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mirror of https://github.com/esiur/esiur-dotnet.git synced 2025-06-27 13:33:13 +00:00

.Net 6 Upgrade

This commit is contained in:
2021-12-01 12:17:45 +03:00
parent 1166e93ba9
commit 530df018ec
164 changed files with 21247 additions and 21425 deletions

View File

@ -36,326 +36,324 @@ using Esiur.Resource;
using Esiur.Data;
using System.Globalization;
namespace Esiur.Net.Sockets
namespace Esiur.Net.Sockets;
public class WSocket : ISocket, INetworkReceiver<ISocket>
{
public class WSocket : ISocket, INetworkReceiver<ISocket>
WebsocketPacket pkt_receive = new WebsocketPacket();
WebsocketPacket pkt_send = new WebsocketPacket();
ISocket sock;
NetworkBuffer receiveNetworkBuffer = new NetworkBuffer();
NetworkBuffer sendNetworkBuffer = new NetworkBuffer();
object sendLock = new object();
bool held;
//public event ISocketReceiveEvent OnReceive;
//public event ISocketConnectEvent OnConnect;
//public event ISocketCloseEvent OnClose;
public event DestroyedEvent OnDestroy;
long totalSent, totalReceived;
bool processing = false;
public IPEndPoint LocalEndPoint
{
WebsocketPacket pkt_receive = new WebsocketPacket();
WebsocketPacket pkt_send = new WebsocketPacket();
get { return (IPEndPoint)sock.LocalEndPoint; }
}
ISocket sock;
NetworkBuffer receiveNetworkBuffer = new NetworkBuffer();
NetworkBuffer sendNetworkBuffer = new NetworkBuffer();
public IPEndPoint RemoteEndPoint
{
get { return sock.RemoteEndPoint; }
}
object sendLock = new object();
bool held;
//public event ISocketReceiveEvent OnReceive;
//public event ISocketConnectEvent OnConnect;
//public event ISocketCloseEvent OnClose;
public event DestroyedEvent OnDestroy;
long totalSent, totalReceived;
bool processing = false;
public IPEndPoint LocalEndPoint
public SocketState State
{
get
{
get { return (IPEndPoint)sock.LocalEndPoint; }
}
public IPEndPoint RemoteEndPoint
{
get { return sock.RemoteEndPoint; }
}
public SocketState State
{
get
{
return sock.State;
}
}
public INetworkReceiver<ISocket> Receiver { get; set; }
public WSocket(ISocket socket)
{
pkt_send.FIN = true;
pkt_send.Mask = false;
pkt_send.Opcode = WebsocketPacket.WSOpcode.BinaryFrame;
sock = socket;
sock.Receiver = this;
//sock.OnClose += Sock_OnClose;
//sock.OnConnect += Sock_OnConnect;
//sock.OnReceive += Sock_OnReceive;
}
//private void Sock_OnReceive(NetworkBuffer buffer)
//{
//}
//private void Sock_OnConnect()
//{
// OnConnect?.Invoke();
//}
//private void Sock_OnClose()
//{
// OnClose?.Invoke();
//}
public void Send(WebsocketPacket packet)
{
lock (sendLock)
if (packet.Compose())
sock.Send(packet.Data);
}
public void Send(byte[] message)
{
lock (sendLock)
{
if (held)
{
sendNetworkBuffer.Write(message);
}
else
{
totalSent += message.Length;
//Console.WriteLine("TX " + message.Length +"/"+totalSent);// + " " + DC.ToHex(message, 0, (uint)size));
pkt_send.Message = message;
if (pkt_send.Compose())
sock?.Send(pkt_send.Data);
}
}
}
public void Send(byte[] message, int offset, int size)
{
lock (sendLock)
{
if (held)
{
sendNetworkBuffer.Write(message, (uint)offset, (uint)size);
}
else
{
totalSent += size;
//Console.WriteLine("TX " + size + "/"+totalSent);// + " " + DC.ToHex(message, 0, (uint)size));
