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int test
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -1,25 +1,413 @@
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using System;
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////using System;
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////using System.Collections.Generic;
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////using System.Linq;
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////using System.Text;
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////using System.Threading.Tasks;
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////using System.Runtime.CompilerServices;
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////using System.Collections;
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////namespace Esiur.Data.Gvwie;
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////public static class GroupInt32Codec
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////{
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//// // ----------------- Encoder -----------------
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//// public static byte[] Encode(IList<int> values)
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//// {
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//// //var values = value as int[];
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//// var dst = new List<byte>(values.Count * 2);
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//// int i = 0;
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//// while (i < values.Count)
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//// {
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//// uint zz = ZigZag32(values[i]);
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//// // Fast path: single byte (MSB=0) when zigzag fits in 7 bits
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//// if (zz <= 0x7Fu)
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//// {
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//// dst.Add((byte)zz);
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//// i++;
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//// continue;
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//// }
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//// // Group: up to 32 items sharing a common width (1..4 bytes)
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//// int start = i;
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//// int count = 1;
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//// int width = WidthFromZigZag(zz);
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//// while (count < 32 && (i + count) < values.Count)
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//// {
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//// uint z2 = ZigZag32(values[i + count]);
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//// int w2 = WidthFromZigZag(z2);
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//// width = Math.Max(width, w2); // widen as needed
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//// count++;
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//// }
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//// // Header: 1 | (count-1)[5 bits] | (width-1)[2 bits]
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//// byte header = 0x80;
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//// header |= (byte)(((count - 1) & 0x1F) << 2);
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//// header |= (byte)((width - 1) & 0x03);
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//// dst.Add(header);
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//// // Payload: 'count' zigzag values, LE, 'width' bytes each
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//// for (int k = 0; k < count; k++)
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//// WriteLE(dst, ZigZag32(values[start + k]), width);
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//// i += count;
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//// }
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//// return dst.ToArray();
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//// }
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//// // ----------------- Decoder -----------------
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//// public static int[] Decode(ReadOnlySpan<byte> src)
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//// {
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//// var result = new List<int>();
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//// int pos = 0;
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//// while (pos < src.Length)
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//// {
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//// byte h = src[pos++];
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//// if ((h & 0x80) == 0)
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//// {
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//// // Fast path: 7-bit ZigZag in low bits
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//// uint zz7 = (uint)(h & 0x7F);
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//// result.Add(UnZigZag32(zz7));
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//// continue;
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//// }
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//// int count = ((h >> 2) & 0x1F) + 1; // 1..32
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//// int width = (h & 0x03) + 1; // 1..4
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//// for (int j = 0; j < count; j++)
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//// {
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//// uint raw = (uint)ReadLE(src, ref pos, width);
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//// int val = UnZigZag32(raw);
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//// result.Add(val);
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//// }
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//// }
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//// return result.ToArray();
