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1.6.1
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@ -126,7 +126,7 @@ namespace Esiur.Net.Sockets
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return;
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}
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}
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catch (Exception ex)
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catch //(Exception ex)
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{
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if (socket.state != SocketState.Closed && !socket.sock.Connected)
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{
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@ -500,7 +500,7 @@ namespace Esiur.Net.Sockets
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socket.Close();
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}
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}
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catch (Exception ex2)
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catch //(Exception ex2)
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{
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socket.Close();
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//socket.state = SocketState.Closed;// .Terminated;
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