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147
Libraries/Esiur/Core/AsyncQueue.cs
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147
Libraries/Esiur/Core/AsyncQueue.cs
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/*
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Copyright (c) 2017 Ahmed Kh. Zamil
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Esiur.Core;
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public struct AsyncQueueItem<T>
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{
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public AsyncReply<T> Reply;
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public int Sequence;
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public DateTime Arrival;
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public DateTime Delivered;
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public DateTime Ready;
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public int BatchSize;
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public int FlushId;
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public int NotificationsCountWaitingInTheQueueAtEnqueueing;
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public bool HasResource;
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}
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public class AsyncQueue<T> : AsyncReply<T>
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{
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int currentId = 0;
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int currentFlushId;
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public List<AsyncQueueItem<T>> Processed = new();
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List<AsyncQueueItem<T>> list = new List<AsyncQueueItem<T>>();
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//Action<T> callback;
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object queueLock = new object();
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//public AsyncQueue<T> Then(Action<T> callback)
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//{
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// base.Then(new Action<object>(o => callback((T)o)));
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//return this;
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//}
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public void Add(AsyncReply<T> reply)
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{
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lock (queueLock)
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{
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currentId++;
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list.Add(new AsyncQueueItem<T>()
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{
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Sequence = currentId,
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NotificationsCountWaitingInTheQueueAtEnqueueing = list.Count,
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Reply = reply,
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Arrival = DateTime.Now,
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HasResource = !reply.Ready
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});
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}
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resultReady = false;
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if (reply.Ready)
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processQueue(default(T));
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else
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reply.Then(processQueue);
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}
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public void Remove(AsyncReply<T> reply)
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{
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lock (queueLock)
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{
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var item = list.FirstOrDefault(i => i.Reply == reply);
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list.Remove(item);
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}
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processQueue(default(T));
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}
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void processQueue(T o)
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{
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lock (queueLock)
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{
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var batchSize = 0;
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for (var i = 0; i < list.Count; i++)
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{
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if (list[i].Reply.Ready)
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{
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batchSize++;
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}
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else
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{
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break;
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}
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}
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var flushId = currentFlushId++;
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for (var i = 0; i < list.Count; i++)
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if (list[i].Reply.Ready)
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{
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Trigger(list[i].Reply.Result);
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resultReady = false;
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var p = list[i];
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p.Delivered = DateTime.Now;
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p.Ready = p.Reply.ReadyTime;
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p.BatchSize = batchSize;
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p.FlushId = flushId;
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//p.HasResource = p.Reply. (p.Ready - p.Arrival).TotalMilliseconds > 5;
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Processed.Add(p);
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list.RemoveAt(i);
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i--;
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}
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else
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break;
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}
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resultReady = (list.Count == 0);
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}
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public AsyncQueue()
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{
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}
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}
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