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//// }
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//// // ----------------- Helpers -----------------
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//// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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//// private static uint ZigZag32(int v) => (uint)((v << 1) ^ (v >> 31));
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//// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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//// private static int UnZigZag32(uint u) => (int)((u >> 1) ^ (uint)-(int)(u & 1));
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//// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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//// private static int WidthFromZigZag(uint z)
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//// {
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//// if (z <= 0xFFu) return 1;
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//// if (z <= 0xFFFFu) return 2;
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//// if (z <= 0xFFFFFFu) return 3;
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//// return 4;
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//// }
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//// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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//// private static void WriteLE(List<byte> dst, uint value, int width)
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//// {
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//// for (int i = 0; i < width; i++)
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//// dst.Add((byte)((value >> (8 * i)) & 0xFF));
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//// }
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//// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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//// private static ulong ReadLE(ReadOnlySpan<byte> src, ref int pos, int width)
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//// {
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//// if ((uint)(pos + width) > (uint)src.Length)
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//// throw new ArgumentException("Buffer underflow while reading group payload.");
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//// ulong v = 0;
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//// for (int i = 0; i < width; i++)
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//// v |= (ulong)src[pos++] << (8 * i);
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//// return v;
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//// }
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////}
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//using System;
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//using System.Collections.Generic;
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//using System.Runtime.CompilerServices;
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//namespace Esiur.Data.Gvwie;
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//public static class GroupInt32Codec
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//{
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// private const byte RawInt32RunHeader = 0xFF;
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// // ----------------- Encoder -----------------
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// public static byte[] Encode(IList<int> values)
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// {
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// var dst = new List<byte>(values.Count * 2);
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// int i = 0;
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// while (i < values.Count)
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// {
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// uint zz = ZigZag32(values[i]);
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// // Fast path: single byte (MSB=0) when zigzag fits in 7 bits
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// if (zz <= 0x7Fu)
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// {
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// dst.Add((byte)zz);
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// i++;
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// continue;
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// }
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// int start = i;
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// int width = WidthFromZigZag(zz);
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// // Detect long full-width run and emit raw Int32 block instead of grouped width=4
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// if (width == 4)
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// {
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// int runCount = 1;
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// while ((i + runCount) < values.Count)
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// {
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// uint z2 = ZigZag32(values[i + runCount]);
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// // keep literals separate
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// if (z2 <= 0x7Fu)
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// break;
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// if (WidthFromZigZag(z2) != 4)
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// break;
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// runCount++;
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// }
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// // Threshold can be tuned; 33+ is a good starting point
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// if (runCount >= 33)
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// {
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// dst.Add(RawInt32RunHeader);
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// WriteVarUInt32(dst, (uint)runCount);
