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	1.2.7
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								Esiur/Core/AsyncReply.cs
									
									
									
									
									
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								Esiur/Core/AsyncReply.cs
									
									
									
									
									
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							| @@ -0,0 +1,241 @@ | ||||
| /* | ||||
|   | ||||
| Copyright (c) 2017 Ahmed Kh. Zamil | ||||
|  | ||||
| Permission is hereby granted, free of charge, to any person obtaining a copy | ||||
| of this software and associated documentation files (the "Software"), to deal | ||||
| in the Software without restriction, including without limitation the rights | ||||
| to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||||
| copies of the Software, and to permit persons to whom the Software is | ||||
| furnished to do so, subject to the following conditions: | ||||
|  | ||||
| The above copyright notice and this permission notice shall be included in all | ||||
| copies or substantial portions of the Software. | ||||
|  | ||||
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||||
| IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||||
| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||||
| AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||||
| LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||||
| OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||||
| SOFTWARE. | ||||
|  | ||||
| */ | ||||
|  | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
| using Esiur.Resource; | ||||
| using System.Reflection; | ||||
| using System.Threading; | ||||
| using System.Runtime.CompilerServices; | ||||
|  | ||||
| namespace Esiur.Core | ||||
| { | ||||
|     public class AsyncReply<T>: IAsyncReply<T> | ||||
|     { | ||||
|  | ||||
|         protected List<Action<T>> callbacks = new List<Action<T>>(); | ||||
|         protected T result; | ||||
|  | ||||
|         protected List<Action<AsyncException>> errorCallbacks = new List<Action<AsyncException>>(); | ||||
|          | ||||
|         protected List<Action<ProgressType, int, int>> progressCallbacks = new List<Action<ProgressType, int, int>>(); | ||||
|  | ||||
|         protected List<Action<T>> chunkCallbacks = new List<Action<T>>(); | ||||
|  | ||||
|         //List<AsyncAwaiter> awaiters = new List<AsyncAwaiter>(); | ||||
|  | ||||
|         object callbacksLock = new object(); | ||||
|  | ||||
|         protected bool resultReady = false; | ||||
|         AsyncException exception; | ||||
|  | ||||
|  | ||||
|         public bool Ready | ||||
|         { | ||||
|             get { return resultReady; } | ||||
|  | ||||
|         } | ||||
|  | ||||
|          | ||||
|  | ||||
|         public object Result | ||||
|         { | ||||
|             get { return result; } | ||||
|         } | ||||
|  | ||||
|         public IAsyncReply<T> Then(Action<T> callback) | ||||
|         { | ||||
|             callbacks.Add(callback); | ||||
|  | ||||
|             if (resultReady) | ||||
|                 callback(result); | ||||
|  | ||||
|             return this; | ||||
|         } | ||||
|  | ||||
|         public IAsyncReply<T> Error(Action<AsyncException> callback) | ||||
|         { | ||||
|             errorCallbacks.Add(callback); | ||||
|  | ||||
|             if (exception != null) | ||||
|                 callback(exception); | ||||
|  | ||||
|             return this; | ||||
|         } | ||||
|  | ||||
|         public IAsyncReply<T> Progress(Action<ProgressType, int, int> callback) | ||||
|         { | ||||
|             progressCallbacks.Add(callback); | ||||
|             return this; | ||||
|         } | ||||
|  | ||||
|          | ||||
|         public IAsyncReply<T> Chunk(Action<T> callback) | ||||
|         { | ||||
|             chunkCallbacks.Add(callback); | ||||
|             return this; | ||||
|         } | ||||
|  | ||||
|         public void Trigger(object result) | ||||
|         { | ||||
|  | ||||
