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	1.6.1
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		| @@ -126,7 +126,7 @@ namespace Esiur.Net.Sockets | ||||
|                     return; | ||||
|                 } | ||||
|             } | ||||
|             catch (Exception ex) | ||||
|             catch //(Exception ex) | ||||
|             { | ||||
|                 if (socket.state != SocketState.Closed && !socket.sock.Connected) | ||||
|                 { | ||||
| @@ -500,7 +500,7 @@ namespace Esiur.Net.Sockets | ||||
|                                 socket.Close(); | ||||
|                             } | ||||
|                         } | ||||
|                         catch (Exception ex2) | ||||
|                         catch //(Exception ex2) | ||||
|                         { | ||||
|                             socket.Close(); | ||||
|                             //socket.state = SocketState.Closed;// .Terminated; | ||||
|   | ||||
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