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// for (int k = 0; k < runCount; k++)
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// WriteInt32LE(dst, values[start + k]);
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// i += runCount;
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// continue;
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// }
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// }
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// // Normal group: up to 32 items sharing the same width (1..4 bytes)
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// int count = 1;
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// while (count < 32 && (i + count) < values.Count)
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// {
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// uint z2 = ZigZag32(values[i + count]);
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// // do not absorb literal-fast-path values into groups
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// if (z2 <= 0x7Fu)
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// break;
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// int w2 = WidthFromZigZag(z2);
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// if (w2 != width)
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// break;
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// count++;
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// }
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// // Header: 1 | (count-1)[5 bits] | (width-1)[2 bits]
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// byte header = 0x80;
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// header |= (byte)(((count - 1) & 0x1F) << 2);
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// header |= (byte)((width - 1) & 0x03);
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// dst.Add(header);
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// for (int k = 0; k < count; k++)
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// WriteLE(dst, ZigZag32(values[start + k]), width);
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// i += count;
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// }
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// return dst.ToArray();
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// }
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// // ----------------- Decoder -----------------
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// public static int[] Decode(ReadOnlySpan<byte> src)
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// {
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// var result = new List<int>();
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// int pos = 0;
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// while (pos < src.Length)
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// {
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// byte h = src[pos++];
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// if ((h & 0x80) == 0)
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// {
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// // Fast path: 7-bit ZigZag in low bits
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// uint zz7 = (uint)(h & 0x7F);
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// result.Add(UnZigZag32(zz7));
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// continue;
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// }
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// // Raw fixed-width Int32 run
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// if (h == RawInt32RunHeader)
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// {
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// uint countU = ReadVarUInt32(src, ref pos);
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// int count = checked((int)countU);
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// for (int j = 0; j < count; j++)
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// result.Add(ReadInt32LE(src, ref pos));
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// continue;
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// }
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// int countNormal = ((h >> 2) & 0x1F) + 1; // 1..32
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// int width = (h & 0x03) + 1; // 1..4
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// for (int j = 0; j < countNormal; j++)
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// {
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// uint raw = (uint)ReadLE(src, ref pos, width);
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// result.Add(UnZigZag32(raw));
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// }
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// }
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// return result.ToArray();
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// }
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// // ----------------- Helpers -----------------
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// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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// private static uint ZigZag32(int v) => (uint)((v << 1) ^ (v >> 31));
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// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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// private static int UnZigZag32(uint u) => (int)((u >> 1) ^ (uint)-(int)(u & 1));
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// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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// private static int WidthFromZigZag(uint z)
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// {
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// if (z <= 0xFFu) return 1;
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// if (z <= 0xFFFFu) return 2;
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// if (z <= 0xFFFFFFu) return 3;
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// return 4;
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// }