|             lock (callbacksLock) | ||||
|             { | ||||
|                 if (resultReady) | ||||
|                     return; | ||||
|  | ||||
|                 this.result = (T)result; | ||||
|                 resultReady = true; | ||||
|  | ||||
|                 foreach (var cb in callbacks) | ||||
|                     cb((T)result); | ||||
|  | ||||
|  | ||||
|             } | ||||
|  | ||||
|         } | ||||
|  | ||||
|         public void TriggerError(Exception exception) | ||||
|         { | ||||
|             if (resultReady) | ||||
|                 return; | ||||
|  | ||||
|             if (exception is AsyncException) | ||||
|                 this.exception = exception as AsyncException; | ||||
|             else | ||||
|                 this.exception = new AsyncException(ErrorType.Management, 0, exception.Message); | ||||
|               | ||||
|  | ||||
|             lock (callbacksLock) | ||||
|             { | ||||
|                 foreach (var cb in errorCallbacks) | ||||
|                     cb(this.exception); | ||||
|             } | ||||
|  | ||||
|         } | ||||
|  | ||||
|         public void TriggerProgress(ProgressType type, int value, int max) | ||||
|         { | ||||
|             if (resultReady) | ||||
|                 return; | ||||
|  | ||||
|             lock (callbacksLock) | ||||
|             { | ||||
|                 foreach (var cb in progressCallbacks) | ||||
|                     cb(type, value, max); | ||||
|  | ||||
|             } | ||||
|         } | ||||
|  | ||||
|          | ||||
|         public void TriggerChunk(object value) | ||||
|         { | ||||
|             if (resultReady) | ||||
|                 return; | ||||
|  | ||||
|             lock (callbacksLock) | ||||
|             { | ||||
|                 foreach (var cb in chunkCallbacks) | ||||
|                     cb((T)value); | ||||
|  | ||||
|             } | ||||
|         } | ||||
|  | ||||
|         public AsyncAwaiter<T> GetAwaiter() | ||||
|         { | ||||
|             return new AsyncAwaiter<T>(this); | ||||
|         } | ||||
|  | ||||
|      | ||||
|  | ||||
|  | ||||
|  | ||||
|         public AsyncReply() | ||||
|         { | ||||
|  | ||||
|         } | ||||
|  | ||||
|         public AsyncReply(T result) | ||||
|         { | ||||
|             resultReady = true; | ||||
|             this.result = result; | ||||
|         } | ||||
|      | ||||
|         /* | ||||
|     public AsyncReply<T> Then(Action<T> callback) | ||||
|         { | ||||
|            base.Then(new Action<object>(o => callback((T)o))); | ||||
|             return this; | ||||
|         } | ||||
|  | ||||
|         public void Trigger(T result) | ||||
|         { | ||||
|             Trigger((object)result); | ||||
|         } | ||||
|  | ||||
|         public Task<bool> MoveNext(CancellationToken cancellationToken) | ||||
|         { | ||||
|             throw new NotImplementedException(); | ||||
|         } | ||||
|  | ||||
|         public void Dispose() | ||||
|         { | ||||
|          } | ||||
|  | ||||
|         public AsyncReply() | ||||
|         { | ||||
|              | ||||
|         } | ||||
|  | ||||
|         public new Task<T> Task | ||||
|         { | ||||
|             get | ||||
|             { | ||||
|                 return base.Task.ContinueWith<T>((t) => | ||||
|                 { | ||||
|  | ||||
| #if NETSTANDARD1_5 | ||||
|                     return (T)t.GetType().GetTypeInfo().GetProperty("Result").GetValue(t); | ||||
| #else | ||||
|                     return (T)t.GetType().GetProperty("Result").GetValue(t); | ||||
| #endif | ||||
|                 }); | ||||
|             } | ||||
|         } | ||||
|  | ||||
|         public T Current => throw new NotImplementedException(); | ||||
|  | ||||
|         public AsyncReply(T result) | ||||
|             : base(result) | ||||
|         { | ||||
|  | ||||
|         } | ||||
|  | ||||
|  */ | ||||
|  | ||||
|     } | ||||
| } | ||||
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