endian.Little)
{
fixed (byte* ptr = rt)
*((long*)ptr) = value;
}
else
{
byte* p = (byte*)&value;
byte* p = (byte*)&value;
rt[0] = *(p + 7);
rt[1] = *(p + 6);
rt[2] = *(p + 5);
rt[3] = *(p + 4);
rt[4] = *(p + 3);
rt[5] = *(p + 2);
rt[6] = *(p + 1);
rt[7] = *(p + 0);
rt[0] = *(p + 7);
rt[1] = *(p + 6);
rt[2] = *(p + 5);
rt[3] = *(p + 4);
rt[4] = *(p + 3);
rt[5] = *(p + 2);
rt[6] = *(p + 1);
rt[7] = *(p + 0);
}
return rt;
}
public static unsafe byte[] ToBytes(this DateTime value)
{
var rt = new byte[8];
var v = value.ToUniversalTime().Ticks;
byte* p = (byte*)&v;
rt[0] = *(p + 7);
rt[1] = *(p + 6);
rt[2] = *(p + 5);
rt[3] = *(p + 4);
rt[4] = *(p + 3);
rt[5] = *(p + 2);
rt[6] = *(p + 1);
rt[7] = *(p + 0);
fixed (byte* ptr = rt)
*((long*)ptr) = v;
return rt;
}
public static unsafe byte[] ToBytes(this ulong value)
public static unsafe byte[] ToBytes(this ulong value, Endian endia)
{
var rt = new byte[8];
if (endia == Endian.Little)
{
fixed (byte* ptr = rt)
*((ulong*)ptr) = value;
}
else
{
byte* p = (byte*)&value;
byte* p = (byte*)&value;
rt[0] = *(p + 7);
rt[1] = *(p + 6);
rt[2] = *(p + 5);
rt[3] = *(p + 4);
rt[4] = *(p + 3);
rt[5] = *(p + 2);
rt[6] = *(p + 1);
rt[7] = *(p + 0);
rt[0] = *(p + 7);
rt[1] = *(p + 6);
rt[2] = *(p + 5);
rt[3] = *(p + 4);
rt[4] = *(p + 3);
rt[5] = *(p + 2);
rt[6] = *(p + 1);
rt[7] = *(p + 0);
}
return rt;
}
public static unsafe byte[] ToBytes(this uint value)
public static unsafe byte[] ToBytes(this uint value, Endian endian)
{
var rt = new byte[4];
if (endian == Endian.Little)
{
fixed (byte* ptr = rt)
*((uint*)ptr) = value;
}
else
{
byte* p = (byte*)&value;
byte* p = (byte*)&value;
rt[0] = *(p + 3);
rt[1] = *(p + 2);
rt[2] = *(p + 1);
rt[3] = *(p + 0);
rt[0] = *(p + 3);
rt[1] = *(p + 2);
rt[2] = *(p + 1);
rt[3] = *(p + 0);
}
return rt;
}
public static unsafe byte[] ToBytes(this ushort value)
public static unsafe byte[] ToBytes(this ushort value, Endian endian)
{
var rt = new byte[2];
if (endian == Endian.Little)
{
fixed (byte* ptr = rt)
*((ushort*)ptr) = value;
}
else
{
byte* p = (byte*)&value;
byte* p = (byte*)&value;
rt[0] = *(p + 1);
rt[1] = *(p);
rt[0] = *(p + 1);
rt[1] = *(p);
}
return rt;
}
public static byte[] ToBytes(this decimal value)
public static unsafe byte[] ToBytes(this decimal value, Endian endian)
{
byte[] ret = new byte[0];// BitConverter.GetBytes(value);
var rt = new byte[16];
fixed (byte* ptr = rt)
*((decimal*)ptr) = value;
Array.Reverse(ret);
if (endian == Endian.Big)
Array.Reverse(rt);
return ret;
return rt;
}
public static string ToHex(this byte[] ba)
@ -533,22 +470,10 @@ public static class DC // Data Converter
public static string ToHex(this byte[] ba, uint offset, uint length, string separator = " ")
{
if (separator == null)
separator = "";
return string.Join(separator, ba.Skip((int)offset).Take((int)length).Select(x => x.ToString("x2")).ToArray());
//StringBuilder hex = new StringBuilder((int)length * 2);
//for (var i = offset; i < offset + length; i++)
//{
// hex.AppendFormat("{0:x2}", ba[i]);
// if (separator != null)
// hex.Append(separator);
//}
//return hex.ToString();
}
public static byte[] FromHex(string hexString, string separator = " ")
@ -639,240 +564,186 @@ public static class DC // Data Converter
return (sbyte)data[offset];
}