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// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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// private static void WriteLE(List<byte> dst, uint value, int width)
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// {
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// for (int i = 0; i < width; i++)
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// dst.Add((byte)((value >> (8 * i)) & 0xFF));
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// }
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// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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// private static ulong ReadLE(ReadOnlySpan<byte> src, ref int pos, int width)
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// {
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// if ((uint)(pos + width) > (uint)src.Length)
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// throw new ArgumentException("Buffer underflow while reading group payload.");
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// ulong v = 0;
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// for (int i = 0; i < width; i++)
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// v |= (ulong)src[pos++] << (8 * i);
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// return v;
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// }
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// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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// private static void WriteInt32LE(List<byte> dst, int value)
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// {
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// uint u = unchecked((uint)value);
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// dst.Add((byte)(u & 0xFF));
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// dst.Add((byte)((u >> 8) & 0xFF));
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// dst.Add((byte)((u >> 16) & 0xFF));
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// dst.Add((byte)((u >> 24) & 0xFF));
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// }
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// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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// private static int ReadInt32LE(ReadOnlySpan<byte> src, ref int pos)
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// {
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// if ((uint)(pos + 4) > (uint)src.Length)
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// throw new ArgumentException("Buffer underflow while reading raw Int32 payload.");
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// uint u =
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// (uint)src[pos]
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// | ((uint)src[pos + 1] << 8)
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// | ((uint)src[pos + 2] << 16)
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// | ((uint)src[pos + 3] << 24);
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// pos += 4;
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// return unchecked((int)u);
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// }
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// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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// private static void WriteVarUInt32(List<byte> dst, uint value)
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// {
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// while (value >= 0x80)
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// {
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// dst.Add((byte)((value & 0x7F) | 0x80));
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// value >>= 7;
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// }
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// dst.Add((byte)value);
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// }
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// [MethodImpl(MethodImplOptions.AggressiveInlining)]
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// private static uint ReadVarUInt32(ReadOnlySpan<byte> src, ref int pos)
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// {
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// uint result = 0;
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// int shift = 0;
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// while (true)
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// {
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// if (pos >= src.Length)
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// throw new ArgumentException("Buffer underflow while reading varint.");
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// byte b = src[pos++];
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// result |= (uint)(b & 0x7F) << shift;
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// if ((b & 0x80) == 0)
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// return result;
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// shift += 7;
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// if (shift >= 35)
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// throw new ArgumentException("Varint is too long for UInt32.");
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// }
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// }
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//}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Runtime.CompilerServices;
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using System.Collections;
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namespace Esiur.Data.Gvwie;
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public static class GroupInt32Codec
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{
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private const byte RawInt32RunHeader = 0xFF;
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private const int RawDecisionWindow = 256;
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// ----------------- Encoder -----------------