pkt_send.Message = new byte[size];
Buffer.BlockCopy(message, offset, pkt_send.Message, 0, size);
if (pkt_send.Compose())
sock.Send(pkt_send.Data);
}
}
}
public void Close()
{
sock?.Close();
}
public AsyncReply<bool> Connect(string hostname, ushort port)
{
throw new NotImplementedException();
}
public bool Begin()
{
return sock.Begin();
}
public bool Trigger(ResourceTrigger trigger)
{
return true;
}
public void Destroy()
{
Close();
//OnClose = null;
//OnConnect = null;
//OnReceive = null;
receiveNetworkBuffer = null;
//sock.OnReceive -= Sock_OnReceive;
//sock.OnClose -= Sock_OnClose;
//sock.OnConnect -= Sock_OnConnect;
sock.Receiver = null;
sock = null;
OnDestroy?.Invoke(this);
OnDestroy = null;
}
public AsyncReply<ISocket> AcceptAsync()
{
throw new NotImplementedException();
}
public void Hold()
{
//Console.WriteLine("WS Hold ");
held = true;
}
public void Unhold()
{
lock (sendLock)
{
held = false;
var message = sendNetworkBuffer.Read();
//Console.WriteLine("WS Unhold {0}", message == null ? 0 : message.Length);
if (message == null)
return;
totalSent += message.Length;
pkt_send.Message = message;
if (pkt_send.Compose())
sock.Send(pkt_send.Data);
}
}
public AsyncReply<bool> SendAsync(byte[] message, int offset, int length)
{
throw new NotImplementedException();
}
public ISocket Accept()
{
throw new NotImplementedException();
}
public AsyncReply<bool> BeginAsync()
{
return sock.BeginAsync();
}
public void NetworkClose(ISocket sender)
{
Receiver?.NetworkClose(sender);
}
public void NetworkReceive(ISocket sender, NetworkBuffer buffer)
{
if (sock.State == SocketState.Closed)// || sock.State == SocketState.Terminated)
return;
if (buffer.Protected)
return;
if (processing)
return;
var msg = buffer.Read();
if (msg == null)
return;
var wsPacketLength = pkt_receive.Parse(msg, 0, (uint)msg.Length);
//Console.WriteLine("WSP: " + wsPacketLength);
if (wsPacketLength < 0)
{
buffer.Protect(msg, 0, (uint)msg.Length + (uint)-wsPacketLength);
return;
}
uint offset = 0;
while (wsPacketLength > 0)
{
if (pkt_receive.Opcode == WebsocketPacket.WSOpcode.ConnectionClose)
{
Close();
return;
}
else if (pkt_receive.Opcode == WebsocketPacket.WSOpcode.Ping)
{
var pkt_pong = new WebsocketPacket();
pkt_pong.FIN = true;
pkt_pong.Mask = false;
pkt_pong.Opcode = WebsocketPacket.WSOpcode.Pong;
pkt_pong.Message = pkt_receive.Message;
offset += (uint)wsPacketLength;
Send(pkt_pong);
}
else if (pkt_receive.Opcode == WebsocketPacket.WSOpcode.Pong)
{
offset += (uint)wsPacketLength;
}
else if (pkt_receive.Opcode == WebsocketPacket.WSOpcode.BinaryFrame
|| pkt_receive.Opcode == WebsocketPacket.WSOpcode.TextFrame
|| pkt_receive.Opcode == WebsocketPacket.WSOpcode.ContinuationFrame)
{
totalReceived += pkt_receive.Message.Length;
//Console.WriteLine("RX " + pkt_receive.Message.Length + "/" + totalReceived);// + " " + DC.ToHex(message, 0, (uint)size));
receiveNetworkBuffer.Write(pkt_receive.Message);
offset += (uint)wsPacketLength;
//Console.WriteLine("WS IN: " + pkt_receive.Opcode.ToString() + " " + pkt_receive.Message.Length + " | " + offset + " " + string.Join(" ", pkt_receive.Message));// DC.ToHex(pkt_receive.Message));
}
else
