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							| @@ -0,0 +1,311 @@ | ||||
| /* | ||||
|   | ||||
| Copyright (c) 2017 Ahmed Kh. Zamil | ||||
|  | ||||
| Permission is hereby granted, free of charge, to any person obtaining a copy | ||||
| of this software and associated documentation files (the "Software"), to deal | ||||
| in the Software without restriction, including without limitation the rights | ||||
| to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||||
| copies of the Software, and to permit persons to whom the Software is | ||||
| furnished to do so, subject to the following conditions: | ||||
|  | ||||
| The above copyright notice and this permission notice shall be included in all | ||||
| copies or substantial portions of the Software. | ||||
|  | ||||
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||||
| IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||||
| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||||
| AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||||
| LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||||
| OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||||
| SOFTWARE. | ||||
|  | ||||
| */ | ||||
|  | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Collections; | ||||
| using Esiur.Core; | ||||
| using System.Reflection; | ||||
|  | ||||
| namespace Esiur.Data | ||||
| { | ||||
|     public class AutoList<T, ST> : IEnumerable<T>, ICollection, ICollection<T> | ||||
|     { | ||||
|  | ||||
|         private readonly object syncRoot = new object(); | ||||
|         private List<T> list = new List<T>(); | ||||
|  | ||||
|         public delegate void Modified(ST sender, int index, T oldValue, T newValue); | ||||
|         public delegate void Added(ST sender, T value); | ||||
|         public delegate void Removed(ST sender, T value); | ||||
|         public delegate void Cleared(ST sender); | ||||
|  | ||||
|  | ||||
|         public event Modified OnModified; | ||||
|         public event Removed OnRemoved; | ||||
|         public event Cleared OnCleared; | ||||
|         public event Added OnAdd; | ||||
|  | ||||
|         bool removableList; | ||||
|  | ||||
|  | ||||
|         public ST State { get; set; } | ||||
|         /* | ||||
|         IOrderedEnumerable<T> OrderBy<T, TK>(Func<T, TK> keySelector) | ||||
|         { | ||||
|             return list.OrderBy<T,TK>(keySelector); | ||||
|         } | ||||
|         */ | ||||
|  | ||||
|         public void Sort() | ||||
|         { | ||||
|             list.Sort(); | ||||
|         } | ||||
|  | ||||
|         public void Sort(IComparer<T> comparer) | ||||
|         { | ||||
|             list.Sort(comparer); | ||||
|         } | ||||
|  | ||||
|         public void Sort(Comparison<T> comparison) | ||||
|         { | ||||
|             list.Sort(comparison); | ||||
|         } | ||||
|  | ||||
|         public IEnumerable<T> Where(Func<T, bool> predicate) | ||||
|         { | ||||
|             return list.Where(predicate); | ||||
|         } | ||||
|  | ||||
|         /// <summary> | ||||
|         /// Convert AutoList to array | ||||
|         /// </summary> | ||||
|         /// <returns>Array</returns> | ||||
|         public T[] ToArray() | ||||
|         { | ||||
|             //    list.OrderBy() | ||||
|             return list.ToArray(); | ||||
|         } | ||||
|  | ||||
|         /// <summary> | ||||
|         /// Create a new instance of AutoList | ||||
|         /// </summary> | ||||
|         /// <param name="state">State object to be included when an event is raised.</param> | ||||
|         public AutoList(ST state) | ||||
|         { | ||||
|             State = state; | ||||
| #if NETSTANDARD | ||||
|             removableList = (typeof(IDestructible).GetTypeInfo().IsAssignableFrom(typeof(T).GetTypeInfo())); | ||||
| #else | ||||
|                         removableList = (typeof(IDestructible).IsAssignableFrom(typeof(T))); | ||||
| #endif | ||||
|         } | ||||
|  | ||||
|         /// <summary> | ||||
|         /// Create a new instance of AutoList | ||||
|         /// </summary> | ||||
|         /// <param name="values">Populate the list with items</param> | ||||
|         /// <returns></returns> | ||||
|         public AutoList(ST state, T[] values) | ||||
|         { | ||||
|             State = state; | ||||
| #if NETSTANDARD | ||||
|             removableList = (typeof(IDestructible).GetTypeInfo().IsAssignableFrom(typeof(T).GetTypeInfo())); | ||||
| #else | ||||
|                                         removableList = (typeof(IDestructible).IsAssignableFrom(typeof(T))); | ||||
| #endif | ||||
|  | ||||
|             AddRange(values); | ||||
|         } | ||||
|  | ||||
|         /// <summary> | ||||
|         /// Synchronization lock of the list | ||||
|         /// </summary> | ||||
|         public object SyncRoot | ||||
|         { | ||||
|             get | ||||
|             { | ||||
|                 return syncRoot; | ||||
|             } | ||||
|         } | ||||
|  | ||||
|         /// <summary> | ||||
|         /// First item in the list | ||||
|         /// </summary> | ||||
|         public T First() | ||||
|         { | ||||
|             return list.First(); | ||||
|         } | ||||
|  | ||||
|         /// <summary> | ||||
|         /// Get an item at a specified index | ||||
|         /// </summary> | ||||
|         public T this[int index] | ||||
|         { | ||||
|             get | ||||
|             { | ||||
|                 return list[index]; | ||||
|             } | ||||
|             set | ||||
|             { | ||||
