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290
Libraries/Esiur/Data/BinaryList.cs
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290
Libraries/Esiur/Data/BinaryList.cs
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/*
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Copyright (c) 2017 Ahmed Kh. Zamil
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Esiur.Misc;
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using System.Reflection;
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using Esiur.Core;
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namespace Esiur.Data;
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/// <summary>
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/// BinaryList holds a list of items to be converted to binary for storage and transmission
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/// </summary>
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public class BinaryList
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{
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private List<byte> list = new List<byte>();
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/// <summary>
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/// Create an instance of BinaryList
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/// </summary>
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public BinaryList()
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{
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}
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public Endian Endian { get; set; } = Endian.Little;
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public int Length => list.Count;
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public BinaryList AddDateTime(DateTime value)
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{
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list.AddRange(DC.ToBytes(value));
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return this;
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}
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public BinaryList InsertDateTime(int position, DateTime value)
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{
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list.InsertRange(position, DC.ToBytes(value));
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return this;
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}
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public BinaryList AddUUID(Uuid value)
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{
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list.AddRange(value.Data);
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return this;
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}
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//public BinaryList AddGuid(Guid value)
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//{
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// list.AddRange(DC.ToBytes(value));
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// return this;
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//}
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public BinaryList InsertGuid(int position, Guid value)
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{
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list.InsertRange(position, DC.ToBytes(value));
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return this;
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}
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public BinaryList AddUInt8Array(byte[] value)
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{
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list.AddRange(value);
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return this;
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}
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public BinaryList InsertUInt8Array(int position, byte[] value)
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{
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list.InsertRange(position, value);
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return this;
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}
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public BinaryList AddHex(string value)
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{
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return this.AddUInt8Array(DC.FromHex(value, null));
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}
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public BinaryList InsertHex(int position, string value)
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{
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return this.InsertUInt8Array(position, DC.FromHex(value, null));
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}
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public BinaryList AddString(string value)
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{
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list.AddRange(DC.ToBytes(value));
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return this;
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}
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public BinaryList InsertString(int position, string value)
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{
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list.InsertRange(position, DC.ToBytes(value));
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return this;
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}
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public BinaryList InsertUInt8(int position, byte value)
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{
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list.Insert(position, value);
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return this;
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}
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public BinaryList AddUInt8(byte value)
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{
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list.Add(value);
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return this;
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}
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public BinaryList AddInt8(sbyte value)
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{
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list.Add((byte)value);
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return this;
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}
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public BinaryList InsertInt8(int position, sbyte value)
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{
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list.Insert(position, (byte)value);
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return this;
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}
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public BinaryList AddChar(char value)
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{
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list.AddRange(DC.ToBytes(value));
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return this;
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}
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public BinaryList InsertChar(int position, char value)
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{
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list.InsertRange(position, DC.ToBytes(value));
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return this;
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}
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public BinaryList AddBoolean(bool value)
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{
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list.AddRange(DC.ToBytes(value));
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return this;
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}
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public BinaryList InsertBoolean(int position, bool value)
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{
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list.InsertRange(position, DC.ToBytes(value));
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return this;
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}
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public BinaryList AddUInt16(ushort value)
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{
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list.AddRange(DC.ToBytes(value, Endian));
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return this;
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}
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public BinaryList InsertUInt16(int position, ushort value)
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{
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list.InsertRange(position, DC.ToBytes(value, Endian));
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return this;
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}
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public BinaryList AddInt16(short value)
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{
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list.AddRange(DC.ToBytes(value, Endian));
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return this;
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}
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public BinaryList InsertInt16(int position, short value)
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{
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list.InsertRange(position, DC.ToBytes(value, Endian));
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return this;
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}
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public BinaryList AddUInt32(uint value)
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{
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list.AddRange(DC.ToBytes(value, Endian));
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return this;
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}
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public BinaryList InsertUInt32(int position, uint value)
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{
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list.InsertRange(position, DC.ToBytes(value, Endian));
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return this;
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}
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public BinaryList AddInt32(int value)
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{
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list.AddRange(DC.ToBytes(value, Endian));
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return this;
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}
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public BinaryList InsertInt32(int position, int value)
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{
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list.InsertRange(position, DC.ToBytes(value, Endian));
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return this;
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}
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public BinaryList AddUInt64(ulong value)
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{
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list.AddRange(DC.ToBytes(value, Endian));
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return this;
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}
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public BinaryList InsertUInt64(int position, ulong value)
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{
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list.InsertRange(position, DC.ToBytes(value, Endian));
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return this;
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}
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public BinaryList AddInt64(long value)
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{
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list.AddRange(DC.ToBytes(value, Endian));
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return this;
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}
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public BinaryList InsertInt64(int position, long value)
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{
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list.InsertRange(position, DC.ToBytes(value, Endian));
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return this;
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}
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public BinaryList AddFloat32(float value)
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{
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list.AddRange(value.ToBytes(Endian));
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return this;
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}
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public BinaryList InsertFloat32(int position, float value)
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{
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list.InsertRange(position, value.ToBytes(Endian));
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return this;
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}
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public BinaryList AddFloat64(double value)
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{
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list.AddRange(value.ToBytes(Endian));
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return this;
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}
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public BinaryList InsertFloat64(int position, double value)
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{
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list.InsertRange(position, value.ToBytes(Endian));
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return this;
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}
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/// <summary>
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/// Convert the list to an array of bytes
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/// </summary>
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/// <returns>Bytes array</returns>
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public byte[] ToArray()
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{
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return list.ToArray();
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}
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public virtual AsyncReply<object[]> Done()
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{
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return null;
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}
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}
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