public static sbyte[] GetInt8Array(this byte[] data, uint offset, uint length)
{
var rt = new sbyte[length];
Buffer.BlockCopy(data, (int)offset, rt, 0, (int)length);
return rt;
}
public static byte GetUInt8(this byte[] data, uint offset)
{
return data[offset];
}
public static byte[] GetUInt8Array(this byte[] data, uint offset, uint length)
public static unsafe short GetInt16(this byte[] data, uint offset, Endian endian)
{
var rt = new byte[length];
Buffer.BlockCopy(data, (int)offset, rt, 0, (int)length);
return rt;
}
public static Int16 GetInt16(this byte[] data, uint offset)
{
return (Int16)((data[offset] << 8) | data[offset + 1]);
}
public static Int16[] GetInt16Array(this byte[] data, uint offset, uint length)
{
var j = 0; var end = offset + length;
var rt = new Int16[length / 2];
for (var i = offset; i < end; i += 2)
rt[j++] = GetInt16(data, i);
return rt;
}
public static UInt16 GetUInt16(this byte[] data, uint offset)
{
return (UInt16)((data[offset] << 8) | data[offset + 1]);
}
public static UInt16[] GetUInt16Array(this byte[] data, uint offset, uint length)
{
var j = 0; var end = offset + length;
var rt = new UInt16[length / 2];
for (var i = offset; i < end; i += 2)
rt[j++] = GetUInt16(data, i);
return rt;
}
public static Int32 GetInt32(this byte[] data, uint offset)
{
return (Int32)((data[offset] << 24) | (data[offset + 1] << 16) | (data[offset + 2] << 8) | data[offset + 3]);
}
public static Int32[] GetInt32Array(this byte[] data, uint offset, uint length)
{
var j = 0; var end = offset + length;
var rt = new Int32[length / 4];
for (var i = offset; i < end; i += 4)
rt[j++] = GetInt32(data, i);
return rt;
}
public static UInt32 GetUInt32(this byte[] data, uint offset)
{
return (UInt32)((data[offset] << 24) | (data[offset + 1] << 16) | (data[offset + 2] << 8) | data[offset + 3]);
}
public static UInt32[] GetUInt32Array(this byte[] data, uint offset, uint length)
{
var j = 0; var end = offset + length;
var rt = new UInt32[length / 4];
for (var i = offset; i < end; i += 4)
rt[j++] = GetUInt16(data, i);
return rt;
if (endian == Endian.Little)
{
fixed (byte* ptr = &data[offset])
return *(short*)ptr;
}
else
{
return (Int16)((data[offset] << 8) | data[offset + 1]);
}
}
public static unsafe UInt64 GetUInt64(this byte[] data, uint offset)
public static unsafe ushort GetUInt16(this byte[] data, uint offset, Endian endian)
{
UInt64 rt = 0;
byte* p = (byte*)&rt;
*(p + 7) = data[offset++];
*(p + 6) = data[offset++];
*(p + 5) = data[offset++];
*(p + 4) = data[offset++];
*(p + 3) = data[offset++];
*(p + 2) = data[offset++];
*(p + 1) = data[offset++];
*(p) = data[offset++];
return rt;
if (endian == Endian.Little)
{
fixed (byte* ptr = &data[offset])
return *(ushort*)ptr;
}
else
{
return (UInt16)((data[offset] << 8) | data[offset + 1]);
}
}
public static Int64[] GetInt64Array(this byte[] data, uint offset, uint length)
public static unsafe int GetInt32(this byte[] data, uint offset, Endian endian)
{
var j = 0; var end = offset + length;
var rt = new Int64[length / 8];
for (var i = offset; i < end; i += 8)
rt[j++] = GetInt64(data, i);
return rt;
if (endian == Endian.Little)
{
fixed (byte* ptr = &data[offset])
return *(int*)ptr;
}
else
{
return (Int32)((data[offset] << 24) | (data[offset + 1] << 16) | (data[offset + 2] << 8) | data[offset + 3]);
