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								Esiur/Resource/Template/EventTemplate.cs
									
									
									
									
									
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								Esiur/Resource/Template/EventTemplate.cs
									
									
									
									
									
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							| @@ -0,0 +1,51 @@ | ||||
| using Esiur.Data; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Reflection; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace Esiur.Resource.Template | ||||
| { | ||||
|     public class EventTemplate : MemberTemplate | ||||
|     { | ||||
|         public string Expansion | ||||
|         { | ||||
|             get; | ||||
|             set; | ||||
|         } | ||||
|  | ||||
|         public EventInfo Info { get; set; } | ||||
|  | ||||
|         public override byte[] Compose() | ||||
|         { | ||||
|             var name = base.Compose(); | ||||
|  | ||||
|             if (Expansion != null) | ||||
|             { | ||||
|                 var exp = DC.ToBytes(Expansion); | ||||
|                 return new BinaryList() | ||||
|                         .AddUInt8(0x50) | ||||
|                         .AddInt32(exp.Length) | ||||
|                         .AddUInt8Array(exp) | ||||
|                         .AddUInt8((byte)name.Length) | ||||
|                         .AddUInt8Array(name) | ||||
|                         .ToArray(); | ||||
|             } | ||||
|             else | ||||
|                 return new BinaryList() | ||||
|                         .AddUInt8(0x40) | ||||
|                         .AddUInt8((byte)name.Length) | ||||
|                         .AddUInt8Array(name) | ||||
|                         .ToArray(); | ||||
|         } | ||||
|  | ||||
|  | ||||
|         public EventTemplate(ResourceTemplate template, byte index, string name, string expansion = null) | ||||
|             :base(template, MemberType.Property, index, name) | ||||
|         { | ||||
|             this.Expansion = expansion; | ||||
|         } | ||||
|     } | ||||
| } | ||||
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