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	.Net 6 Upgrade
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		| @@ -28,57 +28,56 @@ using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace Esiur.Core | ||||
| namespace Esiur.Core; | ||||
|  | ||||
| public class AsyncQueue<T> : AsyncReply<T> | ||||
| { | ||||
|     public class AsyncQueue<T> : AsyncReply<T> | ||||
|     List<AsyncReply<T>> list = new List<AsyncReply<T>>(); | ||||
|     //Action<T> callback; | ||||
|     object queueLock = new object(); | ||||
|  | ||||
|     //public AsyncQueue<T> Then(Action<T> callback) | ||||
|     //{ | ||||
|     //  base.Then(new Action<object>(o => callback((T)o))); | ||||
|  | ||||
|     //return this; | ||||
|     //} | ||||
|  | ||||
|     public void Add(AsyncReply<T> reply) | ||||
|     { | ||||
|         List<AsyncReply<T>> list = new List<AsyncReply<T>>(); | ||||
|         //Action<T> callback; | ||||
|         object queueLock = new object(); | ||||
|         lock (queueLock) | ||||
|             list.Add(reply); | ||||
|  | ||||
|         //public AsyncQueue<T> Then(Action<T> callback) | ||||
|         //{ | ||||
|           //  base.Then(new Action<object>(o => callback((T)o))); | ||||
|         resultReady = false; | ||||
|         reply.Then(processQueue); | ||||
|     } | ||||
|  | ||||
|             //return this; | ||||
|         //} | ||||
|     public void Remove(AsyncReply<T> reply) | ||||
|     { | ||||
|         lock (queueLock) | ||||
|             list.Remove(reply); | ||||
|         processQueue(default(T)); | ||||
|     } | ||||
|  | ||||
|         public void Add(AsyncReply<T> reply) | ||||
|         { | ||||
|             lock (queueLock) | ||||
|                 list.Add(reply); | ||||
|     void processQueue(T o) | ||||
|     { | ||||
|         lock (queueLock) | ||||
|             for (var i = 0; i < list.Count; i++) | ||||
|                 if (list[i].Ready) | ||||
|                 { | ||||
|                     Trigger(list[i].Result); | ||||
|                     resultReady = false; | ||||
|                     list.RemoveAt(i); | ||||
|                     i--; | ||||
|                 } | ||||
|                 else | ||||
|                     break; | ||||
|  | ||||
|             resultReady = false; | ||||
|             reply.Then(processQueue); | ||||
|         } | ||||
|         resultReady = (list.Count == 0); | ||||
|     } | ||||
|  | ||||
|         public void Remove(AsyncReply<T> reply) | ||||
|         { | ||||
|             lock (queueLock) | ||||
|                 list.Remove(reply); | ||||
|             processQueue(default(T)); | ||||
|         } | ||||
|     public AsyncQueue() | ||||
|     { | ||||
|  | ||||
|         void processQueue(T o) | ||||
|         { | ||||
|             lock (queueLock) | ||||
|                 for (var i = 0; i < list.Count; i++) | ||||
|                     if (list[i].Ready) | ||||
|                     { | ||||
|                         Trigger(list[i].Result); | ||||
|                         resultReady = false; | ||||
|                         list.RemoveAt(i); | ||||
|                         i--; | ||||
|                     } | ||||
|                     else | ||||
|                         break; | ||||
|  | ||||
|             resultReady = (list.Count == 0); | ||||
|         } | ||||
|  | ||||
|         public AsyncQueue() | ||||
|         { | ||||
|  | ||||
|         } | ||||
|     } | ||||
| } | ||||
|   | ||||
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