Console.WriteLine("Unknown WS opcode:" + pkt_receive.Opcode);
if (offset == msg.Length)
{
//OnReceive?.Invoke(receiveNetworkBuffer);
Receiver?.NetworkReceive(this, receiveNetworkBuffer);
return;
}
wsPacketLength = pkt_receive.Parse(msg, offset, (uint)msg.Length);
}
if (wsPacketLength < 0)//(offset < msg.Length) && (offset > 0))
{
//receiveNetworkBuffer.HoldFor(msg, offset, (uint)(msg.Length - offset), (uint)msg.Length + (uint)-wsPacketLength);
// save the incomplete packet to the heldBuffer queue
buffer.HoldFor(msg, offset, (uint)(msg.Length - offset), (uint)(msg.Length - offset) + (uint)-wsPacketLength);
}
//Console.WriteLine("WS IN: " + receiveNetworkBuffer.Available);
//OnReceive?.Invoke(receiveNetworkBuffer);
Receiver?.NetworkReceive(this, receiveNetworkBuffer);
processing = false;
if (buffer.Available > 0 && !buffer.Protected)
Receiver?.NetworkReceive(this, buffer);
//Sock_OnReceive(buffer);
}
public void NetworkConnect(ISocket sender)
{
Receiver?.NetworkConnect(this);
return sock.State;
}
}
}
public INetworkReceiver<ISocket> Receiver { get; set; }
public WSocket(ISocket socket)
{
pkt_send.FIN = true;
pkt_send.Mask = false;
pkt_send.Opcode = WebsocketPacket.WSOpcode.BinaryFrame;
sock = socket;
sock.Receiver = this;
//sock.OnClose += Sock_OnClose;
//sock.OnConnect += Sock_OnConnect;
//sock.OnReceive += Sock_OnReceive;
}
//private void Sock_OnReceive(NetworkBuffer buffer)
//{
//}
//private void Sock_OnConnect()
//{
// OnConnect?.Invoke();
//}
//private void Sock_OnClose()
//{
// OnClose?.Invoke();
//}
public void Send(WebsocketPacket packet)
{
lock (sendLock)
if (packet.Compose())
sock.Send(packet.Data);
}
public void Send(byte[] message)
{
lock (sendLock)
{
if (held)
{
sendNetworkBuffer.Write(message);
}
else
{
totalSent += message.Length;
//Console.WriteLine("TX " + message.Length +"/"+totalSent);// + " " + DC.ToHex(message, 0, (uint)size));
pkt_send.Message = message;
if (pkt_send.Compose())
sock?.Send(pkt_send.Data);
}
}
}
public void Send(byte[] message, int offset, int size)
{
lock (sendLock)
{
if (held)
{
sendNetworkBuffer.Write(message, (uint)offset, (uint)size);
}
else
{
totalSent += size;
//Console.WriteLine("TX " + size + "/"+totalSent);// + " " + DC.ToHex(message, 0, (uint)size));
pkt_send.Message = new byte[size];
Buffer.BlockCopy(message, offset, pkt_send.Message, 0, size);
if (pkt_send.Compose())
sock.Send(pkt_send.Data);
}
}
}
public void Close()
{
sock?.Close();
}
public AsyncReply<bool> Connect(string hostname, ushort port)
{
throw new NotImplementedException();
}
public bool Begin()
{
return sock.Begin();
}
public bool Trigger(ResourceTrigger trigger)
{
return true;
}
public void Destroy()
{
Close();
//OnClose = null;
//OnConnect = null;
//OnReceive = null;
receiveNetworkBuffer = null;
//sock.OnReceive -= Sock_OnReceive;
//sock.OnClose -= Sock_OnClose;
//sock.OnConnect -= Sock_OnConnect;
sock.Receiver = null;
sock = null;
OnDestroy?.Invoke(this);
OnDestroy = null;
}
public AsyncReply<ISocket> AcceptAsync()
{
throw new NotImplementedException();
}
public void Hold()
{
//Console.WriteLine("WS Hold ");
held = true;
}
public void Unhold()
{
lock (sendLock)
{
held = false;
var message = sendNetworkBuffer.Read();