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public static byte[] Encode(IList<int> values)
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{
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//var values = value as int[];
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var dst = new List<byte>(values.Count * 2);
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int i = 0;
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while (i < values.Count)
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{
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int remaining = values.Count - i;
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// Adaptive raw block decision on a bounded window
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if (remaining >= 32)
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{
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int candidateCount = Math.Min(RawDecisionWindow, remaining);
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int rawSize = 1 + VarUInt32Size((uint)candidateCount) + candidateCount * 4;
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int groupedSize = EstimateGroupedSize(values, i, candidateCount);
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if (rawSize < groupedSize)
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{
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dst.Add(RawInt32RunHeader);
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WriteVarUInt32(dst, (uint)candidateCount);
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for (int k = 0; k < candidateCount; k++)
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WriteInt32LE(dst, values[i + k]);
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i += candidateCount;
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continue;
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}
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}
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uint zz = ZigZag32(values[i]);
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// Fast path: single byte (MSB=0) when zigzag fits in 7 bits
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@@ -30,16 +418,25 @@ public static class GroupInt32Codec
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continue;
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}
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// Group: up to 32 items sharing a common width (1..4 bytes)
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int start = i;
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int count = 1;
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int width = WidthFromZigZag(zz);
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int count = 1;
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while (count < 32 && (i + count) < values.Count)
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// 0xFF is reserved for raw Int32 blocks, so width=4 groups max out at 31
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int maxGroupCount = (width == 4) ? 31 : 32;
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while (count < maxGroupCount && (i + count) < values.Count)
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{
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uint z2 = ZigZag32(values[i + count]);
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// keep literals separate
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if (z2 <= 0x7Fu)
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break;
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int w2 = WidthFromZigZag(z2);
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width = Math.Max(width, w2); // widen as needed
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if (w2 != width)
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break;
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count++;
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}
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@@ -49,7 +446,6 @@ public static class GroupInt32Codec
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header |= (byte)((width - 1) & 0x03);
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dst.Add(header);
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// Payload: 'count' zigzag values, LE, 'width' bytes each
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for (int k = 0; k < count; k++)
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WriteLE(dst, ZigZag32(values[start + k]), width);
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@@ -77,20 +473,87 @@ public static class GroupInt32Codec
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continue;
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}
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int count = ((h >> 2) & 0x1F) + 1; // 1..32
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int width = (h & 0x03) + 1; // 1..4
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// Raw fixed-width Int32 run
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if (h == RawInt32RunHeader)
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{
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uint countU = ReadVarUInt32(src, ref pos);
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int count = checked((int)countU);
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for (int j = 0; j < count; j++)
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for (int j = 0; j < count; j++)
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result.Add(ReadInt32LE(src, ref pos));
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continue;
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}
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int countNormal = ((h >> 2) & 0x1F) + 1; // 1..32
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int width = (h & 0x03) + 1; // 1..4
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||||
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for (int j = 0; j < countNormal; j++)
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{
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uint raw = (uint)ReadLE(src, ref pos, width);
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int val = UnZigZag32(raw);