|                 var oldValue = list[index]; | ||||
|  | ||||
|                 if (removableList) | ||||
|                 { | ||||
|                     if (oldValue != null) | ||||
|                         ((IDestructible)oldValue).OnDestroy -= ItemDestroyed; | ||||
|                     if (value != null) | ||||
|                         ((IDestructible)value).OnDestroy += ItemDestroyed; | ||||
|                 } | ||||
|  | ||||
|                 lock (syncRoot) | ||||
|                     list[index] = value; | ||||
|  | ||||
|                 OnModified?.Invoke(State, index, oldValue, value); | ||||
|             } | ||||
|         } | ||||
|  | ||||
|         /// <summary> | ||||
|         /// Add item to the list | ||||
|         /// </summary> | ||||
|         public void Add(T value) | ||||
|         { | ||||
|             if (removableList) | ||||
|                 if (value != null) | ||||
|                     ((IDestructible)value).OnDestroy += ItemDestroyed; | ||||
|  | ||||
|             lock (syncRoot) | ||||
|                 list.Add(value); | ||||
|  | ||||
|             OnAdd?.Invoke(State, value); | ||||
|         } | ||||
|  | ||||
|         /// <summary> | ||||
|         /// Add an array of items to the list | ||||
|         /// </summary> | ||||
|         public void AddRange(T[] values) | ||||
|         { | ||||
|             foreach (var v in values) | ||||
|                 Add(v); | ||||
|         } | ||||
|  | ||||
|         private void ItemDestroyed(object sender) | ||||
|         { | ||||
|             Remove((T)sender); | ||||
|         } | ||||
|  | ||||
|         /// <summary> | ||||
|         /// Clear the list | ||||
|         /// </summary> | ||||
|         public void Clear() | ||||
|         { | ||||
|             if (removableList) | ||||
|                 foreach (IDestructible v in list) | ||||
|                     if (v != null) | ||||
|                         v.OnDestroy -= ItemDestroyed; | ||||
|  | ||||
|             lock (syncRoot) | ||||
|                 list.Clear(); | ||||
|  | ||||
|             OnCleared?.Invoke(State); | ||||
|         } | ||||
|  | ||||
|         /// <summary> | ||||
|         /// Remove an item from the list | ||||
|         /// <param name="value">Item to remove</param> | ||||
|         /// </summary> | ||||
|         public bool Remove(T value) | ||||
|         { | ||||
|             if (!list.Contains(value)) | ||||
|                 return false; | ||||
|  | ||||
|             if (removableList) | ||||
|                 if (value != null) | ||||
|                     ((IDestructible)value).OnDestroy -= ItemDestroyed; | ||||
|  | ||||
|             lock (syncRoot) | ||||
|                 list.Remove(value); | ||||
|  | ||||
|             OnRemoved?.Invoke(State, value); | ||||
|  | ||||
|             return true; | ||||
|         } | ||||
|  | ||||
|         /// <summary> | ||||
|         /// Number of items in the list | ||||
|         /// </summary> | ||||
|         public int Count | ||||
|         { | ||||
|             get { return list.Count; } | ||||
|         } | ||||
|  | ||||
|         public bool IsSynchronized => (list as ICollection).IsSynchronized; | ||||
|  | ||||
|         public bool IsReadOnly => false; | ||||
|  | ||||
|  | ||||
|         /// <summary> | ||||
|         /// Check if an item exists in the list | ||||
|         /// </summary> | ||||
|         /// <param name="value">Item to check if exists</param> | ||||
|         public bool Contains(T value) | ||||
|         { | ||||
|             return list.Contains(value); | ||||
|         } | ||||
|  | ||||
|         /// <summary> | ||||
|         /// Check if any item of the given array is in the list | ||||
|         /// </summary> | ||||
|         /// <param name="values">Array of items</param> | ||||
|         public bool ContainsAny(T[] values) | ||||
|         { | ||||
|             foreach (var v in values) | ||||
|                 if (list.Contains(v)) | ||||
|                     return true; | ||||
|             return false; | ||||
|         } | ||||
|  | ||||
|         /// <summary> | ||||
|         /// Check if any item of the given list is in the list | ||||
|         /// </summary> | ||||
|         /// <param name="values">List of items</param> | ||||
|         public bool ContainsAny(AutoList<T, ST> values) | ||||
|         { | ||||
|             foreach (var v in values) | ||||
|                 if (list.Contains((T)v)) | ||||
|                     return true; | ||||
|             return false; | ||||
|         } | ||||
|  | ||||
|         public IEnumerator<T> GetEnumerator() | ||||
|         { | ||||
|             return ((IEnumerable<T>)list).GetEnumerator(); | ||||
|         } | ||||
|  | ||||
|         IEnumerator IEnumerable.GetEnumerator() | ||||
|         { | ||||
|             return ((IEnumerable<T>)list).GetEnumerator(); | ||||
|         } | ||||
|  | ||||
|         public void CopyTo(Array array, int index) | ||||
|         { | ||||
|             lock (syncRoot) | ||||
|                 (list as ICollection).CopyTo(array, index); | ||||
|         } | ||||
|  | ||||
|         public void CopyTo(T[] array, int arrayIndex) | ||||
|         { | ||||
|             lock (syncRoot) | ||||
|                 list.CopyTo(array, arrayIndex); | ||||
|         } | ||||
|  | ||||
|         //bool ICollection<T>.Remove(T item) | ||||
|         //{ | ||||
|         //    lock(syncRoot) | ||||
|         //        return Remove(item); | ||||
|         //} | ||||
|     } | ||||
| } | ||||
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