}
}
public static unsafe Int64 GetInt64(this byte[] data, uint offset)
public static unsafe uint GetUInt32(this byte[] data, uint offset, Endian endian)
{
Int64 rt = 0;
byte* p = (byte*)&rt;
*(p + 7) = data[offset++];
*(p + 6) = data[offset++];
*(p + 5) = data[offset++];
*(p + 4) = data[offset++];
*(p + 3) = data[offset++];
*(p + 2) = data[offset++];
*(p + 1) = data[offset++];
*(p) = data[offset++];
return rt;
/* Or
return (Int64)(
(data[offset] << 56)
| (data[offset + 1] << 48)
| (data[offset + 2] << 40)
| (data[offset + 3] << 32)
| (data[offset + 4] << 24)
| (data[offset + 5] << 16)
| (data[offset + 6] << 8)
| (data[offset + 7])
);
*/
if (endian == Endian.Little)
{
fixed (byte* ptr = &data[offset])
return *(uint*)ptr;
}
else
{
return (uint)((data[offset] << 24) | (data[offset + 1] << 16) | (data[offset + 2] << 8) | data[offset + 3]);
}
}
public static UInt64[] GetUInt64Array(this byte[] data, uint offset, uint length)
public static unsafe ulong GetUInt64(this byte[] data, uint offset, Endian endian)
{
var j = 0; var end = offset + length;
var rt = new UInt64[length / 8];
if (endian == Endian.Little)
{
fixed (byte* ptr = &data[offset])
return *(ulong*)ptr;
}
else
{
UInt64 rt = 0;
byte* p = (byte*)&rt;
for (var i = offset; i < end; i += 8)
rt[j++] = GetUInt64(data, i);
*(p + 7) = data[offset++];
*(p + 6) = data[offset++];
*(p + 5) = data[offset++];
*(p + 4) = data[offset++];
*(p + 3) = data[offset++];
*(p + 2) = data[offset++];
*(p + 1) = data[offset++];
*(p) = data[offset++];
return rt;
return rt;
}
}
public static unsafe float GetFloat32(this byte[] data, uint offset)
public static unsafe long GetInt64(this byte[] data, uint offset, Endian endian)
{
float rt = 0;
byte* p = (byte*)&rt;
*p = data[offset + 3];
*(p + 1) = data[offset + 2];
*(p + 2) = data[offset + 1];
*(p + 3) = data[offset];
return rt;
if (endian == Endian.Little)
{
fixed (byte* ptr = &data[offset])
return *(long*)ptr;
}
else
{
Int64 rt = 0;
byte* p = (byte*)&rt;
*(p + 7) = data[offset++];
*(p + 6) = data[offset++];
*(p + 5) = data[offset++];
*(p + 4) = data[offset++];
*(p + 3) = data[offset++];
*(p + 2) = data[offset++];
*(p + 1) = data[offset++];
*(p) = data[offset++];
return rt;
}
}
public static float[] GetFloat32Array(this byte[] data, uint offset, uint length)
public static unsafe float GetFloat32(this byte[] data, uint offset, Endian endian)
{
var j = 0; var end = offset + length;
var rt = new float[length / 4];
if (endian == Endian.Little)
{
fixed (byte* ptr = &data[offset])
return *(float*)ptr;
}
else
{
float rt = 0;
byte* p = (byte*)&rt;
*p = data[offset + 3];
*(p + 1) = data[offset + 2];
*(p + 2) = data[offset + 1];
*(p + 3) = data[offset];
return rt;
for (var i = offset; i < end; i += 4)
rt[j++] = GetFloat32(data, i);
return rt;
}
}
public static unsafe double GetFloat64(this byte[] data, uint offset)
public static unsafe double GetFloat64(this byte[] data, uint offset, Endian endian)
{
double rt = 0;
byte* p = (byte*)&rt;
if (endian == Endian.Little)
{
fixed (byte* ptr = &data[offset])
return *(double*)ptr;
}
else
{
double rt = 0;
byte* p = (byte*)&rt;
*(p + 7) = data[offset++];
*(p + 6) = data[offset++];
*(p + 5) = data[offset++];
*(p + 4) = data[offset++];
*(p + 3) = data[offset++];
*(p + 2) = data[offset++];