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result.Add(val);
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result.Add(UnZigZag32(raw));
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}
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}
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return result.ToArray();
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}
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// ----------------- Size Estimation -----------------
|
||||
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private static int EstimateGroupedSize(IList<int> values, int start, int count)
|
||||
{
|
||||
int size = 0;
|
||||
int i = start;
|
||||
int end = start + count;
|
||||
|
||||
while (i < end)
|
||||
{
|
||||
uint zz = ZigZag32(values[i]);
|
||||
|
||||
if (zz <= 0x7Fu)
|
||||
{
|
||||
size += 1;
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
|
||||
int width = WidthFromZigZag(zz);
|
||||
int groupCount = 1;
|
||||
int maxGroupCount = (width == 4) ? 31 : 32;
|
||||
|
||||
while (groupCount < maxGroupCount && (i + groupCount) < end)
|
||||
{
|
||||
uint z2 = ZigZag32(values[i + groupCount]);
|
||||
|
||||
if (z2 <= 0x7Fu)
|
||||
break;
|
||||
|
||||
int w2 = WidthFromZigZag(z2);
|
||||
if (w2 != width)
|
||||
break;
|
||||
|
||||
groupCount++;
|
||||
}
|
||||
|
||||
size += 1 + groupCount * width;
|
||||
i += groupCount;
|
||||
}
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static int VarUInt32Size(uint value)
|
||||
{
|
||||
int size = 1;
|
||||
while (value >= 0x80)
|
||||
{
|
||||
value >>= 7;
|
||||
size++;
|
||||
}
|
||||
return size;
|
||||
}
|
||||
|
||||
// ----------------- Helpers -----------------
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
@@ -126,4 +589,65 @@ public static class GroupInt32Codec
|
||||
v |= (ulong)src[pos++] << (8 * i);
|
||||
return v;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void WriteInt32LE(List<byte> dst, int value)
|
||||
{
|
||||
uint u = unchecked((uint)value);
|
||||
dst.Add((byte)(u & 0xFF));
|
||||
dst.Add((byte)((u >> 8) & 0xFF));
|
||||
dst.Add((byte)((u >> 16) & 0xFF));
|
||||
dst.Add((byte)((u >> 24) & 0xFF));
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static int ReadInt32LE(ReadOnlySpan<byte> src, ref int pos)
|
||||
{
|
||||
if ((uint)(pos + 4) > (uint)src.Length)
|
||||
throw new ArgumentException("Buffer underflow while reading raw Int32 payload.");
|
||||
|
||||
uint u =
|
||||
(uint)src[pos]
|
||||
| ((uint)src[pos + 1] << 8)
|
||||
| ((uint)src[pos + 2] << 16)
|
||||
| ((uint)src[pos + 3] << 24);
|
||||
|
||||
pos += 4;
|
||||
return unchecked((int)u);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void WriteVarUInt32(List<byte> dst, uint value)
|
||||
{
|
||||
while (value >= 0x80)
|
||||
{
|
||||
dst.Add((byte)((value & 0x7F) | 0x80));
|
||||
value >>= 7;
|
||||
}
|
||||
|
||||
dst.Add((byte)value);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static uint ReadVarUInt32(ReadOnlySpan<byte> src, ref int pos)
|
||||
{
|
||||
uint result = 0;
|
||||
int shift = 0;
|
||||
|
||||
while (true)
|
||||
{
|
||||
if (pos >= src.Length)
|
||||
throw new ArgumentException("Buffer underflow while reading varint.");
|
||||
|
||||
byte b = src[pos++];
|
||||
result |= (uint)(b & 0x7F) << shift;
|
||||
|
||||
if ((b & 0x80) == 0)
|
||||
return result;
|
||||
|
||||
shift += 7;
|
||||
if (shift >= 35)
|
||||
throw new ArgumentException("Varint is too long for UInt32.");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -59,6 +59,7 @@
|
||||
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Remove="Data\Gvwie\GroupInt32Codec.cs" />
|
||||
<Compile Remove="Data\NullabilityInfo.cs" />
|
||||
<Compile Remove="Data\NullabilityInfoContext.cs" />
|
||||
<Compile Remove="Net\Packets\EpAuthPacketAuthMode.cs" />
|
||||
@@ -73,6 +74,7 @@
|
||||
|
||||
|
||||
<ItemGroup>
|
||||
<None Include="Data\Gvwie\GroupInt32Codec.cs" />
|
||||
<None Include="Data\NullabilityInfo.cs" />
|
||||
<None Include="Data\NullabilityInfoContext.cs" />
|
||||
<None Include="Data\Types\ArgumentDef.cs" />
|
||||
|
||||
@@ -12,5 +12,6 @@ namespace Esiur.Tests.Gvwie
|
||||
Alternating,
|
||||
Small,
|
||||
Ascending,
|
||||
Clustering,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -120,8 +120,7 @@ public static class IntArrayGenerator
|
||||
|
||||
|
||||
// Generate random int array of given length and distribution
|
||||
public static int[] GenerateInt32(int length, GeneratorPattern pattern = GeneratorPattern.Uniform,
|
||||
int range = int.MaxValue)
|
||||
public static int[] GenerateInt32(int length, GeneratorPattern pattern = GeneratorPattern.Uniform)
|
||||
{
|
||||
var data = new int[length];
|
||||
|
||||
@@ -130,23 +129,23 @@ public static class IntArrayGenerator
|
||||
case GeneratorPattern.Uniform:
|
||||
// Random values in [-range, range]
|
||||
for (int i = 0; i < length; i++)
|
||||
data[i] = rng.Next(-range, range);
|
||||
data[i] = rng.Next(int.MinValue, int.MaxValue);
|
||||
break;
|
||||
|
||||
case GeneratorPattern.Positive:
|
||||
for (int i = 0; i < length; i++)
|
||||
data[i] = rng.Next(0, range);
|
||||
data[i] = rng.Next(0, int.MaxValue);
|
||||
break;
|
||||
|
||||
case GeneratorPattern.Negative:
|
||||
for (int i = 0; i < length; i++)
|
||||
data[i] = -rng.Next(0, range);
|
||||
data[i] = -rng.Next(int.MinValue, 0);
|
||||
break;
|
||||
|
||||
case GeneratorPattern.Alternating:
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
int val = rng.Next(0, range);
|
||||
int val = rng.Next(0, int.MaxValue);
|
||||
data[i] = (i % 2 == 0) ? val : -val;
|
||||
}
|
||||
break;
|
||||
@@ -160,12 +159,27 @@ public static class IntArrayGenerator
|
||||
|
||||
case GeneratorPattern.Ascending:
|
||||
{
|
||||
int start = rng.Next(-range, range);
|
||||
int start = rng.Next(int.MinValue, int.MaxValue);
|
||||
for (int i = 0; i < length; i++)
|
||||
data[i] = start + i;
|
||||
}
|
||||
break;
|
||||
|
||||
case GeneratorPattern.Clustering:
|
||||
{
|
||||
// Build ascending runs and cast to int, clamping to int bounds
|
||||
var runs = GenerateRuns(length, 3, 50, ((long)int.MinValue), (long)int.MaxValue, true);
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
long v = runs[i];
|
||||