//Console.WriteLine("WS Unhold {0}", message == null ? 0 : message.Length);
if (message == null)
return;
totalSent += message.Length;
pkt_send.Message = message;
if (pkt_send.Compose())
sock.Send(pkt_send.Data);
}
}
public AsyncReply<bool> SendAsync(byte[] message, int offset, int length)
{
throw new NotImplementedException();
}
public ISocket Accept()
{
throw new NotImplementedException();
}
public AsyncReply<bool> BeginAsync()
{
return sock.BeginAsync();
}
public void NetworkClose(ISocket sender)
{
Receiver?.NetworkClose(sender);
}
public void NetworkReceive(ISocket sender, NetworkBuffer buffer)
{
if (sock.State == SocketState.Closed)// || sock.State == SocketState.Terminated)
return;
if (buffer.Protected)
return;
if (processing)
return;
var msg = buffer.Read();
if (msg == null)
return;
var wsPacketLength = pkt_receive.Parse(msg, 0, (uint)msg.Length);
//Console.WriteLine("WSP: " + wsPacketLength);
if (wsPacketLength < 0)
{
buffer.Protect(msg, 0, (uint)msg.Length + (uint)-wsPacketLength);
return;
}
uint offset = 0;
while (wsPacketLength > 0)
{
if (pkt_receive.Opcode == WebsocketPacket.WSOpcode.ConnectionClose)
{
Close();
return;
}
else if (pkt_receive.Opcode == WebsocketPacket.WSOpcode.Ping)
{
var pkt_pong = new WebsocketPacket();
pkt_pong.FIN = true;
pkt_pong.Mask = false;
pkt_pong.Opcode = WebsocketPacket.WSOpcode.Pong;
pkt_pong.Message = pkt_receive.Message;
offset += (uint)wsPacketLength;
Send(pkt_pong);
}
else if (pkt_receive.Opcode == WebsocketPacket.WSOpcode.Pong)
{
offset += (uint)wsPacketLength;
}
else if (pkt_receive.Opcode == WebsocketPacket.WSOpcode.BinaryFrame
|| pkt_receive.Opcode == WebsocketPacket.WSOpcode.TextFrame
|| pkt_receive.Opcode == WebsocketPacket.WSOpcode.ContinuationFrame)
{
totalReceived += pkt_receive.Message.Length;
//Console.WriteLine("RX " + pkt_receive.Message.Length + "/" + totalReceived);// + " " + DC.ToHex(message, 0, (uint)size));
receiveNetworkBuffer.Write(pkt_receive.Message);
offset += (uint)wsPacketLength;
//Console.WriteLine("WS IN: " + pkt_receive.Opcode.ToString() + " " + pkt_receive.Message.Length + " | " + offset + " " + string.Join(" ", pkt_receive.Message));// DC.ToHex(pkt_receive.Message));
}
else
Console.WriteLine("Unknown WS opcode:" + pkt_receive.Opcode);
if (offset == msg.Length)
{
//OnReceive?.Invoke(receiveNetworkBuffer);
Receiver?.NetworkReceive(this, receiveNetworkBuffer);
return;
}
wsPacketLength = pkt_receive.Parse(msg, offset, (uint)msg.Length);
}
if (wsPacketLength < 0)//(offset < msg.Length) && (offset > 0))
{
//receiveNetworkBuffer.HoldFor(msg, offset, (uint)(msg.Length - offset), (uint)msg.Length + (uint)-wsPacketLength);
// save the incomplete packet to the heldBuffer queue
buffer.HoldFor(msg, offset, (uint)(msg.Length - offset), (uint)(msg.Length - offset) + (uint)-wsPacketLength);
}
//Console.WriteLine("WS IN: " + receiveNetworkBuffer.Available);
//OnReceive?.Invoke(receiveNetworkBuffer);
Receiver?.NetworkReceive(this, receiveNetworkBuffer);
processing = false;
if (buffer.Available > 0 && !buffer.Protected)
Receiver?.NetworkReceive(this, buffer);
//Sock_OnReceive(buffer);
}
public void NetworkConnect(ISocket sender)
{
Receiver?.NetworkConnect(this);
}
}