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								Esiur/Data/GVWIE/GroupInt32Codec.cs
									
									
									
									
									
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								Esiur/Data/GVWIE/GroupInt32Codec.cs
									
									
									
									
									
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							| @@ -0,0 +1,129 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
| using System.Runtime.CompilerServices; | ||||
| using System.Collections; | ||||
|  | ||||
| namespace Esiur.Data.GVWIE; | ||||
|  | ||||
| public static class GroupInt32Codec | ||||
| { | ||||
|     // ----------------- Encoder ----------------- | ||||
|     public static byte[] Encode(IList<int> values) | ||||
|     { | ||||
|         //var values = value as int[]; | ||||
|  | ||||
|         var dst = new List<byte>(values.Count * 2); | ||||
|         int i = 0; | ||||
|  | ||||
|         while (i < values.Count) | ||||
|         { | ||||
|             uint zz = ZigZag32(values[i]); | ||||
|  | ||||
|             // Fast path: single byte (MSB=0) when zigzag fits in 7 bits | ||||
|             if (zz <= 0x7Fu) | ||||
|             { | ||||
|                 dst.Add((byte)zz); | ||||
|                 i++; | ||||
|                 continue; | ||||
|             } | ||||
|  | ||||
|             // Group: up to 32 items sharing a common width (1..4 bytes) | ||||
|             int start = i; | ||||
|             int count = 1; | ||||
|             int width = WidthFromZigZag(zz); | ||||
|  | ||||
|             while (count < 32 && (i + count) < values.Count) | ||||
|             { | ||||
|                 uint z2 = ZigZag32(values[i + count]); | ||||
|                 int w2 = WidthFromZigZag(z2); | ||||
|                 width = Math.Max(width, w2); // widen as needed | ||||
|                 count++; | ||||
|             } | ||||
|  | ||||
|             // Header: 1 | (count-1)[5 bits] | (width-1)[2 bits] | ||||
|             byte header = 0x80; | ||||
|             header |= (byte)(((count - 1) & 0x1F) << 2); | ||||
|             header |= (byte)((width - 1) & 0x03); | ||||
|             dst.Add(header); | ||||
|  | ||||
|             // Payload: 'count' zigzag values, LE, 'width' bytes each | ||||
|             for (int k = 0; k < count; k++) | ||||
|                 WriteLE(dst, ZigZag32(values[start + k]), width); | ||||
|  | ||||
|             i += count; | ||||
|         } | ||||
|  | ||||
|         return dst.ToArray(); | ||||
|     } | ||||
|  | ||||
|     // ----------------- Decoder ----------------- | ||||
|     public static int[] Decode(ReadOnlySpan<byte> src) | ||||
|     { | ||||
|         var result = new List<int>(); | ||||
|         int pos = 0; | ||||
|  | ||||
|         while (pos < src.Length) | ||||
|         { | ||||
|             byte h = src[pos++]; | ||||
|  | ||||
|             if ((h & 0x80) == 0) | ||||
|             { | ||||
|                 // Fast path: 7-bit ZigZag in low bits | ||||
|                 uint zz7 = (uint)(h & 0x7F); | ||||
|                 result.Add(UnZigZag32(zz7)); | ||||
|                 continue; | ||||
|             } | ||||
|  | ||||
|             int count = ((h >> 2) & 0x1F) + 1; // 1..32 | ||||
|             int width = (h & 0x03) + 1;        // 1..4 | ||||
|  | ||||
|             for (int j = 0; j < count; j++) | ||||
|             { | ||||
|                 uint raw = (uint)ReadLE(src, ref pos, width); | ||||
|                 int val = UnZigZag32(raw); | ||||
|                 result.Add(val); | ||||
|             } | ||||
|         } | ||||
|  | ||||
|         return result.ToArray(); | ||||
|     } | ||||
|  | ||||
|     // ----------------- Helpers ----------------- | ||||
|  | ||||
|     [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||||
|     private static uint ZigZag32(int v) => (uint)((v << 1) ^ (v >> 31)); | ||||
|  | ||||
|     [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||||
|     private static int UnZigZag32(uint u) => (int)((u >> 1) ^ (uint)-(int)(u & 1)); | ||||
|  | ||||
|     [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||||
|     private static int WidthFromZigZag(uint z) | ||||
|     { | ||||
|         if (z <= 0xFFu) return 1; | ||||
|         if (z <= 0xFFFFu) return 2; | ||||
|         if (z <= 0xFFFFFFu) return 3; | ||||
|         return 4; | ||||
|     } | ||||
|  | ||||
|     [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||||
|     private static void WriteLE(List<byte> dst, uint value, int width) | ||||
|     { | ||||
|         for (int i = 0; i < width; i++) | ||||
|             dst.Add((byte)((value >> (8 * i)) & 0xFF)); | ||||
|     } | ||||
|  | ||||
|     [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||||
|     private static ulong ReadLE(ReadOnlySpan<byte> src, ref int pos, int width) | ||||
|     { | ||||
|         if ((uint)(pos + width) > (uint)src.Length) | ||||
|             throw new ArgumentException("Buffer underflow while reading group payload."); | ||||
|  | ||||
|         ulong v = 0; | ||||
|         for (int i = 0; i < width; i++) | ||||
|             v |= (ulong)src[pos++] << (8 * i); | ||||
|         return v; | ||||
|     } | ||||
| } | ||||
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