if (v > int.MaxValue) data[i] = int.MaxValue;
|
||||
else if (v < int.MinValue) data[i] = int.MinValue;
|
||||
else data[i] = (int)v;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
default:
|
||||
throw new ArgumentException($"Unknown pattern: {pattern}");
|
||||
}
|
||||
@@ -175,35 +189,48 @@ public static class IntArrayGenerator
|
||||
|
||||
|
||||
// Generate random int array of given length and distribution
|
||||
public static uint[] GenerateUInt32(int length, string pattern = "uniform",
|
||||
public static uint[] GenerateUInt32(int length, GeneratorPattern pattern = GeneratorPattern.Uniform,
|
||||
uint range = uint.MaxValue)
|
||||
{
|
||||
|
||||
var data = new uint[length];
|
||||
|
||||
switch (pattern.ToLower())
|
||||
switch (pattern)
|
||||
{
|
||||
case "uniform":
|
||||
case GeneratorPattern.Uniform:
|
||||
// Random values in [-range, range]
|
||||
for (int i = 0; i < length; i++)
|
||||
data[i] = (uint)rng.NextInt64(0, (long)range);
|
||||
break;
|
||||
|
||||
case "small":
|
||||
case GeneratorPattern.Small:
|
||||
// Focused on small magnitudes to test ZigZag fast path
|
||||
for (int i = 0; i < length; i++)
|
||||
data[i] = (uint)rng.Next(0, 127);
|
||||
break;
|
||||
|
||||
|
||||
case "ascending":
|
||||
case GeneratorPattern.Clustering:
|
||||
{
|
||||
uint start = (uint)rng.NextInt64(0, (long)range);
|
||||
for (uint i = 0; i < length; i++)
|
||||
data[i] = start + i;
|
||||
// Generate runs in a non-negative range and cast to uint
|
||||
var runs = GenerateRuns(length, 3, 50, 0, (long)range, false);
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
long v = runs[i];
|
||||
if (v < 0) data[i] = 0u;
|
||||
else if ((ulong)v > uint.MaxValue) data[i] = uint.MaxValue;
|
||||
else data[i] = (uint)v;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
case GeneratorPattern.Ascending:
|
||||
uint start = (uint)rng.NextInt64(0, (long)range);
|
||||
for (uint i = 0; i < length; i++)
|
||||
data[i] = start + i;
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new ArgumentException($"Unknown pattern: {pattern}");
|
||||
}
|
||||
@@ -212,30 +239,42 @@ public static class IntArrayGenerator
|
||||
}
|
||||
|
||||
// Generate random int array of given length and distribution
|
||||
public static ulong[] GenerateUInt64(int length, string pattern = "uniform")
|
||||
public static ulong[] GenerateUInt64(int length, GeneratorPattern pattern = GeneratorPattern.Uniform)
|
||||
{
|
||||
var data = new ulong[length];
|
||||
|
||||
switch (pattern.ToLower())
|
||||
switch (pattern)
|
||||
{
|
||||
case "uniform":
|
||||
case GeneratorPattern.Uniform:
|
||||
// Random values in [-range, range]
|
||||
for (int i = 0; i < length; i++)
|
||||
data[i] = (ulong)rng.NextInt64();
|
||||
break;
|
||||
|
||||
case "small":
|
||||
case GeneratorPattern.Small:
|
||||
// Focused on small magnitudes to test ZigZag fast path
|
||||
for (int i = 0; i < length; i++)
|
||||
data[i] = (uint)rng.Next(0, 127);
|
||||
break;
|
||||
|
||||
|
||||
case "ascending":
|
||||
case GeneratorPattern.Ascending:
|
||||
|
||||
uint start = (uint)rng.NextInt64();
|
||||
for (uint i = 0; i < length; i++)
|
||||
data[i] = start + i;
|
||||
|
||||
break;
|
||||
|
||||
case GeneratorPattern.Clustering:
|
||||
{
|
||||
uint start = (uint)rng.NextInt64();
|
||||
for (uint i = 0; i < length; i++)
|
||||
data[i] = start + i;
|
||||
var runs = GenerateRuns(length, 3, 50, 0, long.MaxValue, false);
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
long v = runs[i];
|
||||
if (v < 0) data[i] = 0UL;
|
||||
else data[i] = (ulong)v;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -246,31 +285,43 @@ public static class IntArrayGenerator
|
||||
return data;
|
||||
}
|
||||
|
||||
public static uint[] GenerateUInt16(int length, string pattern = "uniform",
|
||||
ushort range = ushort.MaxValue)
|
||||
public static uint[] GenerateUInt16(int length, GeneratorPattern pattern = GeneratorPattern.Uniform)
|
||||
{
|
||||
var data = new uint[length];
|
||||
|
||||
switch (pattern.ToLower())
|
||||
switch (pattern)
|
||||
{
|
||||
case "uniform":
|
||||
case GeneratorPattern.Uniform:
|
||||
// Random values in [-range, range]
|
||||
for (int i = 0; i < length; i++)
|
||||
data[i] = (ushort)rng.Next(0, range);
|
||||
data[i] = (ushort)rng.Next(0, ushort.MaxValue);
|
||||
break;
|
||||
|
||||
case "small":
|
||||
case GeneratorPattern.Small:
|
||||
// Focused on small magnitudes to test ZigZag fast path
|
||||
for (int i = 0; i < length; i++)
|
||||
data[i] = (uint)rng.Next(0, 127);
|
||||
break;
|
||||
|
||||
|
||||
case "ascending":
|
||||
case GeneratorPattern.Ascending:
|
||||
|
||||
var start = (ushort)rng.Next(0, ushort.MaxValue);
|
||||
for (uint i = 0; i < length; i++)
|
||||
data[i] = start + i;
|
||||
|
||||
break;
|
||||
|
||||
case GeneratorPattern.Clustering:
|
||||
{
|
||||
var start = (ushort)rng.Next(0, range);
|
||||
for (uint i = 0; i < length; i++)
|
||||
data[i] = start + i;
|
||||
var runs = GenerateRuns(length, 3, 50, 0, ushort.MaxValue, false);
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
long v = runs[i];
|
||||
if (v < 0) data[i] = 0u;
|
||||
else if (v > ushort.MaxValue) data[i] = ushort.MaxValue;
|
||||
else data[i] = (uint)v;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -328,6 +379,14 @@ public static class IntArrayGenerator
|
||||
}
|
||||
break;
|
||||
|
||||
case GeneratorPattern.Clustering:
|
||||
{
|
||||
var runs = GenerateRuns(length, 3, 50, -range, range, true);
|
||||
for (int i = 0; i < length; i++)
|
||||
data[i] = runs[i];
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new ArgumentException($"Unknown pattern: {pattern}");
|
||||
}
|
||||
@@ -379,6 +438,19 @@ public static class IntArrayGenerator
|
||||
}
|
||||
break;
|
||||
|
||||
case GeneratorPattern.Clustering:
|
||||
{
|
||||
var runs = GenerateRuns(length, 3, 50, -range, range, true);
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
long v = runs[i];
|
||||
if (v > short.MaxValue) data[i] = short.MaxValue;
|
||||
else if (v < short.MinValue) data[i] = short.MinValue;
|
||||
else data[i] = (short)v;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new ArgumentException($"Unknown pattern: {pattern}");
|
||||
}
|
||||
|
||||
@@ -30,14 +30,14 @@ namespace Esiur.Tests.Gvwie
|
||||
const int TEST_ITERATIONS = 100;
