mirror of
https://github.com/esiur/esiur-dart.git
synced 2025-06-27 06:43:13 +00:00
171 lines
4.3 KiB
Dart
171 lines
4.3 KiB
Dart
/*
|
|
|
|
Copyright (c) 2019 Ahmed Kh. Zamil
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
|
|
*/
|
|
|
|
import 'INetworkReceiver.dart';
|
|
|
|
import '../Core/IDestructible.dart';
|
|
import 'Sockets/ISocket.dart';
|
|
import 'Sockets/SocketState.dart';
|
|
import 'NetworkBuffer.dart';
|
|
import '../Data/DC.dart';
|
|
import 'Sockets/IPEndPoint.dart';
|
|
|
|
class NetworkConnection extends IDestructible with INetworkReceiver<ISocket> {
|
|
ISocket? _sock;
|
|
|
|
DateTime _lastAction = DateTime.now();
|
|
|
|
//public delegate void DataReceivedEvent(NetworkConnection sender, NetworkBuffer data);
|
|
//public delegate void ConnectionClosedEvent(NetworkConnection sender);
|
|
//public delegate void ConnectionEstablishedEvent(NetworkConnection sender);
|
|
|
|
//public event ConnectionEstablishedEvent OnConnect;
|
|
//public event DataReceivedEvent OnDataReceived;
|
|
//public event ConnectionClosedEvent OnClose;
|
|
//public event DestroyedEvent OnDestroy;
|
|
//object receivingLock = new object();
|
|
|
|
bool _processing = false;
|
|
|
|
void destroy() {
|
|
// if (connected)
|
|
close();
|
|
//emitArgs("close", [this]);
|
|
//OnDestroy?.Invoke(this);
|
|
}
|
|
|
|
NetworkConnection() {}
|
|
|
|
ISocket? get socket => _sock;
|
|
|
|
void assign(ISocket socket) {
|
|
_lastAction = DateTime.now();
|
|
_sock = socket;
|
|
|
|
socket.receiver = this;
|
|
|
|
//socket.on("receive", socket_OnReceive);
|
|
//socket.on("close", socket_OnClose);
|
|
//socket.on("connect", socket_OnConnect);
|
|
}
|
|
|
|
ISocket? unassign() {
|
|
if (_sock != null) {
|
|
// connected = false;
|
|
// _sock.off("close", socket_OnClose);
|
|
// _sock.off("connect", socket_OnConnect);
|
|
// _sock.off("receive", socket_OnReceive);
|
|
|
|
_sock?.receiver = null;
|
|
var rt = _sock;
|
|
_sock = null;
|
|
|
|
return rt;
|
|
} else
|
|
return null;
|
|
}
|
|
|
|
// to be overridden
|
|
void dataReceived(NetworkBuffer data) {
|
|
emitArgs("dataReceived", [data]);
|
|
}
|
|
|
|
void connected() {}
|
|
|
|
void disconnected() {}
|
|
|
|
void close() {
|
|
try {
|
|
if (_sock != null) _sock?.close();
|
|
} catch (ex) {
|
|
//Global.Log("NetworkConenction:Close", LogType.Error, ex.ToString());
|
|
|
|
}
|
|
}
|
|
|
|
DateTime get lastAction => _lastAction;
|
|
|
|
IPEndPoint? get remoteEndPoint => _sock?.remoteEndPoint;
|
|
|
|
IPEndPoint? get localEndPoint => _sock?.localEndPoint;
|
|
|
|
bool get isConnected => _sock?.state == SocketState.Established;
|
|
|
|
void send(DC msg) {
|
|
try {
|
|
if (_sock != null) {
|
|
_lastAction = DateTime.now();
|
|
_sock?.send(msg);
|
|
}
|
|
} catch (ex) {
|
|
//Console.WriteLine(ex.ToString());
|
|
}
|
|
}
|
|
|
|
void sendString(String data) {
|
|
send(DC.stringToBytes(data));
|
|
}
|
|
|
|
@override
|
|
void networkClose(sender) {
|
|
disconnected();
|
|
emitArgs("close", [this]);
|
|
}
|
|
|
|
@override
|
|
void networkConnect(sender) {
|
|
connected();
|
|
emitArgs("connect", [this]);
|
|
}
|
|
|
|
@override
|
|
void networkReceive(sender, NetworkBuffer buffer) {
|
|
try {
|
|
// Unassigned ?
|
|
if (_sock == null) return;
|
|
|
|
// Closed ?
|
|
if (_sock?.state == SocketState.Closed ||
|
|
_sock?.state == SocketState.Terminated) // || !connected)
|
|
return;
|
|
|
|
_lastAction = DateTime.now();
|
|
|
|
if (!_processing) {
|
|
_processing = true;
|
|
|
|
try {
|
|
while (buffer.available > 0 && !buffer.protected)
|
|
dataReceived(buffer);
|
|
} catch (ex) {}
|
|
|
|
_processing = false;
|
|
}
|
|
} catch (ex) {
|
|
print(ex);
|
|
//Global.Log("NetworkConnection", LogType.Warning, ex.ToString());
|
|
}
|
|
}
|
|
}
|