*(p + 1) = data[offset++];
*(p) = data[offset++];
*(p + 7) = data[offset++];
*(p + 6) = data[offset++];
*(p + 5) = data[offset++];
*(p + 4) = data[offset++];
*(p + 3) = data[offset++];
*(p + 2) = data[offset++];
*(p + 1) = data[offset++];
*(p) = data[offset++];
return rt;
return rt;
}
}
public static double[] GetFloat64Array(this byte[] data, uint offset, uint length)
{
var j = 0; var end = offset + length;
var rt = new double[length / 8];
for (var i = offset; i < end; i += 8)
rt[j++] = GetFloat64(data, i);
return rt;
}
public static bool GetBoolean(this byte[] data, uint offset)
{
return data[offset] > 0;
}
public static bool[] GetBooleanArray(this byte[] data, uint offset, uint length)
{
var rt = new bool[length];
for (var i = 0; i < length; i++)
rt[i] = data[offset + i] > 0;
return rt;
}
public static char GetChar(this byte[] data, uint offset)
{
return Convert.ToChar(((data[offset] << 8) | data[offset + 1]));
}
public static char[] GetCharArray(this byte[] data, uint offset, uint length)
{
var j = 0; var end = offset + length;
var rt = new char[length / 2];
for (var i = offset; i < end; i += 2)
rt[j++] = GetChar(data, i);
return rt;
}
public static string GetString(this byte[] data, uint offset, uint length)
{
@ -887,7 +758,7 @@ public static class DC // Data Converter
while (i < length)
{
var cl = GetUInt32(data, offset + i);
var cl = GetUInt32(data, offset + i, Endian.Little);
i += 4;
ar.Add(Encoding.UTF8.GetString(data, (int)(offset + i), (int)cl));
i += cl;
@ -901,69 +772,24 @@ public static class DC // Data Converter
return new Guid(Clip(data, offset, 16));
}
public static Guid[] GetGuidArray(this byte[] data, uint offset, uint length)
public static DateTime GetDateTime(this byte[] data, uint offset, Endian endian)
{
var j = 0; var end = offset + length;
var rt = new Guid[length / 16];
for (var i = offset; i < end; i += 16)
rt[j++] = GetGuid(data, i);
return rt;
}
public static DateTime GetDateTime(this byte[] data, uint offset)
{
var ticks = GetInt64(data, offset);
var ticks = GetInt64(data, offset, endian);
return new DateTime(ticks, DateTimeKind.Utc);
}
public static DateTime[] GetDateTimeArray(this byte[] data, uint offset, uint length)
{
var j = 0; var end = offset + length;
var rt = new DateTime[length / 8];
for (var i = offset; i < end; i += 8)
rt[j++] = GetDateTime(data, i);
return rt;
}
public static IPAddress GetIPv4Address(this byte[] data, uint offset)
{
return new IPAddress((long)GetUInt32(data, offset));
return new IPAddress((long)GetUInt32(data, offset, Endian.Little));
}
public static IPAddress[] GetIPv4AddressArray(this byte[] data, uint offset, uint length)
{
var j = 0; var end = offset + length;
var rt = new IPAddress[length / 4];
for (var i = offset; i < end; i += 4)
rt[j++] = GetIPv6Address(data, i);
return rt;
}
public static IPAddress GetIPv6Address(this byte[] data, uint offset)
{
return new IPAddress(Clip(data, offset, 16));
}
public static IPAddress[] GetIPv6AddressArray(this byte[] data, uint offset, uint length)
{
var j = 0; var end = offset + length;
var rt = new IPAddress[length / 16];
for (var i = offset; i < end; i += 16)
rt[j++] = GetIPv6Address(data, i);
return rt;
}
public static byte[] Clip(this byte[] data, uint offset, uint length)
{
if (data.Length < offset + length)