|
||||
const int SAMPLE_SIZE = 100;
|
||||
|
||||
Console.WriteLine(";Esiur;FlatBuffer;ProtoBuffer;MessagePack;BSON;CBOR;Avro,Optimal");
|
||||
Console.WriteLine(";Esiur;FlatBuffer;ProtoBuffer,MessagePack;BSON;CBOR;Avro,Optimal");
|
||||
|
||||
|
||||
|
||||
Console.Write("Cluster (Int32);");
|
||||
|
||||
PrintAverage(
|
||||
Average(() => CompareInt(IntArrayGenerator.GenerateRuns(SAMPLE_SIZE)), TEST_ITERATIONS)
|
||||
Average(() => CompareInt(IntArrayGenerator.GenerateInt32(SAMPLE_SIZE, GeneratorPattern.Clustering)), TEST_ITERATIONS)
|
||||
);
|
||||
|
||||
Console.Write("Positive (Int32);");
|
||||
@@ -111,61 +111,75 @@ namespace Esiur.Tests.Gvwie
|
||||
// Produces a CSV with header: SampleSize;Esiur;FlatBuffer;ProtoBuffer;MessagePack;BSON;CBOR;Avro;Optimal
|
||||
public void RunChart()
|
||||
{
|
||||
var sizes = new int[] { 10, 100, 1000, 10000, 100000 };
|
||||
var sizes = Enumerable.Range(12, 21)
|
||||
.Select(i => (int)Math.Pow(2, i))
|
||||
.ToArray();
|
||||
|
||||
|
||||
// Define generators to evaluate. Each entry maps a name to a function that
|
||||
// given a sample size returns the averages (double[]) by calling Average(...).
|
||||
var generators = new List<(string name, Func<int, int, double[]> fn)>()
|
||||
{
|
||||
("GenerateRuns", (size, iterations) => Average(() => CompareInt(IntArrayGenerator.GenerateRuns(size)), iterations)),
|
||||
("Int32_Uniform", (size, iterations) => Average(() => CompareInt(IntArrayGenerator.GenerateInt32(size, GeneratorPattern.Uniform)), iterations)),
|
||||
("Int32_Positive", (size, iterations) => Average(() => CompareInt(IntArrayGenerator.GenerateInt32(size, GeneratorPattern.Positive)), iterations)),
|
||||
|
||||
("Int32_Clustering", (size, iterations) => Average(() => CompareInt(IntArrayGenerator.GenerateInt32(size, GeneratorPattern.Clustering)), iterations)),
|
||||
("Int32_Negative", (size, iterations) => Average(() => CompareInt(IntArrayGenerator.GenerateInt32(size, GeneratorPattern.Negative)), iterations)),
|
||||
("Int32_Small", (size, iterations) => Average(() => CompareInt(IntArrayGenerator.GenerateInt32(size, GeneratorPattern.Small)), iterations)),
|
||||
("Int32_Alternating", (size, iterations) => Average(() => CompareInt(IntArrayGenerator.GenerateInt32(size, GeneratorPattern.Alternating)), iterations)),
|
||||
("Int32_Ascending", (size, iterations) => Average(() => CompareInt(IntArrayGenerator.GenerateInt32(size, GeneratorPattern.Ascending)), iterations)),
|
||||
("Int64", (size, iterations) => Average(() => CompareInt(IntArrayGenerator.GenerateInt64(size)), iterations)),
|
||||
("Int32_Default", (size, iterations) => Average(() => CompareInt(IntArrayGenerator.GenerateInt32(size)), iterations)),
|
||||
("Int16", (size, iterations) => Average(() => CompareInt(IntArrayGenerator.GenerateInt16(size)), iterations)),
|
||||
("UInt64", (size, iterations) => Average(() => CompareInt(IntArrayGenerator.GenerateUInt64(size)), iterations)),
|
||||
("UInt32", (size, iterations) => Average(() => CompareInt(IntArrayGenerator.GenerateUInt32(size)), iterations)),
|
||||
("UInt16", (size, iterations) => Average(() => CompareInt(IntArrayGenerator.GenerateUInt16(size)), iterations)),
|
||||
//("Int64", (size, iterations) => Average(() => CompareInt(IntArrayGenerator.GenerateInt64(size)), iterations)),
|
||||
//("Int32", (size, iterations) => Average(() => CompareInt(IntArrayGenerator.GenerateInt32(size)), iterations)),
|
||||
//("Int16", (size, iterations) => Average(() => CompareInt(IntArrayGenerator.GenerateInt16(size)), iterations)),
|
||||
//("UInt64", (size, iterations) => Average(() => CompareInt(IntArrayGenerator.GenerateUInt64(size)), iterations)),
|
||||
//("UInt32", (size, iterations) => Average(() => CompareInt(IntArrayGenerator.GenerateUInt32(size)), iterations)),
|
||||
//("UInt16", (size, iterations) => Average(() => CompareInt(IntArrayGenerator.GenerateUInt16(size)), iterations)),
|
||||
};
|
||||
|
||||
foreach (var gen in generators)
|
||||
{
|
||||
var sb = new System.Text.StringBuilder();
|
||||
sb.AppendLine("SampleSize,Esiur,FlatBufferProtoBuffer,MessagePack,BSON,CBOR,Avro,Optimal");
|
||||
var sbr = new System.Text.StringBuilder();
|
||||
|
||||
sb.AppendLine("SampleSize,Esiur,FlatBuffer,ProtoBuffer,MessagePack,BSON,CBOR,Avro,Optimal");
|
||||
sbr.AppendLine("SampleSize,Esiur,FlatBuffer,ProtoBuffer,MessagePack,BSON,CBOR,Avro,Optimal");
|
||||
|
||||
foreach (var size in sizes)
|
||||
{
|
||||
// Choose iterations depending on size to keep total runtime reasonable
|
||||
int iterations;
|
||||
if (size <= 100) iterations = 1000;
|
||||
else if (size <= 1000) iterations = 200;
|
||||
else if (size <= 10000) iterations = 50;
|
||||
else iterations = 10;
|
||||
int iterations = 10;
|
||||
//if (size <= 100) iterations = 1000;
|
||||
//else if (size <= 1000) iterations = 200;
|
||||
//else if (size <= 10000) iterations = 50;
|
||||
//else iterations = 10;
|
||||
|
||||
Console.WriteLine($"Running {gen.name} sample size={size}, iterations={iterations}...");
|
||||
|
||||
var averages = gen.fn(size, iterations);
|
||||
PrintAverage(averages);
|
||||
|
||||
sb.Append(size);
|
||||
sbr.Append(size);
|
||||
for (int i = 0; i < averages.Length; i++)
|
||||
{
|
||||
sb.Append(',');
|
||||
sb.Append(Math.Round(averages[i]));
|
||||
sbr.Append(',');
|
||||
sbr.Append(((averages[i] - averages.Last()) / averages.Last()) * 100.0);
|
||||
}
|
||||
|
||||
sb.AppendLine();
|
||||
sbr.AppendLine();
|
||||
}
|
||||
|
||||
var file = $"run_chart_{gen.name}.csv";
|
||||
System.IO.File.WriteAllText(file, sb.ToString());
|
||||
Console.WriteLine($"Chart CSV written to: {file}");
|
||||
var file2 = $"optimal_chart_{gen.name}.csv";
|
||||
System.IO.File.WriteAllText(file, sbr.ToString());
|
||||
|
||||
Console.WriteLine($"Chart CSV written to: {file} {file2}");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static (int, int, int, int, int, int, int, int) CompareInt(long[] sample)
|
||||
{
|
||||
var intRoot = new ArrayRoot<long>() { Values = sample };
|
||||
|
||||
@@ -10,6 +10,6 @@ MessagePack.MessagePackSerializer.DefaultOptions = MessagePackSerializerOptions.
|
||||
|
||||
|
||||
var ints = new IntArrayRunner();
|
||||
ints.Run();
|
||||
//ints.Run();
|
||||
ints.RunChart();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user