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								Esiur/Stores/MemoryStore.cs
									
									
									
									
									
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								Esiur/Stores/MemoryStore.cs
									
									
									
									
									
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							| @@ -0,0 +1,56 @@ | ||||
| using Esiur.Resource; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
| using Esiur.Engine; | ||||
|  | ||||
| namespace Esiur.Stores | ||||
| { | ||||
|     public class MemoryStore : IStore | ||||
|     { | ||||
|         public Instance Instance { get; set; } | ||||
|  | ||||
|         public event DestroyedEvent OnDestroy; | ||||
|  | ||||
|         Dictionary<uint, IResource> resources = new Dictionary<uint, IResource>(); | ||||
|  | ||||
|         public void Destroy() | ||||
|         { | ||||
|  | ||||
|         } | ||||
|  | ||||
|         public string Link(IResource resource) | ||||
|         { | ||||
|             if (resource.Instance.Store == this) | ||||
|                 return this.Instance.Name + "/" + resource.Instance.Id; | ||||
|  | ||||
|             return null; | ||||
|         } | ||||
|  | ||||
|         public AsyncReply<IResource> Get(string path) | ||||
|         { | ||||
|             return new AsyncReply<IResource>(null); | ||||
|         } | ||||
|  | ||||
|         public bool Put(IResource resource) | ||||
|         { | ||||
|             resources.Add(resource.Instance.Id, resource); | ||||
|             return true; | ||||
|         } | ||||
|  | ||||
|         public AsyncReply<IResource> Retrieve(uint iid) | ||||
|         { | ||||
|             if (resources.ContainsKey(iid)) | ||||
|                 return new AsyncReply<IResource>(resources[iid]); | ||||
|             else | ||||
|                 return new AsyncReply<IResource>(null); | ||||
|         } | ||||
|  | ||||
|         public AsyncReply<bool> Trigger(ResourceTrigger trigger) | ||||
|         { | ||||
|             return new AsyncReply<bool>(true); | ||||
|         } | ||||
|     } | ||||
| } | ||||
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